I ate a turkey and cheese sandwich just now, and also drank chocolate milk. During which time I took it upon myself to hopefully inspire Blizzard with something at least halfway creative, seeing as I had the unfortunate circumstance of bearing witness to the tragedy that is the Shaman Talent trees. Anyway, here’s wonderwall some new, fresh, interesting, and unique talents that an unpaid nerd on the internet came up with in 10 minutes.
Righteous Bulwark
While Shield of the Righteous is active, all attacks against you deal 6% Attack Power Holy damage when hit, and have a chance equal to your Mastery to heal you for twice that amount.
Ancient’s Vigor
When Guardian of Ancient Kings ends, you heal for 150% of all damage it mitigated over 8 seconds. Guardian of Ancient Kings cooldown reduced by 0.35 seconds for every Holy Power spent while it is on cooldown.
Devotion and Duty
Your Devotion aura imbues your allies with resolve. Every 12 seconds, allies affected by your Devotion aura gain a damage absorption shield equal to 4% of your maximum health for 4 seconds. Shield amount is increased by your Mastery rating. (If you have 25% mastery, the shield will be 5%. 4*1.25=5 quick maffs)
Embodiment of Light
Shield of the Righteous also reduces all Magical Damage you take by 8% of your Attack Power, up to 50% reduction. While Shield of the Righteous is active, Hammer of the Righteous deals an additional 4% Armour value as damage to targets on your Consecration.
Pride of Menethil
Allies on your Consecration gain Haste, Mastery, or Critical Strike, rating, whichever is highest, equal to 20% of your Mastery.
Bonds of Light
Bind yourself to an ally within 20 yards. You take 4% of all damage they would take, and heal then for 2% of that amount over 4 seconds. If your Bonded target were to suffer mortal damage, your health is reduced to 50% and you grant them a damage absorption shield equal to 50% of your maximum health. This effect cannot occur more than once every 10 minutes.
Glory Reborn
Your Word of Glory heals up to 3 allies near the target for 40% of the healing caused over 4 seconds.
Grand Magistrate
Avengers Shield has a 20% chance per target hit to also cast Judgement on targets it hits.
Crusaders Pride
When Grand Crusader activates, you have a chance equal to your Critical Strike Rating to gain Seraphim for 6 seconds.
Penance of the Just
Any time you suffer damage greater than 10% of your maximum health, the cooldown of Guardian of Ancient Kings and Ardent Defender are reduced by 1 second.
Fallen Heaven
During Avenging Wrath, Grand Crusader proc chance is increased from 15% to 30%, and abilities which generate Holy Power grant (4+(Character Level / 6)) Haste Rating, and abilities which consume holy power heal allies within 8 yards for 12% Attack Power.
Shrine of Kings
Bathe yourself in glorious light, increasing all healing taken by 20% for 10 seconds. During this time, anyone who heals you gains Versatility equal to 4% of your Mastery for each heal they cast on you, stacking up to 5 times, for 12 seconds.
Hand of the Hallowed
Lay your hallowed hands upon an ally, granting them a Blessing based upon their current specialization. Lasts for 30 minutes, only one ally can be blessed at a time.
Damage: Your Avengers Shield grants the target 5% of your Mastery Rating as Critical Strike rating for each enemy struck, stacking up to 3 times. Lasts 6 seconds.
Healer: Your Word of Glory causes the target mana equal to 2% of your Maximum Health over 4 seconds.
Tank: Your Shield of the Righteous grants the target 25% of the armor it grants you, and gives them a damage shield equal to 50% of that value for 4 seconds.
Lord of the Light
Consecration damage increased by 35%. While standing on your Consecration, attacks against you have a chance equal to your Critical Strike chance to trigger a flare of energy, causing 12% Attack Power holy damage to all targets also on your Consecration.
Hammer of Kings
Hammer of the Righteous deals an additional 3% Holy Damage per Holy Power over 6 seconds. For each Holy Power spent recently, the damage of your next Hammer of the Righteous is increased by 5%, stacking up to 5 times.
Inspire Faith
Inspire your allies with the light, granting up to 5 nearby allies 4% increased Damage Done for 8 seconds. At the end of the duration, you and all affected allies area healed for 50% of the amplified damage from Inspire Faith. 1 minute cooldown.
Sanctimonious Arbiter
While Guardian of Ancient Kings or Ardent Defender are active, you immediately retaliate against those who would harm you, firing a beam of holy energy that deals 10% of the damage taken plus (4(+50% of Mastery%)% Attack Power holy damage. (If you have 30% Mastery, it would be 4 +15, for 19% Attack Power)
BELOW YOU WILL FIND OTHER TALENT TREES THAT I HAVE MADE
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