Its quite ineffective for ana to shoot at the tank, in fact.
But the mythical forum ana does the impossible 140dps i guess. Yet to see one in game, though.
How much more hero usage variety in the Support Role and Tank Role would there be, if AntiNade got nerfed, but then Ana got generic compensation buffs back to her current power level?
On the other hand, I used to play a lot more Paladins (as a support main) than overwatch, and in that game -every- hero gets an anti-heal effect that stacks over the course of the match up to 90% by the end.
Basically if someone on your team is taking damage, by the end of the game you -cannot- heal them. You get a lot fewer babies crying about healing, more people who know how to use cover, and if your supports dont help shoot things you lose.
Why ana players think, that can play this hero all the time? Why are they complaining about her survivability? Sometimes your hero is hard countered and you need to switch. I don’t play Winton, when the whole enemy team counters me.
Someone here mentioned ml7. I checked his last streams and he plays ana most of the time, no problem. He had to switch couple of times, but hey, its ow we are talking about.
I play both ana and Winton, and I just can’t play Winton most of the time. But I can play ana.
i challenge everyone who have this opinion play ana on ranked,
and give me atleast 3 replay where u think u hard carry as ana,
no smurfing and give screenshoot of match lobby average rank at start of the match (the versus logo)