“You think you do, but you don’t” Part II: Top Responses for RP-PvP, in Players’ Own Words

Each of these is a unique account, sharing their story and perspective defending the RP-PvP ruleset, in response to Blizzard’s decision, announced on The WoW Forever Podcast’s PvP episode, not to offer an RP-PvP ruleset at launch.

The ask: give us the same chance Grobbulus got, and let the players prove it. Give us the bottle, we’ll catch the lightning.

TLDR: Summarizing the main points and counterarguments made here:

“What is RP-PvP?”
A ruleset where roleplay naming and conduct rules apply and open-world PvP is always on, so the war between the factions becomes part of the story.

"Crusader Strike proves RP-PvP fails.”
It was a temporary seasonal server that streamers flooded as a meeting point, and Blizzard didn’t moderate it. Grobbulus and Deviate Delight, the only permanent fresh launches, thrived.

“RP-PvP always turns into a regular PvP realm.”
That’s a moderation problem, not a ruleset problem. Enforce RP names and conduct like on any RP realm. Launch it on day one and roleplayers fill it first.

“RP-PvP is too niche for its own ruleset.”
Grobbulus was so crowded that Blizzard opened Deviate Delight for the overflow. Emerald Dream thrived from Vanilla until War Mode. Realms emptied when free transfers and War Mode arrived, not because of the ruleset. Grobbulus kept more of its raiders than the biggest PvP realms. Popularity is who shows up on day one. Loyalty is who’s still there years later, and a game called Forever needs the second kind.

“Grobbulus was lightning in a bottle.”
There hasn’t been a permanent fresh launch since 2019 to catch it again. Forever is the first.

“It’ll split the RP population.”
RP-PvE and RP-PvP have lived on separate realms for 20 years. Leaving RP-PvP out is what splits a community, scattering it across the RP and PvP rulesets.

“Just flag on the RP realm.”
One flagged player is just prey: the unflagged choose when to fight, group up first, and unflag the moment they start losing. The constant threat is the whole point, and flagging can’t recreate it.

“Just play on a PvP realm.”
That means a megaserver full of troll names and streamer hubs. You can’t stay immersed there.

“Just add it later.”
By then everyone has put down roots, and a late “fresh server” fills with people who want a fresh start, not roleplay.

“It’s just a vocal minority.”
Most players never post, and the RP-PvP thread has more than twice the replies of any other thread on Forever’s forum. Players have already refunded over this, and the returners Forever won back are watching what Blizzard does next.

But first, a taste of what RP-PvP is like, from Vengy’s years of playing it: world PvP at its heart, and a living world around it.

1. A PvP player who despises RP still fights for RP realms, because the tech already exists, choice costs no one anything, and streamers don’t speak for the players.

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2. A 20-year veteran who has never played RP-PvP defends it anyway, because community means recognizing the same 50 faces, layering erases them, and Blizzard found room for a streamer dueling arena but not for RP-PvP.

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3. A longtime roleplayer calls a later RP-PvP realm the final nail, because RPers build characters for years, won’t uproot, and neither the RP nor the PvP realm gives them a real home.

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4. An RP-PvE roleplayer stands up for RP-PvP, because the two philosophies of roleplay clash and forcing them together breeds reports and hostility.

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5. A Grobbulus player who spent seven years on private servers lays out the social contract between players and Blizzard: break their trust and they leave. Refusing RP-PvP is breaking it again.

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6. A longtime RP-PvP player refunded Forever, because cutting the ruleset splits a community that never overlapped with RP-PvE in 20 years.

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7. A player who cancelled and refunded says Blizzard used a seasonal server it failed to moderate to erase everything Grobbulus proved.

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8. A Grobbulus fan calls “lightning in a bottle” disingenuous, because no permanent fresh launch has existed since 2019 to bottle it again, and an RP community can only take root and flourish in a home that isn’t temporary.

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9. A PvP player who wanted to try RP refuses to roll on a PvE realm, and guarantees that an RP-PvP realm would embody what Forever is meant to be: community and war between the factions, for years to come.

