WoW Hotfixes -- Updated May 7

Hotfixes

MAY 7, 2021

Dungeons and Raids

  • Castle Nathria
    • Lady Inerva Darkvein
      • [With regional restarts] Health reduced by 10% on Mythic difficulty.
      • [With regional restarts] Conjured Manifestation and Harnessed Specter health reduced by 10% on Mythic difficulty.
      • [With regional restarts] Fixed an issue where Concentrated Anima and Shared Suffering could choose a player currently affected by Forgeborne Reveries (Necrolord Soulbind).
  • Spires of Ascension
    • Kin-Tara
      • Fixed an issue where she would sometimes choose to fly out of the area and reset the encounter.

MAY 5, 2021

Classes

  • Hunter
    • Fixed an issue with interrupt effects and Scare Beast while Aspect of the Turtle is active.

Dungeons and Raids

  • Castle Nathria
    • Sire Denathrius
      • Fixed an issue that caused Painful Memories to damage pets and guardians.

Player versus Player

  • The rating requirement to earn progress for the Rated PvP seasonal mount has been lowered to 1000 (was 1400).

MAY 4, 2021

Classes

  • Monk
    • Mistweaver
      • Fixed an issue that caused Renewing Mist to incorrectly reset the Mistweaver’s swing timer.
  • Rogue
    • Assassination
      • Fixed an issue that allowed Mutilated Flesh applied by Doomblade (Runecarving Power) to be parried by enemies.

Items and Rewards

  • Players who do not correctly receive a Mythic Keystone from the Great Vault may now request one from Ta’hsup in the Hall of Holding in Oribos.

APRIL 22, 2021

Dungeons and Raids

  • Castle Nathria
    • Deplina’s Bottled Anima is now recorded in the combat log.
  • Sanguine Depths
    • Infused Quill-feather now grant a stack of Sinfall Boon when defeated near an Anima Cage.

Player versus Player

  • Warrior
    • Arms
      • War Banner (PvP Talent) will no longer interrupt party members’ channeled casts.

WoW Classic

  • The Chronoboon Displacer can now suspend and restore all of Sayge’s Dark Fortunes.
  • Fixed an issue where the Eye of the Dead trinket on-use effect was being consumed by helpful spells, such as Mark of the Wild and Prayer of Fortitude.

APRIL 19, 2021

Dungeons and Raids

  • Sanguine Depths
    • [With regional restarts] Dark Acolyte’s Dark Bolt cast time increased to 2 seconds (was 1.5 seconds).
    • [With regional restarts] Chamber Sentinel’s Craggy Fracture damage reduced by 20%, is cast less frequently, and now targets fewer players.
    • [With regional restarts] Za’rali’s Shining Radiance now removes all bleed effects, including Severing Slice and Grievous (Affix). The tooltip will be updated in a future patch to reflect this change.
    • [With regional restarts] Fixed an issue where Sinfall Boon’s buff increased from killing non-combat creatures.
    • Grand Proctor Beryllia
      • Fixed an issue that caused Endless Torment to be cast multiple times in a row.
    • General Kaal
      • [With regional restarts] Reduced the periodic damage of Wicked Gash by 33%.
  • Spires of Ascension
    • Devos
      • Fixed an issue where throwing a spear at Devos would fail to register a hit when it looked like it should.

APRIL 12, 2021

Achievements

  • Three new Achievements have been added for upgrading all four of your Covenant Sanctum features to tiers 1, 2, and 3.

Items and Rewards

  • Anima rewards now scale upward when you earn each new Achievement for unlocking a tier on all four of the features in your Covenant Sanctum.

Player versus Player

  • Rogue
    • Subtlety
      • [With regional restarts] Dagger in the Dark (PvP Talent) now increases Shadowstrike damage by 5% per stack (was 10%) and affects targets within 12 yards (was 20 yards).

Quests

  • The captives for the “Fortunate Souls” Nazjatar quest will once again be following behind their captors.

