[Compilation] ALL we know so far!


#1

To follow Pete Stilwell’s example:
Hello, warchiefs, kings, dark lords and archdruids!

Inspired by the mega-thread on the WoW Classic forums, I thought it would be handy to similarly compile all the information we have so far about Warcraft 3 Reforged into a one big thread.

I’ll cite all of the sources for all the information and I will be updating this post when new info is released. Notify me, if you come across something that is not mentioned and be sure to correct me, if I have something wrong or misleading, or whatever. Though, if you decide to do so, point out your sources, like interviews, screenshots or other material that can be confirmed. Leaks and rumors should be taken with caution and I will mention about it on the list, if that’s the case.

Note, that everything in this post may be a subject to change and we cannot know what’s eventually going to end up on the final product, until we get it. So don’t be too critical, if something doesn’t seem to be on par with the level of quality we are expecting from Blizzard (graphics, for example).


To make the community’s voices heard, there are the several ways:

  • Blizzard is reading these Official Forums
  • Blizzard is also reading all other fansites, Reddit and Discord.

A few notes and explanations for the terms:

  • “A possbility” is a short for something, that was discussed and is mostly up to the community to decide, whether it should be implemented or not.
  • “A likely possibility” is a similar case, but was emphasized by Blizzard in terms of something like “we’re definitely looking into that”.
  • “A cautious possibility” is something Blizzard wasn’t actually planning for, but, again, is up to the community to make their voices heard.
  • Confirmed points have been proven to happen by Blizzard clearly stating it themselves or Blizzard giving a clear answer in form of “yes”.
  • Also, note that I am not a native English speaker, so please point out, if something is confusing or phrased oddly.
  • I bold the latest information from the latest batch of information, italic is just for highlighting.
  • Source note will be marked inside [brackets]. Rumors and other non-confirmed speculation is marked with [*].

LIST OF CHANGES by category


General & gameplay

Reforged:

  • Warcraft 3 Reforged will be released before November 2nd, 2019, or at the latest December 31st, 2019[1]
    • US and German law dictate, that a game must be released within a year from the date when pre-purchase was made available[*]
  • The game engine is still the same Warcraft 3 engine[3][4][5]…
  • “Smurfs” and multiple multiplayer accounts are a possibility[7]
  • The Clans system will be implemented in Reforged as well[7][8]
  • Automated tournaments will be present in Reforged[5][8][14]
  • Your multiplayer progress and stats will carry over to Reforged[8][9]
  • So far, there’s really no plans for a co-op play[7] (but as always, make your voice heard, if this is something the community wants)
  • No answer on Linux support[5]

Effects to Classic unclear:

  • There will be achievements, at least in Reforged[5][15]
  • Hotkeys will be customizable and made easier to change (likely something similar to Starcraft style)[5][15]
  • There’s going to be several tutorials in a form of mini-games to teach players to play the game (compare to Starcraft 2)[7][9]
  • There will be quite some quality-of-life improvements[1][8][9]

Classic & Reforged:

  • Warcraft 3 will be moved to the Battle Net desktop application, which will bring in Blizzard’s modern matchmaking and improved netcode[1][5][8]…
    • Reconnecting to a game after a disconnect is a likely possibility[5]
  • Ladder system is being revamped[5][7]
    • Dividing the ladders into two, the traditional and a progressive ladder, is possible[7]
  • The game is compatible with the Classic Warcraft 3, so players playing the Classic version will be able to play against Reforged players and vice versa[5][11]
  • LAN functionality confirmed[7]
  • Warcraft 3 will have numerous balance tweaks, starting to take effect already[1][5][7]
  • Bug fixes, which, too, will already be implemented into the game[7][8][10]
  • Ultra-wide screen resolutions a likely possibility
  • Sound quality is being updated and possibly the music is also getting some sort of treatment[5]
  • There’s going to be an observation mode, where other people can watch other players play[7]
    • The modern system will not affect the players’ ping, as the servers are hosted by Blizzard (unlike the peer-to-peer system, like in Starcraft)[7]
  • 12-unit-selection limit will not be removed[4] as of now, at least, but anything’s possible[5][7]
  • Changes to collision, unit pathing and AI are under a cautious possibility[5][10]
    • Harder AI opponents a possibility[5][14]
    • An easy difficulty mode will be added[16]

