The alliance problem is not really that the alliance lacks characters. It’s not that there’s no material for interesting stories, it’s that Blizzard only knows one narrative in the alliance:
The Forgiving Knights of Justice. The problem with that is the lack of nuance it used to have. Many races are absolutely ignored and are really only there for style reasons, and other races get stories all the time, but are now hard on the depression edge because it’s made everything their race was about and actually something they were proud of ad absurdum, or the other extreme that one race overshadows everything.
The Horde complains to be a pure plot device, well, somewhere understandable, the Alliance on the other hand has been for years, now decades (since wc3) in a kind of default mode without clear structure, border or any value at all.
This starts from the softening of clear views of the alliance, represented by their past and experiences (anti-witchmaster, anti-undead) goes to the absolute forgiveness culture ala Anduin and just never stops because the alliance only reacts and no longer acts. Thus, one does not really know what the alliance really stands for or what is really important to this League of Nations.
Every nation in the alliance has massive narrative problems, even the people of Stormwind.
I would like to use this thread to collect the problems now, and make no claim to completeness, I would rather just collect and note the things that you notice so.
Given Solution
- A dark sphere of influence within the Alliance whose very purpose symbolizes deterrence. With the monstrous Worgen, the terror and fear-spreading Voidelves, the ruthless Darkiron and the Savage Night elves. Each of these four embodies terror in its own way and spreads fear among the enemies. Their task is not to hold back, but to end a conflict, no matter who started it. As a leader, I would honestly suggest the Hammer-Than of the Darkiron from the Heritage Armor questline, or alternatively Umbric.
- Just give the humans a big damper in terms of power and “greatest force of the alliance” and rather give all peoples a stage where they can shine. The night elves - despite all the bad - slowly manage to peel themselves out of the shadow “human” and be independent again for themselves, I hope this will be granted to all other peoples.
- "They´re the perfect Warriors, yeah, make the Nightelves nightelves again, give them victorys and let them spread fear to every savage who tried to invade their lands. An uninvited guest can only expect one thing, an arrow in his chest.
- Make Dwarfs a REAL Powerhouse, its even criminal how negleted they are! Wtf, an entire race of the alliance…absolutely unused.
- Give the Alliance their fangs back, lesser this “White knight” immage, lets the leader and characters not be given away frivolously all the time, but they should keep their rough edges. Give them back flaws.
- Let the alliance really stand up for its own interests, the alliance as such has certain long-term goals that unite and bring the peoples together. Lordaeron, the night elves also have an interest, not in the kingdom, but to heal the land, to heal nature. The dwarves now have Tyr’s burial cities on site, humans might want to make a pilgrimage there as well, there are enough reasons to do something, and develop common interests.