7 v 7 could save the day

dummy. maybe you would have to be obliterated by me to realize the level at which exceptionals play. PRESENT DAY and HISTORICALLY: i average 4 elims per life. my respawns per 10 is 4. which means that i usually never respawn except occasionally to an enemy ULT. exceptionals perform at a level in which you have not yet been introduced.

it didn’t start out that way. unwinnable now bc nearly all characters have been nerfed into oblivion. resulting in auto loss should you lose a teammate which occurs periodically and sometimes frequently. players use to stay and fight when down a player prior to excessive artificial nerf impairments.

fiction. mathematically, more ppl in game means less ppl “waiting” in queue. therefore, the wait time wouldn’t be longer than present day. excessive shortage of players is what causes long wait times.

no way that the vast pool of developer ingenuity couldn’t eventually pull off anything higher than 12. even if it means upgrading the ow engine. which is overdue so that all characters move fluidly, organic character motion, rather than like 1990s motion architecture.

E X A C T L Y

you know, now that you say it, an OW ground war sounds absolutely exotic and would immediately reverse the exodus. Many games have ground war modes. But we still want our 7 v 7 or 8 v 8 for standard competitive play.

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