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10. A player since 2004 accuses Aggrend of cherry-picking Crusader Strike and ignoring Emerald Dream, and is fed up with Blizzard blaming the ruleset for communities it neglected.

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11. A self-described data nerd on RP-PvP since day one asks how a streamer-overrun seasonal server became Blizzard’s gold standard.

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12. A player who started as a teen on Emerald Dream insists RP-PvP IS the World of Warcraft, and vows not to stop until Blizzard changes its mind.

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13. A player whose Classic PvP-realm run ended over boost spam and bots says RP-PvP was their way to dodge the memelords, and alt-heavy realms still need a home for mains.

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14. An Emerald Dream and Grobbulus player warns Blizzard not to screw this up, because leaving RP-PvP out at launch shatters a community welcomed since 2005.

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15. A lore fan drawn in by Grobbulus stories agonizes over which permanent ruleset to pick, after being ready to return to PvP with RP.

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16. An RP-PvP guild member scoffs at streamer raids as a novelty, while RP-PvP guilds are the ones who keep world PvP alive for zero reward.

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17. An RP-PvP player argues RP-PvP needs its own realm more than RP-PvE does, because RP-PvE can roleplay on a normal realm, but flagging can’t recreate the constant threat that is RP-PvP’s core.

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18. A Horde roleplayer demands the RP ruleset itself become RP-PvP, because unflagging yourself in the World of Warcraft isn’t playing your role. A rebuttal against this is provided below.

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19. A PvP-realm player replies to the above comment that converting the RP realm isn’t fair to RP-PvE players, and insists Blizzard can afford a separate RP-PvP realm, since War Mode already killed world PvP.

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20. A 22-year veteran says RP-PvP is the only ruleset true to a PvP roleplaying game, and begs Blizzard, in the voidwalkers’ words, to send them back.

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21. An RP-PvP player resigned to flagging on the RP realm says a delayed launch fulfills Blizzard’s own prophecy, because a late “fresh server” fills with people who don’t roleplay.

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22. A player writes to Blizzard demanding it prove it has changed, because the returners Forever won back are watching it listen to streamers and repeat the mistakes that drove them away.

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23. An RP-PvP fan tells the cause as a comic fable, in which an old orc in the Valley of Trials tries to explain to a young warrior what he’s still waiting for.

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24. An officer of an LGBT guild says RP-PvP was the one place they could be themselves, because the same guild would be targeted on a PvP megaserver.

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25. The last guild leader remaining on Chaos Bolt accuses Blizzard of lying about Crusader Strike, after their guild cleared all of Season of Discovery with under 40 players on a server Blizzard had locked.

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26. An Emerald Dream guild founder who grew a military-RP company to over 200 members says the battles they fought could only have happened under the RP-PvP ruleset.

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27. A day-one roleplayer from EU Defias Brotherhood, who started a server war that ran for years, insists RP-PvP be judged by 2005, not by 2019 or Season of Discovery.

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28. A player who never reached max level until they found The Venture Company resigns themselves to a PvP realm, because cutting RP-PvP split their community, not the RP one.

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29. A player shares an explanation as to why Crusader Strike was doomed from the start: with server names hidden, everyone piled onto the one realm that wasn’t a coin flip.

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30. A former player says RP-PvP is the only reason they’d come back, because the war and the stories players make, not new raids, are what make it Warcraft.

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31. An EU roleplayer who watched merges and War Mode drive RP-PvP players off their realms explains why Forever, built to last, is the first game that can give them a home again.

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I’ll let Isair close this one out. They said it better than I could:

60 Likes

Appreciate the effort to put this together.

Feel like there were so many insulting things said by Aggrend in that short statement he made. The thought that they could claim to be “with us” when by definition they’re against us in this situation is just silly.

19 Likes

Incredible. I’ve been on these forums so much the past few days that I remember seeing almost all of these as they were posted. Amazing job compiling some of the best posts I’ve seen in the last 2 days.

