Overwatch Retail Patch Notes – June 2, 2020

Overwatch Retail Patch Notes – June 2, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

EXPERIMENTAL MODE

The next experiment begins! This time we’re hoping to get your feedback on some balance updates. We’re using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.

HERO CHANGES (ONLY IN EXPERIMENTAL)

Echo

Focusing Beam

  • Range reduced from 20m to 16m

Genji

Shuriken

  • General: Damage increased from 28 to 30
  • Secondary Fire: Spread reduced from 12 to 9

Deflect

  • Duration increased from 1.5 to 2 seconds
  • Deflect can now be cancelled manually

Hanzo

Storm Arrows

  • Damage increased from 60 to 70

Moira

Biotic Grasp

  • Primary Fire: Healing per second increased from 65 to 70
  • Secondary Fire: Damage per second reduced from 50 to 40

BUG FIXES

General

  • [PC-Only] Fixed a stability issue for users with Nvidia SLI or AMD Crossfire configurations
  • Fixed a Custom Game loading issue for Mei’s Snowball Offensive game mode
  • Fixed an issue with the Anniversary loot box screen camera focusing on the Anniversary lobby background resulting in loot box content confusion

Heroes

Ashe

  • Fixed a bug with the Little Red Ashe skin animating incorrectly when canceling out of the Take a Knee emote

Baptiste

  • Fixed a bug with Baptiste’s Immortality Field disc displaying too large during his highlight intro preview pose

Echo

  • Fixed a bug where the kill feed could display an Echo clone’s death without it actually being destroyed

Orisa

  • Fixed a bug where Orisa’s Halt! ability would leave a fire effect on the ground if using the Demon skin
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