Shark:
Rignt now the core issue is power discrepancies between classes. You will get no argument from me that more balance is needed. The argument on how to get there is the issue I’m concerned with. I’ve said a couple times “no one should feel at a disadvantage when playing their favorite class”.
Some people want to balance around 10K paragon players. I’d prefer balancing around the average player and balance in everyday play (ie solo speeds and grouping [meta and speeds]). I could care less what 10k paragon players are doing.
I have analyzed low paragon (2.5-3.5K and less than 2.3K) players among the top 1000 in the current non-season leaderboard. This analysis shows that crusaders and barbarians are overperforming.
I provided the link to that analysis also. Here it is again.
Introduction
Here, I present data and its analysis for the final era 11 solo leaderboards (patch 2.6.6) as well as the current era 12 data (patch 2.6.7a/b). Era data is non-season and is used to exclude confounders caused by seasonal buffs.
The datasets being analyzed are imperfect in that there are biases in the number of players pushing each class. As an example, demon hunters and witch doctors did not receive any buffs or nerfs in patch 2.6.7; however, it is much easier (i.e. lower GR clea…