APRIL 7, 2021

Player versus Player

  • Fixed an issue that caused Epic Battlegrounds to reward less experience than intended for characters between levels 50 and 60.

Quests

  • Slightly reduced the difficulty of the Paragon’s Challenge for the Bastion World Quest “Flight School: Flapping Frenzy.”

APRIL 6, 2021

Items and Rewards

  • The ability to purchase items from Ve’nari is now unlocked for all characters on your account based on the character with the highest reputation. To gain access to purchasing the items across all characters on your account, you must log into the character with the highest Ve’nari reputation.

APRIL 2, 2021

Classes

  • Death Knight
    • Frost
      • Heartstop Aura (PvP Talent) no longer extends the length of cooldown times when players are interrupted with its effect.

MARCH 31, 2021

Classes

  • Warlock
    • The absorption value of Dark Pact (Talent) will now match the tooltip.

Covenants

  • Kyrian
    • Mort and Imer now despawn shortly after the Path of Ascension: Mad Mortimer encounter ends.
    • Fixed an issue where Imer could sometimes become stuck on the starting platform during the Path of Ascension: Mad Mortimer encounter.

Items and Rewards

  • Fixed an issue where two-handed Legion Artifact appearances were unable to be transmogrified onto one-handed weapons and vice versa.

Player versus Player

  • Unsquashed Classic Ashran’s Empowered Blackrock Ore.

MARCH 26, 2021

Classes

  • Improved the auto-targeting of player spells that are intended to avoid out-of-combat enemies. This hotfix includes further enhancements to the 9.0.5. changes that reduced spells pulling extra enemies.
  • Death Knight
    • Blood
      • [With regional restarts] Veteran of the Third War (Rank 2) now also reduces all damage taken by 10% in non-PvP situations.
  • Demon Hunter
    • Vengeance
      • [With regional restarts] Fixed an issue where both the Havoc and Vengeance versions of Demonic Wards were being applied to Vengeance Demon Hunters.
      • [With regional restarts] Fixed an issue where the Havoc version of Shattered Souls was being applied to Vengeance Demon Hunters.
      • [With regional restarts] Demonic Wards (Rank 1) damage reduction increased to 10% (was 5%) in non-PvP situations.
  • Druid
    • Guardian
      • [With regional restarts] Ursine Adept now also reduces all damage taken by 10% in non-PvP situations.
  • Monk
    • Brewmaster
      • [With regional restarts] Brewmaster’s Balance now also reduces all damage taken by 10% in non-PvP situations.
  • Paladin
    • Protection
      • [With regional restarts] New Passive: Aegis of Light – All damage taken reduced by 10% in non-PvP situations.
  • Warlock
    • Demonic Circle, Grimoire: Felguard (Talent), Mortal Coil (Talent), and Summon Infernal will no longer be placed on a very long cooldown when interrupted and affected by a Death Knight’s Heartstop Aura or Delirium.
  • Warrior
    • Protection
      • [With regional restarts] Vanguard now also reduces all damage taken by 10% in non-PvP situations.

Items and Rewards

  • Soul Ash no longer has a cap on the amount that can be held at one time.

Quests

  • Fixed an issue where players who died on the final stage of the Tyrande’s Ascension scenario during the quest “In Darkest Night” would release to the incorrect location.

MARCH 25, 2021

Classes

  • Death Knight
    • Chains of Ice will once again be removed from the target when spells like Blessing of Freedom are used.
  • Demon Hunter
    • Fixed an issue where Spirit of the Darkness Flame (Runecarving Power) would not heal when Fiery Brand is cast.
    • Fixed an issue where the damage from The Hunt’s (Night Fae Ability) damage-over-time effect was not increased by Momentum (Talent).
  • Monk
    • Windwalker
      • Keefer’s Skyreach’s (Runecarving Power) critical strike increase is now properly applied by, and affects your Storm, Earth, and Fire spirits.
      • Hit Combo (Talent) properly increases the damage of Chi Explosion (Jade Ignition Runecarving Power).
      • Storm, Earth, and Fire spirits now also cast Chi Explosion (Jade Ignition Runecarving Power).
      • Fixed an issue that could prevent Chi Explosion (Jade Ignition Runecarving Power) from striking large monsters.
  • Paladin
    • Holy
      • Blessing of Sacrifice is now properly displayed on Raid Frames when talented into Ultimate Sacrifice (PvP Talent).

