Blizzard save your game! go 1/3/2

Dang big man Jeff came back. !

16 Likes

1-3-2 is a no go. 2-3-2, though… that wouldn’t be bad. I’d like to see that possible in workshop at least just to test it out.

60 Likes

As someone who outright liked 3dps solo tank over 2/2/2 on all roles since S4 for pretty much all the reasons you mentioned, I’m definitely happy the team did experiment with it, but I’m curious if that ever extended to testing 2/3/2?

36 Likes

Good idea, lets make players not want to play tank more.

It might work, but it would also be super unfun for the only tank player.

53 Likes

That makes me wonder if it’s worth making the game 7v7 and doing 2-3-2 instead?

17 Likes

exceeding 12 players per match would cause significant technical challenges (we’re highly optimized towards 12 right now). experimenting with less than 12 is more realistic. it’s not that we cannot do it… it’s that the cost would be extremely high.

188 Likes
2-3-2 might be the way
Idea to replace 2-2-2 with 1-1-2-2 or 1-1-1-2
Overwatch should be 7v7
2-2-2 doesn't work. we need more dps
Could OW work with more than 6 man teams?
A better solution to role que then 3-2-1
Make OW a 7 player. 2-3-2
Your opinion on 1-3-2
232 role queue (7 vs 7)
3-2-1 vs 7v7 (2-3-2)
2-3-2 and increase team size to 7
Dont go the 1/3/2 route instead
1-3-2? Why not 2-3-2
7 on each team: Go 2-3-2
1-3-2 is everything we need
How about 2-3-2? Yes, 7 players
A compromise to 2-2-2: 3-2-2
Make OW2 7v7 for 232
Increase team size from 6 to 12?
More than 6v6 this year?
2-3-2 Comp - Thoughts?
2,3,2 Role Queue Idea
7 vs 7 would literally fixed everything wrong with overwatch pvp
2/3/2 with 7 players?
12 player limit, how is this a thing in 2020?
New (competetive) games modes
2/3/2 with 7 players?
At this point we want the 2-3-2
DPS times not mentioned
Don't hate on triple dps
Why not try the 3-2-2?
Why not try the 3-2-2?
7 vs 7 w/ 3 DPS
Experiment time?
Why not have 2-3-2?
How about 2-3-2?
Make 2-3-2 role
One-three-two, no thank you
2,3,2 role queue. Crazy, but could it work?
Why aren't we experimenting with 2-3-2?
The perfect storm 2-3-2
2-3-2 is the answer
[EXPERIMENTAL] 1-3-2 suggestions
Should they try 7v7?
I don't know how active the devs are in reading this, but have you guys ever tried doing more than 6 heroes in your experiments?
Suggestion for new experimental mode: 2-3-2
Overwatch 2, 8 players
Overwatch Dev Post Archives & Overwatch 2 Facts & Beta Info
Has blizzard ever considered making overwatch a 2-3-2 game to shorten the queue?
Jeff, what about 2/1/1 (4v4) instead?
Blizzard! 12v12
Could We See 2-3-2 In The Future
7 vs 7 would literally fixed everything wrong with overwatch pvp
Are they going to abandon balancing for 2-2-2 and just get rid of rolequeue?
Does overwatch need to be 6 vs 6?
Do you think that making the game 7 vs 7 would fix anything or just make it more chaotic?
9vs9 could work. But there is a catch
Why Not A 2-3-2 Experimental?
Coding amateur hour
Overwatch 2 Team expanding?
Quickplay Needs to Change
I have very little faith in OW2
Overwatch Dev Post Archives & Overwatch 2 Facts & Beta Info
Make 2-3-2 Happen at the Release of Overwatch 2 or Overwatch will die
7 v 7 could save the day
7 v 7 could save the day
1-3-2? Why not 2-3-2
1-3-2 Excites me for balancing purposes
Make OW 7 Per Team (2-3-2 Composition)
The idiotic idea that is 3-2-1
1-3-2 - stop - negative opinion -stop- 2-3-2 instead? over
7v7 instead of 1-3-2

2-3-2 is 7 players it’s complete non sense…

10 Likes

i feel like tanks would need re balancing so they could sustain themselves without an off tank against three dps. looking at hp pools of over a 1000 and maybe infinite hp barriers.

Turning tanks into effectively raid bosses where you need to hard focus them down might be interesting.

23 Likes

I figured technical stuff was the limiting factor, but reading it from you directly helps me confirm it. It’d still be pretty cool to tinker with in workshop somehow though.

4 Likes

Yeah but the core change like +1 dps, it’s only effective if you try a " new game " like OW2.

It would be very interesting to see how tanks could be balanced if only 1 was allowed on each team.

8 Likes

Yeah we kinda saw that with that bug in custom games back in early 2018 where you were able to spawn in infinite numbers of bots until the game crashed

1 Like

Dude jeff is active on the forums! He was on another thread too

(also now this thread will blow up- as in it will get bigger with replies and views)

Also PAPA JEFF!!!

12 Likes

Thank you so much for explaining this to us! Love hearing from the devs on these hypotheticals. It really helps to know you’re around.

10 Likes

It would be amazing to have a 1-2-2 and one flex slot, only usable for those players that have the same rank in Tank and DPS for example or some evaluation like that.

Being able to switch roles and proving you are a Flex player would make a lot of Flex players going back into the game.

22 Likes

Interesting post here but Thanks for posting on the forums Jeff. Always appreciate it.

2 Likes

do it for april fools

also yeah, please try out bigger and scarier ideas on the ptr. Not everything needs to come to live, but it would be interesting to see what could’ve been, and allow the players to experience why it never was, or, why it will be. It could change people’s opinions and steer them towards a more clear idea of what they feel the game needs

44 Likes

Well, never thought lightning would strike twice with Developers continuing to remain active in the forums. Sounds like the OW Team idea for Roadhog was a lot like how I’ve been tinkering with him in the Workshop.

I tried him at 400 HP too, but he just felt too tanky.

This is from my 1/3/2 Workshop mode. [shameless plug - I posted the idea on the workshop forum. Feel free to check it out and take whatever you want]

Raid Hero Role
Ammo Set to 3 per clip
Health - 300 Health
Hook now has an Elim Reset [cooldown set to 10 seconds]

2 Likes

Wasn’t expecting a wall of text from daddy Jeff on these forums, feelsamazingman, what a time to be alive!

11 Likes

Oh wow…

Thank you very much for your response Mr.Jeff!

This is an interesting read, and honestly, im very happy with the path you are experimenting with!

However, I have a question:

What would you do with all the utility heroes such as Sombra, Sym, Torb, Mei, etc who rarely get to find their place in the game?

Have you ever thought about adding 1 more slot for “Utility” ?

So there is 1 tank, 3 damage, 2 support, and 1 utility?
Or maybe like 1 tanks, 2 damage, 1 utility, 2 healers?

I realize this sounds a bit crowded and messy, but i cannot help but to be curious about it.

I really wouldn’t like it if they were to be made more DPS-ish as i fear that they will lose their originality and uniqueness.

10 Likes