What do you want D4 to be?

Now that its taken from both D2 and D3 I want D4 to now become its own thing.

A lot of the whinning is more in tune with the D3 crowd who wanted a sequel to that dumpster fire arcade game the same way the D2 crowd did all the way through D3.

D3 is that way actually ------>

Nahh as soon as I saw the WoW graphics and armors I knew any sequel to D2 was dashed, whimsyshire helped solidify it

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I want it to be fun. As that’s the only reason I play games. Honestly, I think the game is in a pretty good state as I played it for way too many hours and am having fun doing so.

What would I change in D4?

  • Better progression curve. Basically you go 50 levels sucking then suddenly you face roll everything, then hit WT4 get a massive boost from gear and basically zero progression after that.

  • Better itemization - Trying to find an item with the stats you want with decent rolls is like winning the lotto.

  • More difficulty options. More WTs or whatever.

  • More guaranteed progression. Whether it’s more paragon levels (apologies for triggering the D3 hate club), more glyph levels, or whatever. Just some sort of progression that isn’t pure luck like getting the right uber to drop. Anything so you don’t spend 100 hours farming Duriel and end up with zero to show for it at the end.

  • Better balance. This will likely require balance patches during the season which they don’t seem to want to do.

  • Reduce the advantage gap for groups. Mostly talking about Duriel farming here.

i wanted the game to be good…devs claiming they will go back to their roots, when the only thing that took from older games is the aestethics wtf…d2 is still played and got a new version for a reason…you cant deny that (i can see d3 babies denying it). I wanted to make choices about my character well, there are choices but limited to a few skills that will work in harder difficulties rogues are the prime example of this…im pretty sure 90% of the rogue builds require both poison and shadow damage skills to work…the only choice you have is your core skill…

even in d3 you had way more choices to build around according to the sets…maybe wasnt the best but due to this infinite difficulty tier bs, beign the best or following the meta didnt matter as much

social activities are reduced to spam the hell out of your dps skills…legions, world bosses, helltides…imo it would be way more fun with an “holy trinity” as other rpg with social interactions have, but everyone is tanky, everyone does stupid amounts of damage and healer…what is that?? if you die during legions you are trash and if you die in a world boss you spawn in the same area so who cares…

no more world tier please…if you think adding more world tiers is a good idea…answer this: how significant is world tier 3? how many levels did you stick with your sacred gear? I dont think turning wt4 into another useless grind will make the game better

itemization is the worst stuff in the game and beign a core aspect of the genre the affix pool is cluttered with useless affixes…in season two i stopped looking gear after i got the wt 4 gear…

After some deeper thought, there are so many things missing in this game that I don’t think they’ll manage to finish it.
They’ll probably make D5 first.

I don’t have a lot of specifics in mind. I just want the time I invest to feel rewarding in the form of the loot I eventually get.

Uniques are boring. They are not build changing or build defining. They aren’t even worth using.

Uber Uniques are too hard to get for you to count on them in your build ideas. And even Uber Uniques are “barely” better than having a good rare with a good aspect, depending on the build.

Rares are SO oversaturated with useless affixes. I have spent every day looting for hours since the new season dropped trying to re-gear my entire barb because the new changes broke him, and I never got to finish him before that happened. I have still only replaced my weapons and two rings in all that play time. I have however found one new piece of armor once every week or so that has “ok” stats but is a 3/4 of the affixes I need which always becomes a trash piece after I waste 300k trying to reroll it and getting nothing.

That’s my only true hatred in this game. The lack of anything feeling rewarding. Day after day after day after week after month of just getting absolutely nothing in return for my time and effort.

Table of Contents
x1. Improvements, Fixes, QoL = 30 Improvements, Fixes, QoL
x2. Calendar = Calendar System Makes Happy Eyeballs 👁
x3. Companion App = Diablo 4 Mobile Companion App
x4. Paragon Stones = Paragon Stones give spinach muscled arms!
x5. Obol Vendor = Obol Vendor becomes a conglomerate!
x6. Build Safezone = Build your own Safezone and gain bonuses with components!
x7. FLEX = NEW FLEX affix is approved by Arnold Schwarzenegger
x8. Shrines = Expanded Shrine System gives better mojo ⛪
x9. Set Items = Set items get Deckard Cain to stay awhile and listen
x10. Treasure Gremlin = Treasure Gremlins are pregnant with goblins!
x11. Empowerment Levels = Empowerment levels gives players purpose at LV 100!
x12. Nightmare Dungeon Affixes = Nightmare Dungeon Affixes can git gud with this updated system! 👍
x13. ChallengeDungeons = Challenge Dungeons make you git gud!
x14. Dungeon Rarity = Dungeon Rarity brings all the boys to the yard! 😂
x15. Legendry Glyphs = Legendary Glyphs make pp into PP
x16. New Helltides = This Updated Helltide system has chance for hell to freeze over. 👿
x17. Eternal Game Modes = NEW Eternal Game Modes are a spicy meatball! 🧆
x18. Events = Event Rarity Makes People Borat I am Excite! 💖
x19. Primals = Octimus Primals! 🕗
x20. Crafting = Why did you Make like a Crafting Skill Tree and 🥬 this out!
x21. Reputation Crafters = Reputation Vendors / Crafters are a Hikaru Juicer 🧃
x22. Gems = He went to Jared to get this Gems upgrade! 💎
x23. Upgraded Occultist = Improved Occultist covets your gems and is not Adam Sandler
x24. Nexus = Live long and prosper with Nexus. New content for high level players. 🖖
x25. Sage Vendor = The NEW Sage Vendor turns your duds into thuds! 😱
x26. DPS dummies = We Need some Mmmm Crash Test Dummies 🪆
x27. Blessing Vendor = Bless me Vendor for I want to sin. 🙅‍♂️
x28. Hero Variants = By the Power of Greyskull here are Powerful Hero Variants! 💀
x29. Pets = Get a Pet save your mouse clickies! 🐇
x30. Shoulder Gear Slot = NEW Shoulder Slot = 😍
x31. Earring Gear Slot = New 👂 ring Slot = Hear me Roar with approval
x32. Affinity = 3 NEW Affinity Types give players more choices in powering up. 🤔
x33. NEW Gear Affixes = 20 NEW Affixes. PLEASE comment even if you no like. 🤔 - #23 by Urza-1177
x34. NEW Goblins = Goblins Two.oh! 👺