Covenants

  • Venthyr
    • Fixed an issue where some players could complete the quest “Home Improvement” earlier than was intended, which could cause issues with other quests in the campaign chapter “Sinfall.”

Creatures and NPCs

  • Forgehand Phillo in Elysian Hold, Goreguts in the Seat of the Primus, Craftsmaster Lamda in the Heart of the Forest, Guy Yearmo in Sinfall, and Aggressor Zo’dash in Oribos now all use the Item Upgrades title to more clearly reflect their functionality.

Dungeons and Raids

  • Battle of Dazar’alor
    • Fixed an issue that would prevent players from being able to queue into Victory or Death on Raid Finder difficulty.
  • Castle Nathria
    • Huntsman Altimor
      • Huntman’s Bond is now recorded in the combat log.
    • Sun King’s Salvation
      • The target for Ember Blast is now recorded in the combat log.
    • Sire Denathrius
      • Fixed an issue where players who fell off the platform could Neutralize their allies on Mythic difficulty.
  • De Other Side
    • Fixed an issue where the Atal’ai Hoodoo Hexxer’s Lightning Discharge could inadvertently damage player pets and guardians.
  • Mists of Tirna Scithe
    • Tred’ova
      • Fixed an issue where Mind Link would occasionally get stuck on one player if the other Mind Linked player died.

Torghast, Tower of the Damned

  • Anima Powers
    • Hunter
      • Fixed an issue where Deadeye Satchel would have a limited duration.

MARCH 22, 2021

Classes

  • Concentration Aura again no longer incorrectly reduces the duration of Anti-Magic Shell.
    • Developers’ notes: This is a repeat hotfix, which was first made on February 4, but was unintentionally missing from patch 9.0.5.
  • Hunter [with weekly maintenance in each region]
    • Beast Mastery
      • Beast Cleave now causes your pet to strike other targets for 90% of your pet’s damage (was 75%).
    • Marksmanship
      • Aimed Shot damage increased by 5%, and Trick Shots now causes your Aimed Shot or Rapid Fire to ricochet for 55% of the damage (was 50%).
  • Monk [with weekly maintenance in each region]
    • Windwalker
      • Spinning Crane Kick damage increased by 15% (was 10%) per unique target you’ve struck in the last 20 seconds (was 15 seconds) with Tiger Palm, Blackout Kick, or Rising Sun Kick.
      • Resolved an issue with Spinning Crane Kick that prevented the ability from gaining benefit from Mastery: Combo Strikes.
      • Fists of Fury now deals 70% damage to secondary targets (was 50%).
  • Warlock [with weekly maintenance in each region]
    • Demonology
      • Spell and pet damage increased by 3%.

Covenants

  • Kyrian
    • Fixed a bug preventing Let Go of the Past (Pelagos soulbind) from reducing magic damage taken as intended.

