I am impressed.
Oh and here’s how I suggest ya guys go about doing that regen passive:
Tank/DPS regen:
- 5 sec activation
- Heals 20% of max health (maximum 5 sec)
- However that 20% is split up in to 5% pieces.
- 5% for each 1x teammate within 20m range (through walls)
Although you could also mess around with whether shooting, or damaging an enemy also cancels it. But dunno if that’s needed.
I like these takes:
This take is pretty decent. Pointing out how a 2.5sec activation with 15hps would mostly be negligible on Tanks. Which is why I prefer longer activation with a bigger heal. Especially since longer activation is less relevant in a duel with involves cover.