How can this game survive?

The monetization a lil cray but all u need is the base game and ow1 didnt die after 6 years and things are in full swing again on ow2

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I think we both know that this will most likely not be the case.

It was already bad the add the the only new support character behind a battle pass despite it already being the smallest roster and it being in dire need of new support players to bring the queue times down.

Blizzard clearly has a different goal. One that is driven by corporate greed.

Yeah, but now we have lost things from OW1, and what we get new is a pain to unlock unless you are willing to pay for it.

I don’t see how players will like this.

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You’d think, but I wouldn’t have this many posts if I had strong faith in the devs doing the right thing.

For example,

I think this is where we differ.

You are optimistic and hopeful. You have faith in the devs and this company.

I’m pessimistic and cynical. I have no faith in the devs and this company.


I do admit that I have seen them do things right, but i have also see them mess up big time. Things that could’ve been easily avoided by simply using common sense.

I consider this battle pass system a massive downgrade of the lootbox system and mistake that will backfire big time. That’s why I’m wondering if this game can survive that long.

It’s free, so people can play it whenever, and they make money from the people who are willing to pay for cosmetics and the battle pass. It’s clearly a more profitable method as proven by other large games for the multiplayer format.

Well yes, and no.

Do any of these features sound familiar?

But do you think it will reach the succes and appeal on the same level as Fortnite, Apex and every other F2P game with battle passes?

I sincerely doubt it.
I would it to be successful of course, but i can’t help but being skeptical.

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after the 30 days days and hype die the game will start to bleed players
s02 will be 20% of the players existed at launch
the game gives nothing
so players will leave .

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Exactly.

These players will more likely go play other F2P game that feels more rewarding.

The real question is, if ur enoying the game, why do u need skins?

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I have no idea. I don’t play them as they don’t really appeal to me (particularly the BR format, aesthetics, characters, and gameplay, etc.) but clearly they’re popular so they must be doing something right. I see some uproar against the payment methods in Fortnite, particularly with children getting involved with purchasing products irresponsibly, but it seems to make no difference in changing pricing.

True, but i also mentioned it might become a chore to unlock new characters and repetitive I’d the balance is only every couple months.

I’m almost finished with the battle pass. At this point I’ve given up on trying to accomplish weekly challenges as the reward is a mere cents rather than dollar bill value.

I think after I finish the battle pass I’m done playing Overwatch 2 until next BP.

The actual game is fun but the map pool is small. It doesn’t feel rewarding to play. Halloween event is monetized, so I won’t be logging in.

I don’t understand how blizzard ent put the okay on this half attempt at a game.

They didn’t “Redefine A Sequel”
They destroyed Overwatch.

I’ve waited years for this game only for it to become stale after weeks. See you next season I guess.

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this is the new reality of video gaming, and its here to stay

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to this moment i dont know how the same mother company ( activation blizzard king )
have a good game pass and gives lots of stuff can create such abomination f2p business model
what appears to me that they used the same team of team diablo immortal abomination monetization system on OW2 And this is the results

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Because large publishers had dollar signs in their eyes when they seen the Asian market models, so kept pushing the model over and over until everyone got desensitized to it becoming common place. The model doesn’t even require majority acceptance, as it follows Pareto principle, vast majority of the income comes from a vary small group of addicts.

Hell even southpark called out this BS like seven years ago.

Ironically, I think Valorant has introduced account level borders not too long ago (22/06/21). Whereas Blizzard was set on removing it. Personally, I like the direction Blizzard took.

Account level borders were nice to look at, but often times it gave the wrong impression to players thinking that higher account level borders = better player, especially in competitive mode. So I think it was for the better that this system was gone.

Regarding feeling of progression, there could be otherways to provide that feeling besides account level borders.

I’m not a fan of locking new heroes behind a battle pass either which takes a long time to unlock for free. I still don’t know what happens when you miss out of this current battlepass. Will you never be able to unlock kirko then?

End cards, I miss and I’ve heard that Blizzard are looking into bringing them back, right? But medals though, I don’t miss them at all and I prefer this new scoreboard.

Biggest gripe for me right now is the queue times worsening for the tank role. Back in OW1, both support and tank role had instant queue (less than 30 seconds) which was nice. But now, I have to wait at least 1 - 2 minutes for the tank role, 3 - 4 minutes for DPS, and 5 - 30 seconds for the support role.

So while the DPS queue time has improved compared to before, it’s still a bit too long for me to bother queueing for that role. Since I don’t like waiting 2 - 4 minutes everytime I want to play DPS in unranked/quickplay mode.

And now, it takes even longer for me to play the tank role compared to OW1. So the only role that remained instant is the support role…

Well, blizzard have a very simple could fix the overwatch 2. By giving the people in the season pass 500 coins. The other 500 can be earned in Weekly Missions. It’s a cool idea to encourage people to play, but also to encourage them to spend money.

Missions for heroes or to promote playing with a given class, such as support, so that you can get several items. Some graffiti, one skin. If people could get items for heroes by completing missions throughout the season, they’d love to come back and play. If we could get, say, 4 skins [1 for two weeks] by completing tasks, people would definitely like to get them.

Lowering prices in the store. I understand that the corporation wants to earn. It is understandable, it is natural… Don’t get me wrong, it’s not that I think I am entitled to everything for free. I believe the price for the Season Pass is fair. but… I live in a country where I can buy a subscription to EA Play YEAR for 17 euro. I can buy an Amazon prime for YEAR for 11 euros, but I cannot afford one skin in overwatch 2 wtf? I don’t know, maybe because I live in a rather poor country, other corporations are able to adjust prices to my country and make money on it, and blizzard is, as they always say, “inclusive” ^^

Well the gameplay itself is much better than overwatch 1. I love Kiriko, he is a fun character. I love orise, which I literally hated in Overwatch 1. Except that even the best fun can get boring. Various events encouraged me to come back in Overwatch 1. But in overwatch 2? Halloween starts tomorrow and I don’t really care. It seems to me that really small changes can lead to the fact that it will not be the most criticized game of the year…

the premium pass is enough content for those who aren’t skin collectors.

if you’re wondering how this game can survive? Look at Fortnite and Valorant. 2 very mediocre games. yet they earn a lot. Fornite earned 6 billion last year.

Overwatch earned 645 million last year. this was during its decline.

there are 42 million players from OW1 and 21 million new accounts. even if only half of that population only bought the Premium Pass. That’s instant money.

do the math. you’ll see how small we all are. the best we can do to fight it is not touch the Cash Shop. which is hard for some cause i play this game for the gameplay not the cosmetics.

we fight back by demanding better Premium Content. we fight back by not touching the cash shop. by voicing our anger and speaking out

also eff Lootboxes they’re terrible

you mean die after 3 years because the dev team "killed’ the game by not releasing new things and expecting people to still be excited for the game while the company is deciding how to squeeze every cent out of your wallet for a “free” game