Dungeons and Raids

  • Castle Nathria [with weekly maintenance in each region]
    • Sludgefist
      • Fractured Debris missile travel time increased to 2.5 seconds (was 1.5 seconds) on Mythic difficulty.
      • The impact locations of Fractured Debris should now be more visible on Mythic difficulty.
      • Destructive Stomp radius decreased to 16 yards (was 20 yards) on all difficulties.
      • Chain Link allowable range increased to 14 yards (was 12 yards) on all difficulties.
    • Stone Legion Generals
      • Volatile Stone Shell’s absorb channel increased to 5 seconds (was 4 seconds).
      • Wicked Blast damage decreased by 15% on Mythic difficulty.
      • Wicked Lacerations damage decreased about 10% on Mythic difficulty.
      • Anima Orb duration increased to 20 seconds (was 15 seconds) on Heroic and Mythic difficulties.
      • Volatile Anima Infusion and Volatile Anima Infection duration increased to 20 seconds (was 16 seconds).
      • Volatile Anima Detonation radius decreased to 40 yards (was 45 yards).
      • Soultaint Effigy now stacks to 80% healing reduction (was 100%).
      • Stonegale Effigy movement force decreased by 20%.
  • Mythic Keystone Dungeons
    • Enemies that are mind-controlled and thrown off the edge of the dungeon no longer contribute to the Enemy Forces requirement.
  • Sanguine Depths
    • Fixed an issue with a Famished Tick getting stuck underground in Kryxis the Voracious’s room.
    • Fixed an issue where Z’rali may get stuck in the air when a player carrying the essence dies in mid-air.

Items and Rewards

  • The Wandering Ancient mount no longer leaves its acorns behind after dismounting.
  • Resolved an issue that prevented Dance of Chi-Ji (Azerite Trait) from granting the correct amount of damage to Spinning Crane Kick.

Player versus Player

  • Death Knight
    • Chains of Ice will once again be removed from the target when spells such Blessing of Freedom are used.
  • Paladin
    • Holy
      • Blessing of Sacrifice is now properly displayed on raid frames when talented into Ultimate Sacrifice (PvP Talent).

Hotfixes

MARCH 18, 2021

Covenants

  • Night Fae
    • Fixed an issue where Podtender (Dreamweaver Soulbind) would sometimes fail to trigger.

Items and Rewards

  • Valor is now awarded immediately upon completing a Mythic Keystone dungeon, instead of looted from the chest.

Quests

  • Alexandros and Highlord Darion Mograine once again follow the player to Ve’nari’s Refuge during the “Wake of Ashes” quest.
  • Defeating Herculon will now provide credit towards the Bastion Calling “Troubles at Home.”

MARCH 17, 2021

Classes

  • Priest
    • Fixed an issue where Measured Contemplation (Runecarving Power) would break invisibility potion effects.
    • Shadow
      • Fixed an issue where Insanity would break invisibility potion effects.
  • Warlock
    • Fixed an issue where Inevitable Demise (Talent), Soul Leech (Talent), and Demon Skin (Talent) would break invisibility potion effects.

Covenants

  • Venthyr
    • Fixed several issues that were preventing the quest “Common Ground” from being acquired or turned in.

Dungeons and Raids

  • Theater of Pain
    • Gorechop
      • Fixed an issue that caused players at range to not always be pulled in before Tenderizing Smash is cast.

Items and Rewards

  • Mawsworn Crossbow will no longer be available outside of the Maw.

Quests

  • Fixed an issue where Shadowlands bonus event quests would not launch properly in some cases.
  • The Mole Machine for the Warlords of Draenor Alliance quest "Mole Machine, Go Home” will now allow smaller races to interact with it.

MARCH 16, 2021

Classes

  • Hunter
    • Fixed an issue where Aspect of the Cheetah would break invisibility potion effects.
  • Shaman
    • Fixed an issue where Spirit Wolf (Talent) would break invisibility potion effects.
    • Enhancement
      • Fixed an issue where Maelstrom Weapon could break invisibility potion effects.
    • Restoration
      • Increased the damage of Lava Burst by 10%.
        • Developers’ note: This change is to counter the 10% damage reduction to Lava Burst in patch 9.0.5 which was primarily intended as a change to Elemental Shaman.
  • Warrior
    • Protection
      • Fixed an issue preventing Stalwart Guardian’s (Conduit) cooldown reduction effect for Shield Wall from improving with item level.

Covenants

  • Venthyr
    • Fixed an issue where players who were a member of the Venthyr covenant, swapped to a different covenant, and swapped back could have the first chapter of their campaign display as incomplete.

