WoW Classic Era 1.14.4 PvP Ranking Update Examples

With the 1.14.4 patch to WoW Classic Era, we’ve updated how PvP ranking works, both in immediate gameplay and via weekly rank calculations. For those who wish to know the details of how this system calculates weekly ranking, we’ve put together the following overview.

Each week during the weekly reset, the system now takes the following steps:

  1. Convert the player’s total weekly honor points to Contribution Points (CP).
  2. Find the player’s “expected rank”, given this amount of CP.
  3. If the player’s “expected rank” is greater than or equal to their current rank, then for each rank above their own (up to a maximum of 4 ranks), they are awarded the difference in CP between each rank above theirs and the next below it, multiplied by the honor change factor for that rank.
  4. If the player’s expected rank falls below their current rank, they will instead decay.
    • Please note that in this new system, de-ranking is not possible due to decay that comes from the player doing no PvP in a given week. De-ranking can now only happen if the player is at the lower end of a rank and chooses to commit dishonorable kills while not earning enough positive honor to offset them.

Honor points convert to CP based at different rates between ranks 1 - 6, ranks 7 - 10, and ranks 11 - 14. Honor points are worth less CP in higher ranks.

500,000 honor points is the upper limit for a week, and 500,000 honor points equates to 65,000 CP (Rank 14). 175,000 honor points equals 40,000 CP (Rank 10), and 45,000 honor points equates to 20,000 CP (Rank 6).

Each rank has a required CP threshold and an honor change factor. For example, if a player’s final total amount of CP is 23,014, that would put them in Rank 6. We use the honor change factor to determine what percentage of CP earned should be awarded for each rank.

Rank CP Required for Rank Change factor for Rank
1 0* 1.0
2 2000 1.0
3 5000 1.0
4 10000 0.8
5 15000 0.8
6 20000 0.8
7 25000 0.7
8 30000 0.7
9 35000 0.6
10 40000 0.5
11 45000 0.5
12 50000 0.4
13 55000 0.4
14 60000 0.34

*For rank 1, you must satisfy minimum PvP requirements — at least 15 HKs.

Here are a couple of examples of calculations that take place.

Example 1
A player is currently at Rank 4 and earns 50,000 honor points.

The weekly calculation is based on the amount of honor points gained this week. 50,000 honor points equals roughly 20,769 CP.

The “expected rank” for that amount of CP is Rank 6, since 20,000 CP is the minimum threshold for Rank 6. Rank 6 is higher than their current rank, so they will gain ranking progress this week. (If players’ expected rank falls below the next rank up, they will instead decay.)

For each rank the player has qualified for — at or above their current rank, up to a maximum of 4 ranks — they are awarded CP. First, we have (Rank 5 CP - Rank 4 CP) * (Rank 5 honor change factor). Then we add (Rank 6 CP - Rank 5 CP) * (Rank 6 honor change factor). So for this week in total, the player will earn: ((15,000 - 10,000) * 0.8) + ((20,000 - 15,000) * 0.8) = 8,000 CP. This will bring the player up to Rank 5.

Example 2

A player is currently at Rank 2 and earns 500,000 honor points. 500,000 honor points equals the maximum amount of earnable CP in a week, which is 65,000.

65,000 CP is the minimum threshold for Rank 14, so the player’s “expected rank” is Rank 14.

For each rank the player has qualified for — at or above their current rank, up to a maximum of 4 ranks — they are awarded CP. First, we have (Rank 3 CP - Rank 2 CP) * (Rank 3 honor change factor). Next, add (Rank 4 CP - Rank 3 CP) * (Rank 4 honor change factor). Next, add (Rank 5 CP - Rank 4 CP) * (Rank 5 honor change factor). Finally, add (Rank 6 CP - Rank 5 CP) * (Rank 6 honor change factor). So for this week in total, the player will earn: ((5,000 - 2,000) * 1.0) + ((10,000 - 5,000) * 0.8) + ((15,000 - 10,000) * 0.8) + ((20,000 - 15,000) * 0.8) = 15,000 CP. This will bring the player up to Rank 5.

18 Likes

Thank you for updating everyone with more information.

4 Likes

Now I just have to sit and wait for smart math people to break down the entire ranking journey into dumb Salt pieces.

5 Likes

Can we get an example of someone who is rank 4 and gets 175k honor?

Is the cp awarded from the Honor gain only used for “Expected Rank”?

R13 0%----R14 How to count
need how many weeks?

For the nerds, I extrapolated a curve and y = -9407.051 + 11082.26x - 1943.109x^2 + 267.8953*x^3 seems to fit where Y is the Honor required to hit a rank threshold, and X is the Rank.

