All loot generation remain 100% unchanged. Including MF etc.
Items drop. Exact same items that would drop in FFA also drops here.
/roll 1-X, where X is players nearby (for example within XP range).
Some number is rolled.
The item drops on the ground. ALL players can see the item.
Only one person can loot it (the winner of the roll). For others, the item text/icon is greyed out to signify they can’t.
If the winner of the item picks it up, our example ends there.
If the winner does not pick up the item within X seconds, OR move away from the area where the item dropped (including leaving the game of course), the item turns FFA. It stops being greyed out for everyone else and they can all attempt to pick it up first as with FFA.
The end.
Let them be angry. Those people can just choose FFA instead. The purpose of having a toggle. Neither system is better than the other. Comes with different ways to make people annoyed. As I have seen plenty of people argue is important in a loot system. Both of these checks the box on that desire! Win/win.
No, the description above has been the same for months.