Campaign

Reforged:

  • Old campaign is still playable (most likely even with the new graphics)
  • Both Reign of Chaos and The Frozen Throne campaign missions will be reforged[1][5][9]
    • The demo campaign is also possibly remade[14]
  • All in-game cutscenes will be remade with the new graphics[1] and they use the new World Editor’s camera system[4]
  • All nine campaign cinematics will be remastered, but not fully redone[4][5][13]
  • All voice acting will be re-recorded[2][4][5]… and you will be able to switch back and forth between the new and the old voices[5][7][8]
    • Many of the voice actors from World of Warcraft will be doing their respective roles in Reforged[4][5]
    • Some of the jokes and other comments units make when clicked multiple times will be slightly changed[2]
  • Many of the story retcons are not confirmed, however they are building a little bridge between Warcraft 3, World of Warcraft and the novels[2][3][8]…
    • The emphasis is still on the Warcraft 3’s story and increasing the depth of that original story[3][12][14]
    • In general, they want to make it to be in line with World of Warcraft[2] and fix up some confusions[5], but “there are parts, that make Warcraft 3, Warcraft 3…”[14]
  • Dialogue will be “cleaned up” and few lines added here and there[2][4][7]
    • Some of the lesser characters, like Jaina and Sylvanas, may get some more screen time[2][4][12]
    • Some of the originally cut-out dialogues, that were left as placeholders, will now be added in and voice-acted[4]
  • The map layouts will be redesigned to be similar with the world we know from World of Warcraft (look at the BlizzCon Culling of Stratholme demo[5])[4][8][10]

Classic & Reforged:


World Editor and custom games

Reforged:

Classic & Reforged:

  • The Upgraded World Editor is still the same editor, but it will have a plethora of new features[1][5][10]. The known features so far:
    • The ability to increase inventory size a likely possibility[5]
    • Bigger maps confirmed[4]
      • Whether this means map file size or the actual size of the playable map area is unclear
    • New triggers[4][8]
    • LUA support[4][7]
    • New JASS commands[8]
    • The new UI is modular, so parts of it can be moved[7] and even hidden[9][10]
    • The terrain and tiling system will be revamped[7]
    • The camera system will receive some sort of changes[4]
  • Major updates to Classic Warcraft 3 and the updated World Editor should be expected to be released in February somewhere around the spring of 2019[7]
  • The updated Editor is going be fully compatible with the old Editor, so Reforged World Editor will be able to open up old maps and they will be automatically updated to the new graphics and assets[8][9][10]…
    • However, if the old map uses a lot of exploits, hacks or third-party-tools, there might be some problems
      • Many of these will be fixed and/or made useless with the added features of the new Editor[3][5][10]…
    • All maps will be playable in both Classic and Reforged Warcraft 3[3][9][10]…
  • There will be better filtering for searching custom games[4]
  • Custom games will utilize cloud services[4]
  • The model editors Blizzard uses to make the new models will be available with the new World Editor[4][8]
    • There will be tutorials to these new tools[4] and guides to make the custom models look the same as the Blizzard ones[8]
  • Also the World Editor will get tutorials and guides to get new players started with it[8][9][10]

Notes:

It is actually unclear how exactly the World Editor will work with the new graphics, for example. It is unknown, if there is even going to be separate World Editors for Reforged and Classic, considering we should be able to get our hands on the updated Editor long before the release of Reforged.