Dungeons and Raids

  • Spires of Ascension
    • Fixed an issue where the first pack of Etherdivers and a Forsworn Skirmisher just after the Kin-Tara encounter would sometimes evade.

Items and Rewards

  • Fixed an issue that allowed some of the Covenant Hearthstone toys to be used on alts that are not a part of that covenant. The tooltips will be updated in a future patch to reflect this requirement.

Player versus Player

  • Arathi Blizzard has replaced Tarren Mill vs Southshore for the weekly brawl.

Quests

  • Fixed an issue where Blazing Ingots and Animacones for the quests “Acquisition: Blazing Ingots” and “A Dangerous Harvest” were unintentionally respawning at low rates.

Torghast, Tower of the Damned

  • Anima Powers
    • Shaman
      • Restoration
        • The Bottle of Swirling Maelstrom Healing Rain damage effect will now properly cause creatures to attack you.
    • Warlock
      • Fixed an issue where Bottled Shadow would create two icons in your Anima Power user interface.

MARCH 15, 2021

Classes

  • Death Knight
    • Frost
      • Fixed an issue where Inexorable Assault (Talent) and Cold Heart (Talent) would break invisibility potion effects.
  • Druid
    • Fixed an issue where Eclipse would break invisibility potion effects.
  • Monk
    • Mistweaver
      • Fixed an issue where Renewing Mist would break invisibility potion effects.
  • Priest
    • Divine Image’s (Runecarving Power) repertoire of spells are now 30% more effective and now have a slightly higher chance to appear when casting a Holy Word spell.
    • Divine Image (Runecarving Power) will no longer cast Dazzling Lights for each target hit by Prayer of Healing, Holy Word: Sanctify, or Circle of Healing.
  • Rogue
    • Fixed an issue that could cause Serrated Bone Spike’s (Necrolord Ability) bleed effect to be unintentionally removed at significant ranges.
  • Shaman
    • Fixed an issue where several abilities were usable while Hexed.
  • Warlock
    • Healthstones will now despawn in Mythic Keystone Dungeons if the Warlock is not present.

Covenants

  • Necrolord
    • Fixed an issuing causing Fleshcraft’s passive cooldown reduction effect to break invisibility and stealth effects.

Dungeons and Raids

  • Castle Nathria
    • Lady Inerva Darkvein
      • Fixed an issue where Shared Suffering and Concentrate Anima would target Healers with lower priority than desired on Mythic difficulty.
    • Artificer Xy’mox
      • [With regional restarts] Health reduced by 5% on Mythic difficulty.
      • [With regional restarts] Withering Touch damage reduced by 15% on Mythic difficulty.
    • Sire Denathrius
      • [With regional restarts] Health reduced by 9% on Heroic difficulty.
      • [With regional restarts] Hand of Destruction damage reduced by 10% on Heroic Difficulty.
      • Fixed an issue where priests in Spirit of Redemption form could Neutralize their allies on Mythic difficulty.
  • Spires of Ascension
    • Ventunax
      • Fixed an issue where players could get hit by Weakened.

Items and Rewards

  • The Battle for Azeroth items, Battleborn Sigil and Warlord’s Trophy, are now Poor quality and can no longer be used.

Quests

  • Fixed an issue that sometimes caused the Enthralled Gorm to sometimes not respawn for the quest “Mizik the Haughty.”

MARCH 12, 2021

Classes

  • Death Knight
    • Anti-Magic Zone will now consistently grant its damage reduction to the casting Death Knight.
  • Warrior
    • Protection
      • Reprisal (Runecarving Power) now grants 4 seconds of Shield Block (was 6 seconds).

Covenants

  • Venthyr
    • Fixed an issue where Ember Court items could still drop from Revendreth Tributes after players changed covenants away from Venthyr.
    • Venthyr players should now always receive either a Blank Invitation or Ambassador’s Reserve from the Revendreth normal Calling reward, Tribute of the Court, and both items from the epic Calling reward, Favor of the Court.

