It cracks me up how people are looking for a response from blizz saying something like “oh we are soo sorry” when traditionally this is the mentality they have had towards pvp on a pvp server (which I 00% agree with btw)
Here have some reading material from a Blizz community manager during the panda expansion
This is going to sound weird, and while I do empathize with the frustration that’s being expressed in this thread, this conversation still warms the cockles of my black little heart.
Why? Because for too long there was very little distinction between playing on a PvE realm and playing on a PvP realm. We had inadvertently created a situation where there was little risk when leveling in the world on a PvP realm. The experiences were, for all practical purposes, virtually identical, but that wasn’t what we had in mind.
Life on a PvP realm can be nasty, brutish and short. Justice is in very short supply. Every action you take in the world carries with it an added level of risk, from questing, to hunting down profession materials, to simply traveling from place to place. You can be attacked at any time, sometimes by an overwhelming force. Of course, the shoe can also be on the other foot, and you’ll be able to turn the tables on your attacker, or find clever ways to delay them or escape from them. Some will become roaming slayers, seeking out enemies to destroy.
In short, the experience on a PvP server is different. We want it to be different, and that includes everything from honorable conflict on the field of battle to horribly despicable ganking. It’s all part of the fabric that makes a PvP server what it is .
Let the blood be spilled ."