As the megathread is closed, a fellow forum user has suggested we make another mega thread:
quick note for the forum mods
If an official fourth mega thread is ever made, please keep this up! I can change the title if need be, but I’d like to keep this as a place for us to talk without mass flags/trolls!
Good day all,
Since the balance updates that hit live January 30th, 2018, discussion around the current state of Mercy has continued to be a major subject within the community.
This is a continuation from the previous topic on the forums that is approaching its maximum post cap. Please continue sharing your impressions and opinions in this thread.
Please also post your feedback on the balance change regarding Mercy as of 19 July, 2018.
We are very active on the forums and read your feedback daily. Thank you for providing us your accounts and experiences, as it provides insight to us on how we can improve Overwatch.
I love it! Thank you! I’m glad someone on the developer team and the mods are looking out and reading our feedback daily! Thank you James! Best. Mod. Ever.
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,.,.,.,., MERCY PLAYERS,.,.,.,.,.,
,.,.,.,.,.,.VOICE MATTER,.,.,.,.,.,.
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Bad nerf
Just admit that her rework did more harm to balance her than good
I’m thinking that since Mercy is the dedicated hero of Overwatch whose primary job is to heal, I think we should nerf her healing to 0HP/S and have her beam lock onto enemies instead of allies dealing 60DP/S. Her 30% Damage Boost will now become a 30% Damage Decrease on enemies.
hey guys it’s James from the Overwatch nervous swallow development team. Today I am here to fill you guys in on some exciting upcoming changes to Mercy.
We have decided that Resurrect is too strong, so we are trying to make Resurrect her primary fire. We think this is great because who actually cares about balance? Funny stuff.
Y’know, it’d be really nice to hear what the devs have to say about what fans are saying about Mercy’s rework and all the subsequent nerfs because clearly they’re actively choosing to sculpt Mercy into something different from what most folks here have in mind.
Are you sure this nerf will be effective enough? I think any attempt to rez a fellow team-member should have a 50/50 chance of actually rezzing an enemy player instead…