Dungeons and Raids

  • Halls of Atonement
    • Halkias
      • Fixed an issue that could cause Refracted Sunlight’s visual effect to not accurately depict the damaging area.

Pet Battles

  • The Plump Turkey pet no longer jumps into a nearby campfire and sets itself on fire repeatedly, it has returned back to jumping into the campfire once and combusting. Press F for our feathery friend.

Player versus Player

  • Warrior
    • Arms
      • War Banner (PvP Talent) will now apply to players who were already crowd controlled before the banner was placed.

Torghast, Tower of the Damned

  • Anima Powers
    • Death Knight
      • Occult Emitter will now grant increased Runic Power generation while the Death Knight stands within their Anti-Magic Zone.

MARCH 11, 2021

Classes

  • Hunter
    • The damage effect from Soulforge Embers (Runecarving Power) can no longer be spell reflected.
  • Mage
    • Fixed an issue with Disciplinary Command (Runecarving Power) triggering with non-class spells.
    • Arcane
      • Fixed an issue with Clearcasting gained from Mirrors of Torment (Venthyr Ability) not working with the Amplification or Slipstream talents.
  • Monk
    • Windwalker
      • Fixed an issue that prevented Dance of Chi-Ji (Talent) from increasing Spinning Crane Kick’s damage properly.
      • Fixed an issue that prevented Fists of Fury from striking its 6th target.
  • Paladin
    • Retribution
      • Final Verdict (Runecarving Power) will no longer double benefit from Divine Purpose (Talent).
  • Rogue
    • Shiv is now displayed correctly in the combat log.

Covenants

  • Necrolord
    • The cosmetic accessory for Abominable Stitching “Plague Pack” is now available to be constructed if you have earned the corresponding transmog.

Dungeons and Raids

  • Castle Nathria
    • Players should now respawn closer to Stone Legion Generals and Sire Denathrius if they were engaged in combat after utilizing the shortcut quest to skip bosses.
    • Sun King’s Salvation
      • Fixed an issue where Essence Fonts were not healing Kael’thas Sunstrider for the correct amount.
    • Sire Denathrius
      • Fixed an issue where the dialogue could fail to play for some players after defeating him.
  • Sanguine Depths
    • Regal Mistdancer’s Echoing Thrust no longer hits pets.

Quests

  • The point of interest indicator for “A Valuable Find: Tirna Scithe” no longer covers the World Quest, “Oranomonos the Everbranching.”

Torghast, Tower of the Damned

  • Anima Powers
    • Mage
      • Gravity Dynamo’s effectiveness will now increase as you gain stacks of the power.

MARCH 10, 2021

Achievements

  • Fixed an issue where Shard Labor was not being granted to some players who found all of the lost anima crystal shards.

Classes

  • Death Knight
    • Unholy
      • Ghouls can once again successfully apply Gnaw on enemy targets.
  • Rogue
    • Outlaw
      • Fixed an issue that prevented Control is King (PvP Talent) from granting the Rogue Adrenaline Rush.
  • Warlock
    • Diabolic Bloodstone (Conduit) will once again function when allies consume Healthstones generated from a Soulwell.

Covenants

  • Necrolord
    • Fixed an issue where the Abominable Stitching items Backbone, Mu’dud, Bindings of Wellbeing, and Bonesewn Fleshroc were not correctly showing their associated Anima crafting cost.

Creatures and NPCs

  • Fixed an issue that prevented Lord Melenas, Tur Ragepaw, and various other druid NPCs from shapeshifting.

Dungeons and Raids

  • Mists of Tirna Scithe
    • Tred’ova
      • Fixed an issue where the damage from Shared Pain was not increasing the healing of a Death Knight’s Death Strike.
  • The Necrotic Wake
    • Blightbone
      • Fixed an issue where Fetid Gas was silencing Priests that were under the effects of Spirit of Redemption.
    • Nalthor the Rimebinder
      • Fixed an issue that caused the encounter to not reset correctly when a player is in stealth on his platform.
  • Mythic Keystone Dungeons
    • Fixed an issue where Necrolords falling off the map during Forgeborne Reveries (Bonesmith Heirmir Soulbind) would count as two deaths.

