We’re working on a set of hotfixes to the game that should streamline upgrading your Legendary cloak via Horrific Visions.
We now have some specifics to outline. Once again, these changes will come into effect with scheduled weekly maintenance:
Coalescing Visions
Visions of N’Zoth Daily Quests now reward 30% more Coalescing Visions.
The main N’Zoth Threat now rewards 2500 Coalescing Visions (in addition to a Vessel of Horrific Visions).
Lesser Threats now reward 6500 Coalescing Visions.
Quests to Increase Cloak Rank
For Rank 13, the Quest now requires 4 Torn Pages (was 6).
For Rank 14, the Quest now requires 6 Torn Pages (was 12).
For Rank 15, the Quest now requires 8 Torn Pages (was 18).
Posted previously–
Coalescing Visions now drop in higher numbers from Assaults and Daily Quests.
The Unique(5) inventory cap on Vessel of Horrific Visions has been removed, allowing you to carry as many Vessels as you like.
Up to 4 Torn Pages of “Fear and Flesh” quest items can now drop in Horrific Visions from objectives on the rank 7-11 Legendary cloak upgrade quests (was a max of 2).
You’ll need to clear more than two sides areas in one run to get more than two pages. The rank 13-15 quests will still drop a max of 2 pages, only from Lost Area objectives.
These updates will go into effect with weekly maintenance (Tuesday, February 25 in this region).
These are some great news! I just have one additional question: Will Vessels of Horrific Visions stack now? With the cap of 5 Vessels, it sorta made sense to have each vessel occupying one bag slot, but with an unlimited cap, saving runs for the future (which will need to be done by ranks 13 and 14) will become a burden on bag slots.
This is indeed a nice change, but depending on how many more Coalescing Visions drop now, the next 4 weeks will still be quite the grind with almost 20 visions needing to be run between them.
A good update. Wish it was like this from the start but I know those restrictions were intentional on your end. Hopefully you learned something here for SL
Ewwww so the larger requirements are still capped at 2 per run? That’s a bit harsh, at least the Coalesced have been increased and the cap removed so we can do more of them.