9 Likes

If there us no RP-PvP server at launch I will be holding off until one is launched. The other rulesets really don’t appeal to me. I started this game during the Original Vanilla Stress test and won a beta slot as a Hunter. When the game launched I played on an RP-PvP server and never looked back. I’d like to start my time in Forever on an RP-PvP server and if I can’t I’ll wait until it’s available.

7 Likes

trying to do the server after launch would genuinely be sabotaging the server’s potential

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Just /pvp when you enter game. you are RPing a PvP realm now. just need one person to start the snowball fight. Raid the Opps Fraction, kill their flight masters. START the war.

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I’m still on cooldown for liking posts because, ya’ know, 22 year long players of every Blizzard game surely aren’t trustworthy and I have yet to earn the right to .. like more posts?

But absolutely phenomenal work!! thank you for centralizing all of this, I don’t expect Blizzard to read through the mega threads for RPPVP, considering the reasons they gave against it are literally disproven 30 times in the initial thread they claim to have read and then still used SoD and Anniversary as datasets (so absurd)

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Again this has been said a thousand times now, but with the same logic they can just delete the PvP ruleset altogether. You can just /pvp on the Normal PvE server, same difference, right?

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People are able to make a choice for PvE or PvP servers. RPers dont have that choice atm.

if you go PvE, and try to RP, ppl will break that RP and same with PvP. /pvp on a PvE server wont have the same impact as if you do it on RP server.

in RP, you have now declared war.

I want there to be a RP-PvP realm, but until then, /pvp is better than going to a PvP server that’s full of streamers.

I’d like to add as an OG Venture Co player back in the day, RP-PvP servers are always my favorite.

The thrill of world PvP, a smaller crowd so it feels more personal, and the RP tag keeps some of the less mature, more troll-y types out.

The smaller communities on RP-PvP servers helped foster a more social atmosphere. Same faces (both enemy and ally) around quite often.

Made some great friends and memories on those servers. Not something you can really find on an RP server, and the general communities on straight PvP servers are awful and immature.

5 Likes

This is well done, but it’s not that deep. RP-PVP died in anniversary so fast they had to do something about it.

They have the infrastructure to just have 1 mega pvp server. They don’t want to fragment the player base.

It’s not happening. Sorry.

Thank you. I was certainly tempted to bring up a couple more of your comments, but in the spirit of “it’s the same people talking over and over,” I opted for the best arguments and stories per player that was worthy of a shoutout. Obviously, I may have missed a few folks, but this should cover all the bases for now. I may add more over time if it adds to the defense of RP-PvP.

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Anniversary didn’t have an RP server.

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yeah there hasn’t been an RP PVP server provided on non-seasonal realms since 2019

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Yeah Aggrend made it seem like they’ve had many failed RP-PvP servers, but only talked about one example from a seasonal gamemode. All of the actual RP-PvP realms have been wildly successful to my understanding.

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Classic 2019 is the closest dataset applicable to RPPVP for Forever, but even that pales in comparison since many people didn’t know if it’d continue beyond vanilla, or if it’d progress into Classic+, many people didn’t want to just do a bland redo, and DEFINITELY didn’t want to invest the time and effort of making an RP character in it.

Forever is completely different from all of that because it is permanent, so if anything it will perform BETTER than even their “lightning in a bottle” fluke Grobbulous did.

9 Likes

It’s crazy to me that a major goal with WoW Forever seems to be to recapture the magical experiences people had in Vanilla and Classic WoW, but RP-PvP is for some reason lightning in a bottle that cannot be recaptured.

Seems to me like roleplayers brought the lightning, but Blizzard didn’t bring the bottle. I’m new to WoW and so badly want to play RP-PvP. It would easily be my favorite ruleset by far.

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Blizzard is missing on a great opportunity to foster a community who will promote the “pillars” they constantly talk about organically

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Do it Blizz, launch the RPPVP ruleset. Let’s all dare to see if lightning can strike twice. You threw down to launch this whole new fresh - move the needle one little bit further and release RPPVP for name res day.

Your awaiting player base will shock you, apparently.

7 Likes

A Ele shaman can make lightning strike twice.

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