it doesn’t make sense imo that Blizzard removed the patch notes listing from the game guide, so hopefully either this thread gets stickied or Blizzard gets the idea from this thread to re-add the patch notes back into the game guide.
New Feature: Greater Rifts
Formerly referred to as Tiered Rifts, Greater Rifts are a special type of timed Nephalem Rift. There are an infinite number of Greater Rift levels, and each Greater Rift level will be progressively more difficult than the last.
saw this phrase when the season and GR feature implant, well, infinite=cap at 150
it’s just they do as they wish, they say as they want.
Early stage, it’s hard to go higher tier because of limited gears. Then they add more and more power creep to lower the difficulty but on the other side, they can’t balance all the power creep until now.
Old trash set/items mostly remain useless while implement new power creep item because easier than do the balancing. Just simple example, blackthorne, early of the year said probably get redesign…ya, probably. They can say what they want because they make no promise
I’ve updated the OP and included a Seasons Theme Summary list. Since they are related, I decided to add it here rather than create a separate thread. (Which would be kind of redundant anyway).
You can now quickly access the Patch Notes by clicking the links. Or, if you just want to see which Themes occurred during which Seasons at a glance, the information is there.
Be safe and good hunting!
Asᴋ ɴᴏᴛ ᴡʜᴀᴛ ʏᴏᴜʀ ɢʀᴏᴜᴘ ᴄᴀɴ ᴅᴏ ꜰᴏʀ ʏᴏᴜ
- ᴀsᴋ ᴡʜᴀᴛ ʏᴏᴜ ᴄᴀɴ ᴅᴏ ꜰᴏʀ ʏᴏᴜʀ ɢʀᴏᴜᴘ
I do not hide from my enemies. I do not run from my foes. I seek them out; I hunt them down; and then they’re quickly disposed.
Yah, this is most excellent. Fabulous to see how the seasonal themes have progressed since double goblins. A+ post, Perusoe, and I appreciate the dev work that has gone into making seasons so much fun.