They added it so that the player didnt have the feeling to be able to run away from everything.
It is explained here:
Why? You can still play FFA mode. So you are saying you would change your entire approach to the game because of a system you are not even playing?
Seems kinda irrational.
So your “arguments” against ploot are:
- if something good drops, i have a fair chance to get it, as opposed to: everytime something drops, i have to frantically click to have a chance that if it is something good it will end up in my inventory. 2 points for effort. 0 points for logic
- ploot would flood the economy… yeah, we never heard that one before… yawn
Yes. And i agree that it is not ideal. But you also have to agree that the exact same is also possible in FFA mode. With the slight difference that in FFA mode you can actually take away 8/8 of the loot from the party, while in ploot you can only take 1/8.
Is it ideal? No. Is it better? Yes, definitely.
No, that is not how it works.
Linking ploot to party-membership is open for griefing. People could just leave their party shortly before a boss kill and take the killing blow to receive all 8/8 of the loot.
That is why we decided to take the example of FFA loot to make the loot allocation not take party into account.
It is an edge case anyway and i’d rather fix the “player takes 8/8 of all the loot and then leaves the game” case than to fix the “some guy runs behind the party for the entire game without them not declaring hostility to them and is taking 1/8 of the loot” case.
No, we dont go back to this, because you already got your logical response.
And you underestimate that solo MF will still be the main way to get equipment.
Again: we are not asking for an efficient way to farm items. We are asking for an enjoyable and cooperative experience.
Nope, he didnt and we have told you several times already. So many times that Rob himself has made it clear that the discussion will be taken after the 23rd.
Stop spreading false information.
Access/Chance does not mean that they get it.
You are arguing as if all 8 players get that precious item. They are not. It takes them 8x more runs to get that item for every player in both cases. (or even more)
Your perception of the loots in FFA is misguided. Seeing != picking up.
It is. But you seem to struggle with it.
I think LightningYu mistook Orrions “crybaby”-post for an anti-ploot post.