Please hire a DK dev

  • People asked for some variant of “Make Obliterate scale with mastery”. 1, 2, 3, 4

  • People asked for Obliterate to do more (mostly just damage). 1, 2

  • People said they have “no real issues just swap cleaving somewhere else”. 1, 2

  • People support Obliterate cleaving in any form. 1, 2, 3

  • People asked for KM to stack (Fatal Fixation). 1, 2, 3, 4

  • People asked for Soul Reaper to proc KM during Obliteration. 1,

Most of these are recent feedback (within the past 2-3 years).

Then we have this gem of a post that people flooded to agree with, only for most people that posted to backtrack on how good the changes actually were months later.

And this is only what I felt like digging up. I didn’t care to spend the time and search out:

  • Tuning Breath duration lower (10.0.7, 10.0.0 Beta feedback that’s lost to time)
  • Giving 2h easy access to Razorice (no CD GA / Avalanche change; 10.0)
  • Making MoTFW baseline (10.0.7)
  • Making KM/Frostreaper baseline (10.0.7)
  • Squashing down the filler talents so there’s more talent points for later tree passives (10.0.7)
  • Moving HoW & 2nd ERW charge for Obliteration (10.0.0 Beta feedback that’s lost to time)

And I want to make it clear, I’m not calling out anyone that I’m quoting & referencing above. I’m just using their feedback to show that no, the spec “hasn’t been ignored for several years” and that Blizzard has been actively implementing player feedback into the spec, especially commonly asked for feedback.

Because the DK trees (along with Monks & Hunters) hasn’t received a real 2nd iteration like the rest of the classes have since launch. And I very much understand that it’s frustrating, but posting in multiple threads about it is just spamming and not very useful, even if it is “being loud”.

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