Show health pack locations through walls please

the problem arises when a Mercy main wants to play Tracer on a whim. I’m not going to commit health pack locations to memory when I only use them once in a blue moon

so what am I left to do…I never play Tracer, that’s how I deal with the situation currently

No, I was pointing out the inconsistency in your argument. I already stated I dont care how many maps there are, I disagree with your entire premise and believe what you feel is fair is based arbitrarily outside of a number you deem to be comfortable. In principle, health pack transparency is either a good or bad choice regardless of map quantity. You want the game to be shaped around your capabilities and preferences at the expense of sportsmanship, not because of it. You’re being hypocritical and you should just admit you want Blizzard to make changes that are good for you, and not because of “game balance” or unfairness as you claim.

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Where’s your proof of this alleged “problem”? You’ve already had a Mercy main with significantly less time played than you state that she has no problem whatsoever when she picks up Tracer.

Just learn the maps, dude.

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If you dont have the discipline to play Tracer then you’re already doing the right thing, dont play her. Different characters have different skill requirements, deal with it.

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I don’t understand how you came to this conclusion.

what is the inconsistency?

I am dealing with it. I’m dealing with it by posting on the forums. Right?

In other words, you consciously choose not to learn this basic game knowledge because you believe it’s not important for you to know.

On the other hand, it’s clearly important enough for you to complain about it and ask the devs to dumb down the game to make it easier

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in pays in extremely low dividends.

yeah, true, even lower dividends, but it’s kinda like the lottery. Where posting on the forums has basically a zero cost associated with it, even though the jackpot is also significantly a longer shot.

but that’s beside the point

I don’t make this post in hopes that I’ll get better. I make this post explaining my philosophy on games such as Overwatch.

EDIT: and besides, I’ve been seriously considering making flash cards so I can find the health packs easier, but I’m not ready to use my time to do that. Even further backing up my argument that I’m not putting that much effort into increasing my SR. I go into comp and try my best. Is not making flash cards considered “gameplay sabotage?”

You claim health pack nomtransparency is fine, until it gets to a number you can’t handle. Thats the inconsistency in your argument. It’s not inherently unfair, until YOU can’t handle it. You say it’s unfair because you can’t, or won’t, bother to commit locations to memory. Other players can. You want Blizzard to cater to your unwillingness or lack of skill. That my friend, is the unsportsmanlike part. Everyone else has the same burden, but nobody else complains

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I’m saying I can’t handle it past 10 or 12, and that’s what inspired me to write this post.

however the underlying issue exists nevertheless

The more maps in rotation, the worse it is for Sombra. That is an argument that in not inconsistent with my original post.

II find people to seriously lack and creativity or have any imagination. So ready to shoot down anything without giving it a chance for thought.

For this example I could do with or without viewing health packs through walls. But it might help less experienced players and for people who think they are good, they can’t be that good if they are relying on health pack secrecy for their victories.

The larger point is for sheep who never want to consider changes. Ironic, since Blizzard wouldn’t change anything at all if they thought their game was constantly perfect, yet they update it all the time. I guess you can’t be a real fan if you basically have to argue against every suggestion for a change that is made.

In the meantime, as Iloveyou (who I know is not the kind of person I’m describing) says, for sure learn the maps. I don’t expect a change but it can’t hurt suggesting

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I’m all for updates - but updates should be driven by people who actually understand the game, not suggestions spammed over and over by players who happen to be in the lowest tiers. No shame in being low tier, but surely you can admit that someone in Bronze or Silver doesn’t understand the game - and therefore doesn’t understand what the game actually needs.

I’ve hit mid-Diamond and I’m usually in mid-high Platinum - and I consider myself a bad, inconsistent player. I wouldn’t expect the developers to put much weight in any input I have, and I would hope that they’d put even less weight into the input of Bronze players who have everything they need to climb but actively refuse to put in even the minimum amount of effort to get good.

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I would say Bronze and Silver tier understand what playing in Bronze and silver are like, so sort of I agree with you?

Anyway, here’s all I care about, the game has to be as fun playing from Bronze to Gold as it is from Platinum on up, for Blizzard’s sake. I think that’s the place they should consider when they come up with these ideas. Should they add something to the game that ruins Diamond+ level play? No, of course not.

Should they add things that make play more fun at all levels? Sure! I think that was the original intent of this post, correct me if I’m wrong. Something along the lines of you all who play high level have the stuff memorized. We lowly lows would like something that makes our gameplay better.

I mean, maybe I might disagree with the health pack thing, but I think I sort of get where its coming from. Maybe?

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I agree completely with you here. I’d also like to see better training and practice functionality in the game.

If this was the first, second, or even fifth time OP has made this thread or hijacked other threads with this idea; if OP would respond respectfully to anyone who disagrees with him or points out logical inconsistency instead of saying things like “I don’t even play this game” or “You’re derailing the topic” or “let’s talk on voice comms”; If OP would at least make an attempt to improve himself instead of bragging about how much he doesn’t try, I might agree with you. However, I just can’t. Either the point of the thread is to troll or the OP values intense laziness over any kind of competitive mindset.

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I’ve actually come to the conclusion that Tactician does this purely to have a high post count. All his arguments loop to the point where the discussion goes nowhere and doesnt end. You realize that?

You all know he doesnt listen to anything anyone’s saying.

Of course he wont admit it or admit hes ever wrong either.

In my opinion… every post of his should be reported as trolling, because what troll will ever admit to being a troll? None… this dude is a troll.

Oh, but this is derailing the topic… my bad… lol

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This is not a troll topic.

There are many possible answers to the problem of having too many maps. Showing health packs through walls is one possible answer.

I disagree, this is a troll topic/post and everyone knows it.

You just proved my point. Congrats.

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I genuinely believe that showing health packs through walls would enhance my gameplay experience.

I’m on the verge of making healthpack location flashcards. I think this shows how serious I am about the topic.

I guess this is the hill you die on

Lolz

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so anyway…

a lot of the counter arguments in this post are good ones, and I can definitely see the merits of not showing healthpacks through the wall

but I think showing health packs through walls would help us focus on more important gameplay aspects

I just view healthpack memorization as drab, and something that doesn’t really add to the game. In my opinion it takes something away from the game.

Again, I could understand why someone would get hyped about remembering health pack locations, I really understand where that argument is coming from. I just don’t agree with it.

And so the loop continues!

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