Dear Blizzard Devs,
I’m writing this in hopes of getting your attention to make a change that would support a more active and thriving WoW community and in tandem, also being beneficial as an additional revenue source for Blizzard.
There are countless forum posts that have appealed for no restrictions between PVE to PVP servers as the reasons for it are irrelevant.
Let me share the link to where you can find the countless forum posts here:
https://us.forums.blizzard.com/en/wow/search?q=pve%20to%20pvp%20transfer
I’ll also share a couple of the forum posts from the list of 100+ made here:
I’m trying to centralize this point that has been made across 100+ forum posts in hopes of getting attention on how many people really want this change to be made for us, and I could go on and on and share more links but I just wanted to share these to show that there are many people who want this.
Now, to make a rebuttal towards the old reasons as to why this wasn’t allowed until 6 months prior to the WOTLK pre-patch…
The main reason we were told back in the day was that people would easily level and gear up on a PvE server and can then transfer over to a PvP server and dominate there.
This is not how the game works, actually, and the top-tier raiding guilds in the world are all predominately in PvP servers.
In today’s PvP leveling culture, while many still quest and enjoy the occasional PvP with an opposing faction member, most people are just running instances constantly for more xp per hour.
Since the best PvE gear comes from raids and there’s no PvP element inside a raid, the point being made about it being easier to gear on a PvE server is not true.
The only benefit someone has for leveling in a PvE server is questing without the fear of being killed by an opposing faction member, but those people are not the ones who want to transfer to a PvP realm anyway…those are the people who avoid PvP at all costs and they are happy to stay in their PvE servers.
Anyone who wants to level and gear up a character on a PvP server wouldn’t want to go through the trouble of leveling on a PvE server and then paying a $25 fee to transfer. There’s literally no need to do that and the world first 70s in TBC classic all came from PvP servers. They just run instances non-stop.
While I don’t believe it would’ve been an issue to allow PvE to PvP transfers back then, it’s completely not an issue today as the way people are playing the game today is different as well.
One of the other reasons I’ve heard is that it’s to maintain the integrity of the Classic experience, but if that’s the case, why did your company allow 58 boosts? Allowing this simple restriction to be released would not ruin the Classic experience, it would only enhance it as so many players who want to be part of a thriving PvP community.
One of the common responses players here when they’re told why they can’t transfer from PVE to PVP is to just “reroll” a character on a PvP server or do the 58 boost. But if the 58 boost was never allowed previously, then why can’t we remove this restriction which is only causing hundreds and hundreds of players to feel frustrated AND limiting more revenue for Blizzard?
The overwhelming majority of people would have no issue with players transferring from PVE to PVP realms, and this can even help balance out servers…for instance, Pagle is almost 100% Alliance and Faerlina is 3-to-1 Horde now. If Alliance from Pagle were allowed to transfer to Faerlina Alliance, it would help balance out the server.
The few people who have the objections are the ones on the PVE servers who would never transfer to a PVP server, and thus their statements are irrelevant because it doesn’t even apply to them.
Allowing this change would, of course, also be a great revenue boost for the company and would certainly ensure longer and renewed subscriptions from the many people who have felt trapped by the exceptionally outdated and irrelevant restriction rule.
Beyond the revenue boost, it will make all these players in the 100+ forum posts feel seen and heard, and that’s what I think community is truly about.
I hope this can be implemented on Tuesday’s reset as we are beginning to enter phase 2, as this outdated and completely irrelevant restriction is only causing many players to feel frustrated and costing Blizzard extra revenue.
Thank you.