Late last year I started making charts comparing unit’s based off of their cost or supply versus their hp and damage. I had to stop as I wasn’t able to continue posting pictures.
Well, I can again so I figure I’ll start it back up. To better keep it up I decided to split them up based on commander and make a series on them. At the end I’ll make a mega post for them all as well.
So without further ado:
Raynor
Renegade CommanderBio
Mech
Air
Fun fact, with both mech attack speed and drop pod speed maxed (and active), Battlecruisers fire 9.5 times a second.
Static
Please note that these all boil things down to simple numbers, there are lots of variables that effect how things actually play out in game as well.
Any upgrades not mentioned (such as attack/armour upgrades and upgrades like Firebat Juggernaut Armour) are already included in the charts.
Super calldowns (like Hyperion) and Heroes I’ll be assigning a cost as well, the same as Tychus’ Outlaws, for the sake of comparison.