Graphics and aesthetics

Reforged:

  • All visuals, including textures, models and animations, are rebuilt from the ground up[1], supporting up to 4K graphics[8][15]
    • You are able to switch back and forth between the old and the new graphics[3][5][8]…
  • Heroes will have cosmetics skins[5][6][10]… for melee games[7], including:
    • Lore characters from the campaign[5][6][7]…
    • Female versions of some of the male heroes and vice versa[7][11]
  • Individual units will have different variations[10]
  • Unit skins also hinted and a likely possibility[10]
  • There will be around 1,000 new assets (like unit, hero and doodad models) created for Reforged[17]
  • The UI will be updated (as shown in the BlizzCon Culling of Stratholme demo[5])[1]
    • The UI shown so far is not final[5][7]
    • You will be able to switch back and forth between the new and the old UI[7]
  • Ray tracing confirmed[8]
  • Anti-aliasing will be turned on all the time[8]

Effects to Classic unclear:

  • New units / unit skins confirmed so far:
    • Female zombie[10]

Classic & Reforged:

  • The old UI will be remastered with HD textures[7]
  • All the old graphics, like model textures, will have higher resolution[7][8]

Other information

Reforged:

  • Warcraft 3 Reforged will be available in two editions: the standard, which includes all the features presented, and the Spoils of War Edition, which will also include extra content:[1][6][9]…
  • System requirements are yet to be announced
  • A boxed, physical copy of the game is not confirmed[7]
    • There are no plans for the Spoils of War Edition having a physical copy at this time[4]
  • Beta is planned to take place in spring 2019[4]
    • The Beta will most likely focus on the aspects, that have changed from original Warcraft 3, such as the Culling of Stratholme[4]
    • Night elves will be introduced in the beta at the latest[7]
  • Reforged will be available in 13 Languages: English, German, French, Brazilian Portuguese, Spanish (Latin American), Spanish (European), Polish, Italian, Russian, Korean, Simplified Chinese, Traditional Chinese, and Thai[1][3][5]
    • Those languages that already exist, will get a re-recorded voice acting, same way English gets[5]
  • So far, there is no plans for future content[3][4][7]
    • But if the game is successful, the Classics Team is looking forward to it[7][8][14]

Classic & Reforged:

  • All Reign of Chaos, The Frozen Throne and Reforged will be merged into one client[9][10][11]
    • From now on, you can’t buy only Reign of Chaos or The Frozen Throne, instead they both will be included in Reforged[9][10][11]
    • The Classic version will still be available to owners of Reforged[1][10]
    • The Classic Warcraft 3 will already be available to those, who pre-purchase Reforged[1]
    • You will not get a new account, if you already own Warcraft 3 and then buy Reforged, instead your current Warcraft 3 account will be merged into your Battle Net account[8][9]
  • The Classic Team is also looking towards eSports, but not much was revealed[7][9]
    • Back2Warcraft assured “you don’t have to worry”[15]
  • Warcraft 3 not likely coming to consoles[10]

Sources:

[5]


[6]

[7]

[8]

Transcript by BlizzPlanet: http://warcraft.blizzplanet.com/blog/comments/blizzcon-2018-warcraft-iii-reforged-panel-transcript
http://warcraft.blizzplanet.com/blog/comments/blizzcon-2018-warcraft-iii-reforged-panel-transcript/2
http://warcraft.blizzplanet.com/blog/comments/blizzcon-2018-warcraft-iii-reforged-panel-transcript/3

[9]


[10]

[11]

[12]

[13]

[14]

[15]

Please Blizzard, I beg of you!
What will classic gain from this?
Map .making before the 31st?
What will classic gain from this?
Excited for the return of a king. Questions inside
Warcraft III Reforged Modding Tools
9 Item Inventory
Will old custom games be able to be imported?
Hi everyone! (15 characters)
Warcraft Battle.net Improvements
The Music of Warcraft 3
Additional Support for Model Makers
Mass controll function
Any updates on the removal of the 12 unit limit for custom maps?
Grid hotkey setting
Will we get Blizzard companies color pallets for WE?
Reforged Analysis and Suggestions
World Editor questions/concers
Does the WC3R have HD text?
Importing customkeys in reforged
Great Expectations
Add Ray Tracing
WASD Movement, save-states, inventories
Beta Test information
Add The Demo Orc Campaign (That Starts After Exodus Campaign) To Reforged?
Countdown begins ! Fingers crossed
Editor Update in February?
Bring inn Achievements?
Questions about Reforged
What exactly are you Doing for 2019?
Warcraft 3 Reforged, release date?
So my various questions regarding this remaster
#3

Thank you very much for this great work of compiling the current information.

