To preface: This is from the viewpoint of someone who does 90-95% of their PvP below maximum level. But I also have over 100k honorable kills so I do pvp a lot, just not at max level. (Though I do force myself to do Ashran every so often to make progress on the Garrison quests, and I forced myself to grind 3600 Conquest for the 2 weapon skins this season, cause they match Fireplume Regalia so well)
This will be a controversial opinion:
Seething Shore really needs to be removed, or they need to bring back the blacklist system entirely because of this bg.
I don’t know about the Horde side, but when you get Seething Shore as Alliance in the 10-69 brackets, a minimum of 2 people will either complain about getting SS or just immediately leave the group. It does not feel good when a good chunk of your team has already started the bg with the “We should just let them win to speed this up” mentality or outright leaving.
The same goes with Wintergrasp. If you are on offense, you will lose like 99% of the time. The tuning for offense is horrible. Either they need to fix it, remove it, or allow us to blacklist bgs again. Even something as simple like make it so if Defense destroys the 3 towers, the game automatically ends. I’ve never seen offense when once the towers are destroyed. I’m sure it’s possible, but I don’t think it’s probable. Ending once the towers are destroyed would save a lot of headache. But the fact we can be stuck in a game we’ve 1000% lost once the 3 towers are down for 20ish more minutes is so bad.
I’d also like to see Strand of the Ancients brought back. If Wintergrasp as a bg has done anything, it’s shown us that Strand was not nearly as bad as people made it seem. I actually genuinely enjoyed Strand. The one change I’d want is add a forfeit option that polls the entire 2nd group before the 2nd half starts, but ONLY if the first team captures the relic. Cause 9/10 times, if not more, if the first team captured the relic, you lost if you were the second team. If the first group doesn’t capture the relic, you have a 50/50 shot at winning or so, which is fine.
I do agree they should start adding more battlegrounds, even if they’re just “reskins” of existing bgs like you mentioned, Capture the Flag.
I think the devs are stuck in a mindset that every new bg needs a unique type of play when that’s not the case at all - they can easily just use the same concept with a different map. MOBAs do this all the time and people eat them up. Overwatch does this, and again, people eat them up.
A change of scenery does a LOT.
For instance, they really missed an opportunity to make Seething Shore into a Capture the Flag bg where we try to steal azerite from the opposing team’s base. And I’m sure it wouldn’t be as loathed as it is today.