(Please like/comment if you like the concept and/or have nice things to say/want to call me an idiot)
Reaper:
- Hellfire Shotguns
- Reduced spread from 20.1 to 10.0 degrees
- Reduced pellets from 20 to 10
- Increased pellet damage from 2-7 to 8-12
These changes will increase Reaper’s effective range as well as his effectiveness against armor. These changes also reduce the randomness of Reaper’s damage, making his primary fire do more reliable damage.
- Shrapnel grenade launcher
- Alternate Fire
- Cooldown: 6 seconds
- Area of Effect: 8 meters
- Damage: 50 damage on impact, 50 AoE
- Damage is not reduced by armor
- Projectile speed: 100 meters per second
This addition to Reaper’s arsenal will allow him to finish off characters that attempt to disengage and move outside of his optimal and pick off characters in the middle of team fights. This will also help Reaper deal with characters that have a lot of armor which would otherwise strongly reduce his effective DPS.
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Wraith Form
- Speed increased to 12 meters a second
- Allows full movement in all directions
- Emits smoke that obscures enemy vision
- Smoke lasts .75 seconds after it is emitted
- Smoke stops emitting as Reaper exits Wraith Form but is still invulnerable (.25 seconds)
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Shadow Step
- DELETED
These changes essentially combine Reaper’s movement abilities to allow him to quickly move from one place to another or close distance with a target. The quickly-disappearing smoke allows him to disrupt enemy fire and conceal his rematerialization at the end of the ability. Wraith Form now covers approximately the same distance as Shadow Step, giving him the same degree of mobility.
- Smoke Grenade
- Cooldown: 15 seconds (Thanks Huxsi!)
- Max Range: 25 Meters
- AoE: 7 Meters
- Produces smoke that obscure enemy vision
- Duration: 5 seconds
- Does not disrupt allied vision
- Abilities that expose enemies behind cover (Sonar Arrow, Infrasight) will also expose enemies through Smoke Grenade.
This ability will allow his to disrupt enemy targeting and provide concealment for his team to either move to a flanking route without being seen, or move to a defensive assault position to pressure an entrenched opposing team, or even tossed into the middle of enemy position to move directly into them and pick off supports or use Death Blossom.