At least the store said from the beginning that this will be released before December 31, 2019, for me no problem as I want a good and very carefully thought game


#4

Blizzard never confirmed female versions of all heroes lol - they were talking about like, a couple, and the zombie unit which needed a female variant.

Edit your summary immediately.


#5

Thank you. Clarified it a bit.

Yes, that was because the announced release date was said to be “in 2019”. The point about the law, that dictates, that a game must be released within a year from the date when pre-orders were made available, was later pointed out by the community.


#6

Looks great. The WoW plot changes make me nervous but the rest sounds super awesome


#7

Well, nothing so far is hinting towards any kind of “WoW plot changes”. The changes to the story are most likely going to be just a few added dialogue lines and changing the detail of the maps’ layouts (and my guess is the Culling map is one of the drastically changed map, other maps will get a lot minor changes).


Edit:
Note, that the unofficial survey is up! I added the link on the OP, but I’ll add it here too, just in case.


#8

What is the meaning of “ray tracing is coming”?


#9

Can anyone give an answer to this, I’m having difficulty filtering through the redundant information. Are the changes that are being made also being pushed into the Classic game? I did read that they are making changes to the original as well, but does that mean that there will be no way to play the unaltered game unless I’m doing so from a cd-rom or an I missing something?


#10

Ray tracing is mechanic used in modern graphics rendering, that imitates light’s reflection off of surfaces. They are implementing this feature for Reforged.

All these changes are exclusive to Reforged, unless stated otherwise (Edit: xaxazak actually wisely pointed out, that indeed all changes to the game engine is going to affect both versions, since the game still uses the same engine. I’ll try to make it a bit clearer).

You can still play the original Classic version, we have now, even with Reforged - the old game is not disappearing anywhere. In the future it is just played “through” Reforged. I’d imagine it’s same kind of system we have now with RoC and TFT. Warcraft 3 is even now merged into the same client, and you can change between Reign of Chaos and The Frozen Throne via the in-game button. Once Reforged is released, there will just be a second button for Reforged too.


#11

Given they’ve said crossplay will exist, either any gameplay changes also will be made to classic, or they’ll have multiple gameplay modules (like how prior-patch replays are played in some games).

Patches will also need to apply to classic (for crossplay at least).
Network / server changes will also need to be made to classic.

Given there’s changes to servers, it’s probably necessary to change the menu UI. So they’ll either build a new interface for the old client, or they’ll more likely share one.

Offline restrictions in reforged shouldn’t apply. (Haven’t heard anything though).


Butcher, would it be worth adding a section at the bottom about changes to classic?


#12

Yes, I’ll look into that.


#13

Yeah that makes sense. Just got off the phone with support to process my refund.


#14

Made some changes. I hope it’s more clear now!


#15

Just steal it from an illegal +0|2|23|/|+. And play it on illegal 3d party Chinese 63|2/3|26. The same way you’d go about now if you have a patched client but want to play on 1.26.

*torrent and servers written in leet speak.


#16

Thanks for this post–I love it and hope it will continue to get updated as we get more info! I’m pumped for the remaster of one of my favorite games!


#17

New interview has been released: https://www.mmo-champion.com/content/8179-Warcraft-III-Reforged-Interview-How-Women-Came-to-Rule-the-World-of-Warcraft-DLC

New information:

  • There will be a beta before release. There is no set date yet, but most likely in the spring.
  • The map editor will incorporate Lua support and larger maps.
  • The 12 unit selection cap will not be removed.

Damn, I’m seriously bummed about the last one! However, this interview was done at BlizzCon, so I have hopes, that they will still change this and listen to the community.


#18

You can add that the spoils of war edition will probably have 4 skins for Reforged, one of them being Jaina, a skin for the Archmage. I think he said so in the interview with Grubby


#19

Really? At which point? I don’t remember that…


#20

Near the end, 4 exclusive skins if you get the spoils of war edition for reforged (28:00) xhttps://www.youtube.com/watch?v=uidb63qlHQA
Also in this video they confirm we are getting different unit skins, and female/male heroes will be random (10:20) xhttps://www.youtube.com/watch?v=hhCNQ15ZRko


#21

Unit selection cap should satay as it is for ladder balance isues. I hope thoug that we can toggle it off in custom maps.