I will check but my personal opinion from my play experience is that the water strider ability is just much stronger than the sky golem herbing. We nerfed the water strider once and if we leave it with the ability there then it’s more in the line of getting everything and less of making a choice for what you want. We want there to be a choice based on your play and interests. If herbing on the run provides too strong of a benefit then there might need to be changes there but currently I don’t think that’s the case.