Here, I present data and its analysis for the final era 11 solo leaderboards (patch 2.6.6) as well as the current era 12 data (patch 2.6.7a/b). Era data is non-season and is used to exclude confounders caused by seasonal buffs.
The datasets being analyzed are imperfect in that there are biases in the number of players pushing each class. As an example, demon hunters and witch doctors did not receive any buffs or nerfs in patch 2.6.7; however, it is much easier (i.e. lower GR clears are needed to get onto their respective leaderboards). At the highest ranks of each leaderboard, the era 11 and era 12 data for these 2 classes is similar but as one goes further down, a gap broadens in each leaderboard where era 11 was more competitive than era 12.
1. Data Sources
2. Top 10 worldwide solo clears in era 11 and 12
3. Era 11 and 12 GR Tiers in relation to solo leaderboard rank (America Region)
4. Solo Greater rift efficiency in era 11 and 12 (America Region)
A. Blizzard’s API was used to download the entire final era 11 leaderboard and the current era 12 leaderboard. The era 12 leaderboard was accessed on January 3. The final era 11 leaderboard includes the top 2,000 players while the current era 12 leaderboard is top 1,000.
B. Zero empathy’s website http://ranks.zeroempathy.org/e11 was accessed on January 4 to obtain the data for the top 10 solo worldwide (America/EU/Asia/China) for each class for era 11.
C. https://hero.d.163.com/?page=0 was accessed on January 3 to obtain the top 10 solo worldwide (America/EU/Asia/China) for each class for the current era 12. Since there was a delay in updates to this website, I used the API to find a GR clear from China that occurred on January 3 that had not yet been included.
Top 10 Worldwide Era 11
|Era 11||Barbarian||Crusader||Demon hunter||Monk||Necromancer||Witch doctor||Wizard|
|Median of Top 10||132||137||137||133.5||141.5||140||143.5|
Top 10 Worldwide Era 12
|Era 12||Barbarian||Crusader||Demon hunter||Monk||Necromancer||Witch doctor||Wizard|
|Median of Top 10||143||149||136||140||135||139||140.5|
Top 10 Worldwide Era 11 and 12 (Sorted from highest to lowest median top 10)
|Era||Era 12 Crusader||Era 11 Wizard||Era 12 Barbarian||Era 11 Necromancer||Era 12 Wizard||Era 12 Monk||Era 11 Witch doctor||Era 12 Witch doctor||Era 11 Demon hunter||Era 11 Crusader||Era 12 Demon hunter||Era 12 Necromancer||Era 11 Monk||Era 11 Barbarian|
|Median of Top 10||149||143.5||143||141.5||140.5||140||140||139||137||137||136||135||133.5||132|
Graph of Era 11 & 12 Worldwide Top of Leaderboard Data Top 1000 (sorted from highest to lowest with respect to median of top 10 GR clear)
Era 11 Data (America Region)
|Era 11 Rank||Barbarian||Crusader||Demon Hunter||Monk||Necromancer||WitchDoctor||Wizard|
Era 12 Data (America Region)
|Era 12 Rank||Barbarian||Crusader||hunter||Monk||Necromancer||doctor||Wizard|
Combined Era 11 & 12 Data Top 1000 (sorted from highest to lowest with respect to rank #1 GR clear) (America Region)
|Era Rank||Era 12 Crusader||Era 11 Wizard||Era 12 Barbarian||Era 11 Witch Doctor||Era 12 Wizard||Era 12 Monk||Era 11 Demon Hunter||Era 11 Necromancer||Era 11 Crusader||Era 12 Demon hunter||Era 12 Witch doctor||Era 12 Necromancer||Era 11 Barbarian||Era 11 Monk|
Graph of Era 11 & 12 Data Top 1000 (sorted from highest to lowest with respect to rank #1 GR clear) (America Region)
Note: Data for Rank #1500 and #2000 were only available for era 11 and not era 12 through Blizzard’s API. This data is affected by the number of players for each class as illustrated by comparing era 11 and 12 demon hunters and witchdoctors that were not buffed/nerfed in patch 2.6.7.
This is a modification of the method initially used by Prokahn (see reddit https://www.reddit.com/r/Diablo/comments/cv6bcx/analysis_era_11_barbarian_grift_clearing/ and links therein and several of his posts on this forum). Briefly for my analysis, GR efficiency was defined as P=(A1,000,000,000)/(BC) where A = GR tier, B=GR clear time in milliseconds, and C=player’s paragon level at time of clear. Blizzard’s API reports clear time in milliseconds where 15 minutes = 840,000 milliseconds. This method corrects in part (but not entirely) for discrepancies in the number of players pushing each class (see Graph D). For simplicity in the graphs presented below for every greater rift tier, a single data point is used to represent the average “GR efficiency” for all players at that specific GR level. * denotes that the lowest GR clear for each class is not graphed as the data is “incomplete”, since it spans the leaderboard cutoff. Multiple graphs are shown:
Era 11 GR Efficiency (Top 2000)
Era 12 GR Efficiency (Top 1000)
Era 11 and 12 GR Efficiency (Select Classes)
GR Efficiency of classes at GR tier 125 and 120 (higher numbers at a spefic tier correlates with better efficiency)
|Efficiency at indicated GR tier||Era 12 Crusader||Era 11 Wizard||Era 12 Barbarian||Era 12 Monk||Era 12 Witch Doctor||Era 12 Wizard||Era 11 Witch Doctor||Era 11 Crusader||Era 11 Necromancer||Era 12 Demon Hunter||Era 11 Demon Hunter||Era 11 Barbarian||Era 11 Monk||Era 12 Necromancer|
Balance is an ongoing process where underperforming and overperforming classes remain. In era 12, crusaders are clearly overperforming. Necromancers need buffs. Barbarians appear to be overperforming, especially in light of Matthew Cederquist balance comments. It will be interesting to see Blizzard’s upcoming blog post on game balance and future changes in store as they improve balance between classes for their respective top builds.