Warcraft III: Reforged Patch Notes
Version 1.32.2
February 24, 2020
Changes and Bug Fixes
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Campaign
- Audio levels for some dialogue have been adjusted.
- The animations, triggers, and cameras for some cutscenes have been tweaked.
- Fixed multiple campaign missions that had units appear invisible.
- Multiple inventory issues have been fixed for the Rexxar campaign.
- Fixed multiple bugs throughout the Reign of Chaos and The Frozen Throne Campaigns
- Updated the cutscene cinematic panel to transition cleanly between conversations.
- Fixed issues making Twilight of the Gods in the Reforged campaign easier to complete than intended.
- Tyrandeâs inventory will no longer be absent on the Daughters of the Moon and The Awakening of Stormrage missions in the Classic campaign.
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Custom Games
- Fixed multiple missing assets that were impacting Custom Games.
- The Custom Games list has been updated to better optimize searching.
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Gameplay
- Fixed an issue where if a player quit multiple games and switched graphic settings, the user would get a âMatch Foundâ but the game wouldnât start.
- The Female Demon Hunter now uniquely metamorphosizes to her own model.
- Fixed an issue with Tranquil Paths where creeps were invisible.
- Updated the Firelordâs Incinerate ability icon in Reforged. It can still be auto-cast as normal.
- Guardian Golem now has an auto-attack impact sound.
- Fixed an issue where the Blademaster was immune to non-magic abilities like Ensnare while using the Bladestorm ability.
- Lady Vashj has a small update to her head to address her human ears.
- Succubus models are now visually distinct.
- Fixed an issue where new Reforged death sounds were playing in Classic Mode.
- Three maps have been temporarily removed from their respective map pools due to instability: Ruins of Stratholme (3v3), Banewood Bog LV (4v4), and Fountain of Manipulation (FFA). They may return once the issue has been resolved.
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Interface
- Players are now able to leave the matchmaking queue in versus mode.
- Fixed an issue with team members entering a broken state when cancelling queue while the team is disbanded.
- When a player leaves a match, remaining players no longer receive the additional message âBlizzard has left the game.â
- Transitioning from cinematics to a mission no longer briefly displays campaign selection.
- Battletags now consistently show for team invites in the user interface.
- Map Vetos now save for Versus FFA Mode.
- Ultra-Widescreen is now a viable option in the options menu.
- The Grid Hotkey option now works correctly for campaign and hero units.
- Multiple localization fixes for text, subtitles, and truncation have been addressed in campaign and online play.
- Added Squelching to chat channel functionality.
- Fixed multiple portrait issues with units in both campaign and online play.
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Editor
- Fixed an issue where melee-only abilities were showing up as hidden in the editor when using custom data.
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System
- Fixed a crash that could occur while playing campaign, versus, or custom games with the âLowâ texture setting.
- Fixed a crash that could occur in systems with a high number of logical processors.
Warcraft III: Reforged Patch Notes
Version 1.32.1
February 6, 2020
Changes and Bug Fixes
-
Campaign
- Players should no longer be met with a âdefeatâ screen after loading into a mission.
- Audio levels for some dialogue have been adjusted.
- The animations, triggers, and cameras for some cutscenes have been tweaked.
- Disconnecting or logging out will no longer change the save file folder.
- Fixed a number of issues that would block progression or not give credit for completing missions.
⢠Developerâs note: Updating a map for these types of fixes invalidates prior saves. This is similar to how replays from prior game client versions no longer work. Campaign progress will not be lost.
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Custom Games
- Multiboards should no longer crash custom games.
- Joining lobbies for the same map no longer creates duplicate versions of the map.
⢠Developerâs note: This also resolves disconnects from improper map names.
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Gameplay
- The rendering of Classic mode has been updated.
- Resolved an issue with hitching when constructing buildings or training units for the first time.
- Fixed Ziggurat upgrade animation in Reforged mode.
- Adjusted animations and portraits for multiple units and buildings.
- Units completing training while off-screen again have voices.
- Starting locations are again obscured by the fog of war.
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Interface
- Whispers now include the name of the sender.
- Locale settings for audio and subtitles can now be adjusted independently in Battle .net prior to launching the game.
- Non-Latin glyphs no longer overlap.
- A tooltip now displays when hovering over truncated text.
- Chat keeps up with the latest messages.
- Heroes on the match results screen are now contained by boundaries.
- All menus are now distinct between Classic and Reforged graphic settings.
⢠Developerâs note: Weâve implemented a temporary solution to better inform whether you are playing in Reforged or Classic mode, by applying a sepia tone to the background images for Classic.