Workshop Posting Guidelines

Hey! I love that feature, but have you also fixed the game browser bug?

Will this be available on console?

Hello! Just wondering can you someway get a way to play old versions of heroes like Symmetra, Mercy and torb?

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Yup, it will be (or at least that’s what Jeff said)

Oh yeah, he did say that, Derpface

I need to ask if abilities removed from the game are available in the workshop. I really want to test/mess around with old hero abilities. If not I really hope you add them in with a future version of the workshop.

I’ve been awaiting the game editor for a while as you can see.

It would be nice to have full creative freedom with hero editing even reverting them to previous versions. I’ll gladly mess around with making new heroes as well. But I really want old/removed hero abilities available.

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I could see this being a problem since people could upload anything.

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Were can u do that ??? must be 20 letters just need to write

that creativity is dangerous without a report custom model or map

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Can I display a text? or a number on the screen somehow?

You currently can’t use custom models, just models from the game, only abilities mixed up from different heroes.
At least i think that’s how it works, not completely sure

Can we edit hero abilities to, lets say, revert a certain hero’s horrible rework with this tool?

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Trying to figure out how to allow more than 3 Sym turrets.

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Anyone know how similar the scripting will be to ue4 blueprint or C++? i know that the game engine is pretty similar to ue4 so i hope that the scripting is too

It’s oversimplified, boiling things down to even more basic levels than Blueprints.

The reason a mode gets greyed out is because something that is enabled in the settings of the game no longer exists. Like an event map, more than likely. Next time the event comes around, you will be able to select your mode and disable the temporary maps.

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It’s not only because of that. It can be balance changes too or new heroes. It’s a bug

new heroes is okay, the new hero is disabled in your game modes. Heroes have been reworked for me and nothing too serious happened.

did anybody figure out how to move abilities from a different hero to a new one? Example" Zenyatta throwing Ashe’s bomb on his shift ability. I don’t see anybody talking about this!

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One of the two devs in charge of this, Dan and Keith, mentioned this in another thread where you are limited by animations to a degree. Like for instance some character’s functionality is dependent on animations and the workshop can only go so far, so maybe alter discord or harmony orb to act like dynamite as close as you can get it?