Alterac Valley Adjustments Incoming

We’ve prepared a collection of improvements that we’re going to make to Alterac Valley in WoW Classic over the next few days. Our goal is to make surgical adjustments that address some of the more prominent pain points and unfortunate behaviors, without cracking open the substance of the battleground.

As Soon As Possible

We’re working on a hotfix that will go live soon that will make honorless targets unlootable. This is intended to further discourage camping the starting caves as an efficient activity.

With Scheduled Weekly Maintenance

Several concurrent adjustments should positively affect the initial state of each instance of Alterac Valley:

  • Alterac Valley will now allow parties of up to 5 players to queue together. When a party queues together, they will be placed into the same battleground.

  • There will no longer be a number in the name of the battleground in the “Enter Battle” screen.

  • We’re fixing a setting that allowed the battleground to start with as few as 20 players on a team.

Soon After the Weekly Honor and Raid Reset

In WoW Classic (and original WoW), players who get fewer than 15 kills aren’t given any rank progress, and are given a standing amongst other players who had fewer than 15 kills. This standing is ignored and causes confusion, so it will no longer be displayed.

Finally, we’re updating the calculation of diminishing returns to match patch 1.12 of original WoW. When WoW Classic first launched the Honor System, we made the decision to decrease Honor by 25% per repeated kill. With world PvP being the only option for obtaining Honor at that time, this made sense. Now, PvP has primarly moved to battlegrounds where repetitious engagements can happen with much greater frequency. Starting next week, Honor will now decrease by 10% per repeated kill in both battlegrounds and world PvP.

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Victory.

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Proof that what I said all along is happening. They see you, just calm down and wait.

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How? Still no common sense stuff going on in blizz headquarters.

Fix WSG so its worth actually queing up for?
Add timer so its not a 5 hour GY camp fest?

Add AB before you allow the raid community to gear up and one shot pvp’rs tf?

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Nice. Now, watch people still complain.

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So, no more large premades. More farming people for honor since the diminishing returns are much slower.

Sounds like huge buffs to the Horde playstyle.

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Thank god for that!

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It looks like our whining has paid off!

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We complained enough! Vindication!!

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Senpai noticed us!!! :smiley:

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I felt a great disturbance in the Force , as if millions of voices suddenly cried out in terror and were suddenly silenced.

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Gonna enjoy Qing with 5 ele shamans and 1 shotting everyone. Yoink

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I concur, to this point.

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I’m waiting for the ‘PALADIN/WM PULL WHERE FIX?!’ responses.

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well that really sucks ,wont be able to premade as much and the honor will be worst while the horde turtles even more now and not even try to win.

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That just means they’ll take a step back, frost nova/frost trap/blizzard until honorless drops off, then kill. Not a major change at all.

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And this still would’ve come without all your crying, complaining, and attacking every blue post like a petulant child.

Thanks for the update, Kaivax

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It means 2 things.

  • Horde queue will increase
  • WSG will be the new grind
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Thank you for allowing us the queue as a group…queuing as a small group has been really difficult

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Incoming premade tears … and long winded explanations about how this is somehow all phase 2’s fault.

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