[Still in the game] Mei can be pulled out of Cry-Freeze by Roadhog's hook

Mei seems to have a lot of bugs that needs to be fixed.

(If only she was more liked and popular.)

1 Like

Same thing happens to Ana if you sleep dart Hog as soon as he Hooks you. Sleep dart fails, hook wins, you die.

Either that or Hogs, 100% of the time, hit the dart projectile because their hooks are so much bigger than Ana’s sleep dart.

Mei seems to be more liked than Tracer when it comes to skins.

More like, if only the balance team liked her as much as the art and marketing team.

1 Like

I didn’t know that, but it seems like everything that has to do with Mei, they just block out and move on. It may sound crazy, but it’s like the devs just don’t like the hero. I know I mentioned the Moira bug above, but the ice wall used to destroy the orb, because it would lock on to the wall and do 300 damage to it straightaway. People complained and they changed it to just go through the wall, which is a hell of a lot worse imo. You would think a bug like that would be a priority, if Genji’s reflect had a glaring bug like that, you bet Blizz would hotfix it the next day. I dunno, maybe I’m just whining, but I just want Mei to get the attention the other heroes get is all.

1 Like

This is a glitch, not a client-side ping issue.

Cryo-freeze would not be put on cooldown if only Mei saw it. In the POVs above you can clearly see that Roadhog can see the cryo-freeze beginning too, meaning she should be invincible.

It’s not known if Blizzard does or does not want cryofreeze/icewall to bypass “favor the shooter rules”.

But all other escape and shielding abilities do, as confirmed by Tim Ford (Lead Engineer).

https://us.battle.net/forums/en/overwatch/topic/20759006043?page=20#post-397

1 Like

Blizz likes. She’s up there with Tracer adn Genji as their is quite of bit of merchandise on the market for her. And skins. She’s up there with some of the most Legendary skins in the game.

Her bug issues are like Doomfist. Whenever the devs get around to fixing their bugs, five other new bugs pop up.

Why would I see her cryofreeze then hooked if I have 16 ping?

WTH.
Cryo-Freeze should definitely be added in that list.

1 Like

This is all about client side (known as “favor the shooter”). In Overwatch, things must be processed at client side instead of server side. It causes weird things, but not as much if the game was server side. All these “bugs” can’t be fixed easily.

When you get hooked out of Cryofreeze, it’s because the Roadhog player has a higher ping than yours. He didn’t see you using Cryo yet, so the hook worked to him. Meanwhile, Mei’s player effectively used Cryo, so that’s why it goes to cooldown.

Other examples:
McCree (with a higher ping) used Deadeye trying to kill a Mercy. At the last moment, Mercy hid behind a wall, but it didn’t appear to McCree, so Mercy died.

Roadhog tries to hook a Reinhardt (with a higher ping). At the last moment, Rein didn’t see Road using his hook, so Rein used his shield and the hook got canceled.
(Note that If Hog had higher ping than Rein, the hook would connect)

Sombra uses her translocator just before dying to a Genji (with a higher ping). Genji didn’t see her translocating, so Sombra died. (Unfortunately, this leads to a real bug when Sombra uses her next translocator).

All other escape and shielding abilities bypass “favor the shooter” though.

https://us.battle.net/forums/en/overwatch/topic/20759006043?page=20#post-397

And it can be fixed easily, by just including iceblock and icewall in the list of abilities that bypass “favor the shooter”.

1 Like

No, they can’t, because again, this is all about latency. If Ice Wall/Ice Block is protected from “favor the shooter”, this would mean that Mei can pull both even when hacked, stunned, hooked or not in position (on your screen) to do so.
Movement abilities, like leaps, dashes or blinks change your position very fast. If your opponent has higher ping, your current coordinates on his screen are different than on yours. That’s why they should be protected from “favor the shooter” (at least a try, because we all know cases where Sombra dies translocating, Tracer dies blinking/recalling, Genji dies dashing), otherwise evasive abilities would be unnefective.
Blizzard can’t control the internet, that’s why bugs internet-related (on a client side game) are tough.

This is their lead engineer specifically saying that they are bypassing ‘favor the shooter’ for certain abilities.

All they have to do is add IceBlock/IceWall to that list of abilities.

Tim Ford, Lead Engineer
Finally, there are a handful of videos in this thread that demonstrate some of the deliberate trade-offs we made against our “Favor the Shooter” philosophy. Any shot mispredicted against a dashing Genji, Mercy, Tracer or Doomfist is deliberate. A handful of other abilities exhibit this behavior as well (Winston/Pharah Leap, Sombra translocate, etc.) We have rules in place where we will not favor the shooter if your target executes one of these maneuvers. This is a trade-off that we have made to accommodate the realities of the internet.

https://us.battle.net/forums/en/overwatch/topic/20759006043?page=20#post-397

1 Like

The first time that glitched happened to me in Death Match the Tracer who had been battling me stopped shooting and watched dumbfounded. “Wtf was that Mei???” 10/10. I don’t know if floating-ice-block-Mei made sense but it did slightly help against having the enemy eagerly crowding around me.

This is not about her floating Cryo-Freeze bug in FFA, but about how Roadhog’s can pull Mei out of Cryo-Freeze with his hook and put Cryo-Freeze on cooldown.

Ah, sorry I know. Just mentioning how funny that bug was.
Now, what was /not/ funny was when I was playing Mei in comp and got this bug. I think sometime last year this bug was around for a while too but then it disappeared? I haven’t gotten it in months until this week. Proof, imo, that it’s not supposed to be an ability effected by latency/lag in this way.

And it’s super frustrating to get rezzed with it on cooldown after dying because it “broke” when the game decided it never went off.

We were actually just looking at this bug earlier this week. We have a fix for this coming soon. Thanks for the report.

69 Likes

Is the team looking into the bugs with Doomfist?

1 Like

Oh hey there he is. Hey guys, the other Geoff made it :open_mouth:

2 Likes

Thank you, Geoff. As a former Mei main who’s willing to play her again, this means a lot.