Unique Enchanting = IDEA - Unique Enchanting! 🦄
Region Economic Buffs = IDEA - Region Economic Buffs. 🦾
Top 20 Helltide Improvements = TOP 20 Helltide Improvements 🎩

I have made plenty of suggestions.

And in the end the only way to fix the game is to essentially completely go back to the drawing board. There are major issues everywhere from the story to the area design to the total inability of the player to interact with or alter the gameworld (which is the purpose of a game being open world see for example the amazing job Fallout 4 did with its settlement system) to the dungeon design to the gameplay to the gear having too many repetitive overspecialized damage/stat modifiers to the lackluster skill animations to the awful stat point system to the horrible lame paragon board that only increases the meaningless damage numbers instead of fundamentally changing the gameplay.

A game that actually has Diablo in it. At least make him a world boss.

I get that Blizzard feels the need to show empowered females like Lilith and Neyrelle, but the The Secret World already did that (Lilith and Emily/Anima, both females). It failed, but not because of the story line, which was great in my book, but rather because it was an MMO that had solo only content which acted as gatekeepers.

i guess reading must be hard, there is a tons of requests and suggestions on these forums

Charge Monthly fee… Here me out, Season passes are every 3 months, in a year we gonna get 4 season passes. Assuming people love the game so much they pay the 24.99 for accelerated pass that is about a 100 dollars a year or about 50 a year if you get the normal one but the way you buy the currency it comes up to 50 or more. Assuming we stay with the 100 a year that is 8.30 cent a month. WOW monthly is 14.99 or a year for 155.88 dollars that is 55 more but wow is a bigger game than D4. Given that Diablo 4 has less content and a smaller game paying 4.99 to 8.99 a month would benefit the game greatly… I mean we already paying 100 Just to play the game a year. I think we will get better service, items and story. OR it be trash all the same I don’t know. That is my Suggestion, point is we already paying yearly to play the game. That and we also spending (not all people) on cosmetic stuff so yeah is an eye opener isn’t it?

They’re a lot of good suggestions in this Forum, you just have to get through a lot of hate threads without any context to find them. ^^

But short answere: A game with way more depth, more challange than 1-hit bowling pins in 99,9999% of the content (esp in boss fights) and a game with interesting items.

I would also wish myself a propper PVP system with normalized stats + different & dedicated PVP modes.

Plus a good & unrestricted ingame trading system…but those 2 are just my personal preferences.

Also more stash space…I already made a suggestion here that could work without causing more performance issues by increasing the total quantity of 5 (simply make 4 personal and 1 shared tab for every char).

All this is possible becasue D4 is solid in it’s base but I doubt that we will see significant changes here before X-Pac 1 (or even 2). :wink:

a hak and slash game as all other prequels have been but with better graphiks and of course a real money oction house.

I think there are many suggestions, but I will summarise them for you.

  • Complete overhaul of itemization. More uniques, more leg power, more insteresthing game/playstyle changing aspects (would love get rid of and dmg x/+ on every aspect), get rid off 80% “different” affixes and delete useless ones.

  • Bigger fights, more density + open places to fight (every one hates tunnels).

  • Balanc of builds

  • Add more skills, ways to alternate skills.

  • Autochanging layouts of content

  • Add craft

  • Add system for in game trading

  • Fix bugs

  • Fix exploits

  • Add some system when curve difficulty/reward will be exist

There are much more, ask again in 5 yers when they solve this (we can only hope)

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Yep, also to the first point:

I want to see items getting more impactful instead of paragon boards or vampiric powers. I never enjoyed any of these, like clicking a paragon node is not fun at all.

My wet dream is that raw dmg and def come from paragon and gear stats only
But aspects are just utility or affect dps indirectly…

So 2x charge for teleport is good aspect.

  • xy dmg when have barrier is lazy and bad.

I’ve been thinking about all that leather and ore we gather. Why can’t we craft some items from it?
And I’ve also been thinking of whites. Back in the beginning of D3 I found these +20% attack speed weapons, white and low level but I imagined that it could become crafting material at some point. Perhaps something like that for D4? Find a good base. Select your stats, with increasing cost for each stat selected, and then roll the dice and see how cool it becomes? Something like that.

Yes, perfect and genius.

This thread is awesome. Some want a PoE clone. Some a faithful successor to D2. Some D3 with better graphics.

No wonder Blizz doesn’t listen to us much. Or maybe they do, and that’s the problem.

Just make a good game that’s fun to play, and the rest will sort itself out.

I don’t want D4 to be D3 with the crazy high damage numbers unless it is self contained in an endgame system like AoZ. I don’t want D4 to be D2 where you can farm for 10+ years and never see a certain drop.

I would like to see D4 adopt more of a middle ground between D2 and D3 in terms of power scaling and item hunt. That said, I would like more interesting itemization similar to D2, Grim Dawn, and PoE. I would like to see endgame progression systems. I would like to see the World of Sanctuary take on more prominence like Lost Ark where there are a lot of open world things to do.

That is just my take on it.

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What it was in the end game beta, with the changes to dungeon layout we have now