Rank Honor CP Change Factor
1 -0.004699999999 0 1
2 7128.1954 2000 1
3 13584.9211 5000 1
4 20977.5442 10000 0.8
5 30913.4365 15000 0.8
6 44999.9698 20000 0.8
7 64844.5159 25000 0.7
8 92054.4466 30000 0.7
9 128237.1337 35000 0.6
10 174999.949 40000 0.5
11 233950.2643 45000 0.5
12 306695.4514 50000 0.4
13 394842.8821 55000 0.4
14 499999.9282 60000 0.34

Plugging in for a Fastest Run to max would be

CP Rank Honor Required
Week 1 9000 3 21000
Week 2 24500 6 64844
Week 3 37000 9 175000
Week 4 49500 11 394842
Week 5 55200 13 500000
Week 6 56900 13 500000
Week 7 58600 13 500000
Week 8 60300 14 500000

This matches the 8 Week to rank 14 they stated in the original post, so I am going to assume I am at least close.


Adding an edit here since I see people commenting about this a lot.

“If the player’s “expected rank” is greater than or equal to their current rank, then for each rank above their own (up to a maximum of 4 ranks), they are awarded the difference in CP between each rank above theirs and the next below it, multiplied by the honor change factor for that rank.”

Based on the item they said is that you can only qualify for the CP gain of ranks +4 to their current rank. So based on if you start the rank at “0” or “1” slightly changes things since that means you can qualify for CP at Rank 4 or 5 respectively which means you could theoretically gain 4 ranks, but besides that first rank jump there is mathematically not enough CP to jump a quad rank based on their math.

Assuming R1 is really the start and not “0” as I did the original math…

(R2-R1)xR2 CF+(R3-R2) xR3CF+(R4-R3)xR4CF+(R5-R4)xR5CF + original CR =
2000x1+3000x1+5000x.8+5000x.8 + 0 (starting with nothing)=
2000+3000+4000+4000+0 = 13000 which is slightly over halfway into R4.

IF you assume 0 is a rank, you lose that last 4k since +4 ranks only gives you CP from 1, 2, 3, 4. That means you can only hit R3.

Again, I am only interpretation their poorly explained system.

6 Likes

I’m rank 0. How many honor points do I need this week to have the maximum progression (rank 4)?

CP is such a unfortunate acronym for the new point system.

1 Like

Is there any plans to make a visual progress bar in game to reference CP in relation to rank?

For alot of us starting at rank 1 this would be especially helpful. There is no need to get 500k the first few weeks. Ive been asking people to help me out, all I get it responses that further send my brain into a potato abyss

So a rank 12 with 90% person (54000 CP) is going to get to rank 14 in two weeks of 500k honor, while a rank 13 with anywhere between 0 and 30% (55000 - 56500 CP) is going to need 3 weeks of 500k honor to get to rank 14. LOL. Nice work blizz

Just to make sure im reading this correctly. You can only gain 4 ranks each week. So even if you earn says 8 ranks worth of honor you will only be awarded 4 ranks.

Body type 3, 4, 6 and 7 when?

2 Likes

Yes, the max 4 ranks in a week thing is correct for sure.

To be fair it’s always been this way. Kind of. A guy at rank 1 in the pre-SoM system could have PVPed like crazy to be top honor on the server still wouldn’t have passed R4 in week 1.

A lot of what has been done is just changing the caps to Blizzard-decided ones instead of player-decided ones.

Okay awesome thanks for the insight

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I’m confused. Which is it?

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This is EXACTLY the reason I tried to comprehend the system based on their examples because I always assumed 65k was 14 not 60k, it means you are stuck at R13 for weeks even at max tier.

Also, is rank 0 a rank?

“If the player’s “expected rank” is greater than or equal to their current rank, then for each rank above their own (up to a maximum of 4 ranks), they are awarded the difference in CP between each rank above theirs and the next below it, multiplied by the honor change factor for that rank.”

Based on the item they said is that you can only qualify for the CP gain of ranks +4 to their current rank. So based on if you start the rank at “0” or “1” slightly changes things since that means you can qualify for CP at Rank 4 or 5 respectively which means you could theoretically gain 4 ranks, but besides that first rank jump there is mathematically not enough CP to jump a quad rank based on their math.

Assuming R1 is really the start and not “0” as I did the original math…

(R2-R1)xR2 CF+(R3-R2) xR3CF+(R4-R3)xR4CF+(R5-R4)xR5CF + original CR =
2000x1+3000x1+5000x.8+5000x.8 + 0 (starting with nothing)=
2000+3000+4000+4000+0 = 13000 which is slightly over halfway into R4.

IF you assume 0 is a rank, you lose that last 4k since +4 ranks only gives you CP from 1, 2, 3, 4. That means you can only hit R3.

Again, I am only interpretation their poorly explained system.

Can you guys answer some of the questions people have asked? Right now the system makes no sense. If the cap for R14 is 60k CP, then there is absolutely no point in farming 500k honor since that translates to 65k CP.

1 Like

Could you post the max honor cap for each rank please so we know how much to grind thanks

1 Like