Comp classic will never get specific balance patches. Sooner or later it will completly break
Comp classic will turn into DM and rank will be meaningless
In QP Classic teams are still rather balanced, I haven’t had a match that didn’t have at least 1 tank and 1 healer on each team. It isn’t the 6v6 DPS clown fest people are making it out to be.
I think adding all these convoluted systems to an already rather convoluted system will only add more problems and won’t actually fix things. Why are people proposing ideas that will only continue to make the game worse?
Some tank/support players may prefer more freedom within the team comps. Also I doubt you want to play comp mode where one team gets a decent team comp and the other one gets stubborn dps that are not willing to switch.
+the whole reason 222 was added was because classic was getting out of hand and therefore the choice was already made.
Depending on the competitive mode a player favors, the one they do not care about will be “throw” competitive(knowing overwatch). One will be taken serious the other won’t. Separating the comp modes into 2-2-2 and non-restricted will increase the queue times for one and decrease the quality (if it becomes less popular) for the other. aka getting put against different sr that do not match.
This suggestion wouldn’t even fix things but add more to the current issues we have. I do not think having two comp modes is a good idea; just revert the current system from comp? We don’t need further separation.
With CompClassic,
you’d get more DPS in and fewer Tanks/Healers. You’d also have faster matchmaker for CompClassic. So that’s more DPS per game, for more games.
As for Comp222,
the Tank/Healer queue will go up, but it’s already really low. Where as DPS queue should to go down by a lot.
If Comp222 gets faster DPS queue, and less throwers (because they are in CompClassic). That’s a really good outcome.
Especially when there will be a good amount of people who actually like CompClassic, despite it’s flaws.
Que times for YOU are long, and DPS que times aren’t…
30 minutes until you hit diamond - mid diamond as DPS. Tanks/support still get 1-2 minute que times until top 500. Which, top 500 players always could sometimes wait between 10 minutes and 2 hours for a game (have seen this on stream before).
So sorry bud, your hyperbolic lies don’t get you anywhere.