Part 6 of my posts to try and get D4 improved. I am going to post one-three ideas per day for a month then post a table of contents at the end. Hopefully these can gain some upvotes and dev attention or comment! I was going to just do one post but it would have been way too big. Please upvote and keep it positive guys!!
Players can now build their own personal safezone. Think of this like a PoE hideout. This is introduced overtime as series of 10 quests showing how to do it and upon completion of all 10 quests will give the player a random basic version of each component. Players can choose to town portal always to their safezone.
New drops are added to the game that support this known as components. These have different rarity and some Higher rarity components are better and more powerful. There are 10 cosmetic / base versions of each component. This base version is what the component looks like or its theme but has no effect on its function like rarity.
Players can visit other players safezones and shop their vendors (blacksmith jeweler pawn shop bazaar ect) They can buy directly from Bazaar or use a black market vendor. Using the black market vendor costs 5% fee. A black market vendor is located in each main city.
The Safezone itself is a component and is chosen on quest 1 of the quest series and other Safezone base components drop as well but they have no rarity. There are just 30 different ones. Think of the safezone component as what your hideout will look like, size, and where you can place other components. All safezones contain a placeable component blacksmith, occulist, jeweler, ect that you do not need to find as a drop. Other versions of these basic vendors like blacksmith exist as cosmetic changes and are not listed in my list of components. Your safezone is account wide. You can only make 1. Dropped components are tradeable!
You want to make your safezone well known as the top 20 visited safezones from different accounts each day gain extra gold, a random legendary item (chance for unique), gems, components, and other prizes!
A) Garden Component - Choose and grow herbs here. Herbs have different timers. Herbs are automatically harvested for you by workers and put into your garden chest. IF your garden chest is full, you will get a warning about it on log in.
Common - 1 pots for herbs.
Magic - 2 pots for herbs.
Rare - 3 pots for herbs.
Legendary - 4 pots for herbs.
Mythic - 5 pots for herbs.
B) Mine Component - Gain iron, silver, and gold nuggets here. Ore and nuggets are automatically harvested for you by workers and put into your mine chest. IF your mine chest is full, you will get a warning about it on log in. Gold nuggets stack to 999 and sell for 2000 gold each.
Common - Gain 1 iron ore, 1 silver ore, and 1 gold nugget per 4 hours.
Magic - Gain 1 iron ore, 1 silver ore, and 1 gold nugget per 3 hours.
Rare - Gain 1 iron ore, 1 silver ore, and 1 gold nugget per 2 hours.
Legendary - Gain 1 iron ore, 1 silver ore, and 1 gold nugget per hour.
Mythic - Gain 1 iron ore, 1 silver ore, and 1 gold nuggets per 30 minutes.
C) Bazaar Component - This allows you to sell items to other players automatically by way of the black market vendor or players visiting your safezone and then visiting this component with prices you set not limited to gold. You can request materials, elixirs, other components, ect.
Common - Space to sell 10 items.
Magic - Space to sell 15 items.
Rare - Space to sell 20 items.
Legendary - Space to sell 25 items.
Mythic - Space to sell 30 items.
D) Shrine Component - Increases the duration of shrines.
Common - 5% bonus.
Magic - 10% bonus.
Rare - 15% bonus.
Legendary - 20% bonus.
Mythic - 25% bonus.
E) Plaza Component - Increases the movement speed of players inside your safezone. This is what the walkways of your safezone are made of and look like.
Common - 10% bonus.
Magic - 20% bonus.
Rare - 30% bonus.
Legendary - 40% bonus.
Mythic - 50% bonus.
F) Weather Component - Changes the weather around this component. Rarity here is how far the weather component reaches in your safezone. This component is just for looks and has no effect on gameplay.
Common - Small circle.
Magic - Moderate circle
Rare - Large circle
Legendary - Huge circle
Mythic - Covers entire safezone.
G) Worker Component - This is what race will inhabit your safezone. These are seen working mine, gardens, walking around ect. Rarity here speeds up your other components.
Common - No change.
Magic - 5% bonus for mine, garden, shrine, and plaza component.
Rare - 10% bonus for mine, garden, shrine, and plaza component.
Legendary - 15% bonus for mine, garden, shrine, and plaza component.
Mythic - 25% bonus for mine, garden, shrine, and plaza component.
H) Pawn Shop Component - This is a special vendor that sells items you have sold recently (last 1 hour.) You get a commission of sale. Once an item is bought it becomes account bound. This is to prevent exploiting.
Common - Sells 10 items. 1% commission.
Magic - Sells 150 items. 2% commission.
Rare - Sells 20 items. 3% commission.
Legendary - Sells 25 items. 4% commission.
Mythic - Sells 30 items. 5% commission.
I) Storage Component - This contains extra chests for storage.
Common - 3 chests.
Magic - 4 chests.
Rare - 5 chests.
Legendary - 6 chests.
Mythic - 8 chests.
J) Portal Component - This contains a number portals you can set and save for use later. You could for example save a portal where each world boss spawns or legion event starts or next to your favorite dungeon ect. This component is also where you or others warp to when town portaling to your safezone. It is located in the center of all safezones.
Common - 1 portal.
Magic - 2 portals
Rare - 3 portals
Legendary - 4 portals
Mythic - 6 portals.
Examples:
A) The Hanging Gardens - Rare Garden. This garden has hanging pots in an overgrown and lush landscape. 3 pots for herbs.
B) The Grand Djinn Bazaar - Mythic Bazaar. Djinns roam this huge air themed bazaar. Space to sell 30 items.
C) The Grand Djinn Bazaar - Magic Bazaar. Tiny Djinns roam this air themed bazaar. Space to sell 15 items.
D) Strip Mine - Common Mine. This is a dirty, polluted, stripped mine. Gain 1 iron ore, 1 silver ore, and 1 gold nugget per 4 hours.
E) Golden Brick - Legendary Plaza. All the plaza walkways in your safezone is golden bricks. 40% speed bonus.
F) Flying Imps - Magic Worker. Blue flying Imps inhabit your safezone. They grant a 5% bonus for mine, garden, shrine, and plaza component.
G) Fire Goblins - Legendary Worker. Red fire goblins inhabit your safezone. They grant a 15% bonus for mine, garden, shrine, and plaza component.
H) District Heights - Safezone Component. Formed like a city block. Very square and straight. Somewhat drab and dirty though. Very large.
Thanks for reading and as always be happy, gank loot goblins, and be safe out there!
Edited: Spelling errors