Ret Paladin Deserves Slight Buff

I don’t know what path they would take to fix it but ret is pretty much going to be horrible until ICC 2-piece due to all the cumulative nerfs that exist for ret in the final wrath balance patch we are playing right now, sims already show that gear scaling isn’t going to help us unlike warriors and some other pure physical DPS who really just need some armor pen which future tiers will definitely provide.

I respect the attempt with this thread but I think my balls are more likely to detach and fly into space on their own than ret being buffed in any capacity. I think blizzard is way more hands-off with balance in classic and as long as people still play ret they would never do anything. I’ll probably just play my shadow priest; it scales better, is still fun and I won’t feel like a complete sandbag on bosses (overall trash damage is actually solid though)

warrior’s are the hallmark of WARcraft you’ve gotten to wield a legendary every expac 2 in classic. the highest dps in classic, the highest non-hunter physical dps in the tbc, and probally top 3 maybe #1 dps in icc probally top 5 TOC hell with the ilvl buff and the projections I saw no class gains like fury in p2. hell you will probally be holding another legendary at the end of this expac the graph im reading says fury makes like a 75% gain and this is with 30000iterations of the wowsims website granted not everything is finalized perfectly but it’s the best I’ve seen so far and I trust wowsims more than I trust any of your word on how we’re going to do next phase. and if you truly think about it warriors are hybrid>.> they just can’t heal

Exactly this, ret isn’t really going to change meaningfully until 2pc t10 but I highly doubt this is a concern for classic devs. Ret is seeing plenty of representation on logs and unless that changes they will likely stay hands-off.

We need crusader strike buffed and maybe seal of vengeance changed to apply off judgement/crusader strike

Crusader strike used to be our biggest hitter in wotlk before the nerfs

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We don’t ever become godlike in ICC. Unless you think every ret is getting first shadowmourne lol then we will still only rng our way into top dps. Simply having viable tank specs means literally nothing in the context here.another tired already defeated in this thread multiple times argument but I appreciate you taking the time to post.

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16k with shadowmourne
14k without

Yet 4 classes can hit 18-20k in icc

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Yeah. I mean… I’m sure most of us will just “deal with it”, knowing that ret’s will probably not receive any love, but it requires minimal effort to at least try to catch the eye of blizzard. So why not?

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Likelihood aside, the one way to ensure inaction is silence

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Its kinda cute to see rets arguing with warrs

Like two lil kids trying to prove who is stronger

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aren’t you demo why don’t you just turn evil around and gtfo

:pray: Ogb based :pray:

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why would i pvp as demo noob

cuz bob has a bad influence on you.

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These people thinking bringing 2 prot pallies or 3+ hpals is a good idea ever LMAO. This just made my day.

Hi Everyone,

The team has been looking at this thread and discussing the topic of class balance amongst ourselves a lot recently, and we wanted to take a moment to talk about class balance vs. spec balance and clarify some comments that we’ve made in recent discussions and interviews, and also generally explain our philosophy around class balance in Wrath Classic.

We’ve seen this quote and others like it that we’ve made increasingly taken out of context and it’s important to highlight a few key words here. Namely; “class” balance is the key word in this statement, and this might be being conflated with “spec” balance.

Using Paladins as an example, we are hard pressed to think of a class that is more well-represented in Wrath Classic raiding across multiple specializations. Holy is one of the strongest healing specs in Wrath of the Lich King, and Protection Paladins have never been stronger tanks. While Ret is not at the top of the meters relative to other damage specs, they provide stellar raid utility across the course of the entire expansion with several key raid buffs, including Sanctified Retribution, the effect of which is only shared by Beast Mastery Hunters (another spec that is traditionally seen as a PvP spec and has lower representation in raids) and Arcane Mages (a spec that scales well early, but starts to taper off later into the expansion). Additionally, late last week we fixed a bug with Hammer of Wrath that was causing it to not scale properly from Melee attack power, which should be a fairly significant increase to Retribution damage, especially on longer fights with sizable execute phases.

In general, we feel that Paladins are in an exceptionally strong position as a class and see no reason for any major changes at this time. The scenario in which we would step in to make a direct buff to baseline class functionality is quite specific and that’s when a class as a whole is at a point where they are almost never taken in raids across a broad spectrum of skill and performance levels. Having one spec be stronger than another is not a problem if the class itself is well represented. Also, if bleeding-edge groups going for realm firsts, or engaging in speed runs or other highly competitive activities choose to eschew a certain spec to hyper-optimize their setup, that alone is not a sufficient reason to make direct and inauthentic changes to a spec’s core functionality or scaling. Those groups simply do not represent the majority of the raiding population in Wrath Classic and we should not be attempting to balance the game around them.

I hope this helps clarify some of our previous statements. The team is watching this very closely, and we will take action if specific classes start to see a significant drop in inclusion in raid groups, but we are nowhere near feeling the need to do that at this time. The place we do not want to find ourselves in however is making a lot of inauthentic class changes and trying to chase perfect balance across every damage, healing, and tanking spec in the game during every phase of Wrath Classic. Doing so is extremely dangerous and we run the risk of damaging the original gameplay feel of individual classes and specs, which is directly counter to our design pillars for Wrath Classic.

Thanks to everyone for participating in the discussion!

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wrap it up boys scrap your rets you heard blizz only prots and holys are needed.

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THIS is what you’ve been discussing? THIS is what you choose to reply to? REALLY?

This has been what, 90% of what Wrath “Classic” has been so far, so why is it that you draw that line at class balance?

You ALREADY have.

90% of what you have done thus far is in direct contradiction of those pillars.

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The only things pala needs changed in wotlk is sacred cleansing and reckoning/1handed-spec because both are toxic in pvp.

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so what your saying is you can’t fix your own patches that broke us in the first place and paladin is to good overall to buff ret paladins-.-

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Thanks for killing ret officially

Guess i’m forced to reroll to stay in my guilds raid

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