Items and Rewards

  • Fixed an issue where guns and crossbows from Mythic dungeons were the incorrect item level.

Quests

  • Azmogal no longer spawns during the fight with Sabriel the Bonecleaver for the Maldraxxus quest, “Spoiling For A Fight.”
9 Likes

Does Brooding Pool (conduit) still require an Empowered Demon Soul from Fodder to the Flame? Because FttF no longer grants one of those…
I ask because I figured it would’ve shown up on a hotfix list by now, a week after 9.0.5 gave us the new & improved FttF.

1 Like

ToD still does not work exactly when they hit threshold. The delay is literally agonizing as its usually 2 or 3 seconds and in PVP thats a literal lifetime.

3 Likes

Where is hunter (all specs) buffs?

3 Likes

I feel like I would be able to do some things as a frog. Like jump or tell my pet to attack, for example.

Wild has been turned into a frog many times and he is now experienced. Shaman will need to figure out some other animal to turn him into.

2 Likes

The only thing I’m able to do as a frog is… croak.

2 Likes

Keep trying, man! You’ll get better every time!

If you want to train, make friends with a Horde shaman and have them hex you over and over.

Where is rogue buff?

Heya :smile: Here are today’s hotfixes.

MARCH 17, 2021

Classes

  • Priest
    • Fixed an issue where Measured Contemplation (Runecarving Power) would break invisibility potion effects.
    • Shadow
      • Fixed an issue where Insanity would break invisibility potion effects.
  • Warlock
    • Fixed an issue where Inevitable Demise (Talent), Soul Leech (Talent), and Demon Skin (Talent) would break invisibility potion effects.

Covenants

  • Venthyr
    • Fixed several issues that were preventing the quest “Common Ground” from being acquired or turned in.

Dungeons and Raids

  • Theater of Pain
    • Gorechop
      • Fixed an issue that caused players at range to not always be pulled in before Tenderizing Smash is cast.

Items and Rewards

  • Mawsworn Crossbow will no longer be available outside of the Maw.

Quests

  • Fixed an issue where Shadowlands bonus event quests would not launch properly in some cases.
  • The Mole Machine for the Warlords of Draenor Alliance quest "Mole Machine, Go Home” will now allow smaller races to interact with it.
2 Likes

Got any of them demo lock buffs yet?

Lock buffs to any spec to make them viable in Mythics or Arena would be nice. Can we get a single decent spec to be invited for Mythics or to see a Lock appearance at AWC? They’re absolutely trash. How can Blizzard not see this?!

forgot to remove spiteful/storming

1 Like

“Wind in the Willows” enters the thread

1 Like

Can we get a damage buff for Arcane sometime?

2 Likes

Havent hotfixed the borked spiked dungeoun damage for anything not BfA or Shadowlands in alot of cases people are dying before the casting timer for the heal even goes off there’s also the need to double heal occasionally when switching healing targets because the first heal wont actual heal it’ll just eat mana and do nothing… Just saying might want to fix the levelling experience so there’s actually people that don’t rage quit before endgame.

1 Like

Frankly, I think Bliz threw in the Demonology spec as an afterthought. In other words, they did not think it through sufficiently enough to make it a more viable spec. Which is sad really.

I use Affliction in my raiding and Destro in dungeons and Torghast. I enjoy both specs and find each bring a good degree of damage and utility to the group making them both extremely viable.

All except for the real lack of movement, I find warlocks in a decent position right now. However, movement is still a problem, even with the Burning Rush (which steals your health for speed), or the morph (in my case from Night Fae) which is extremely helpful. My race talent is more of a bust than a help due to its extreme ability to fail all the time.

I plan to build the demonology spec out here in the next week or two and try it out. Its fun factor with all those little demons running amok make me laugh. But it might not be something I would use for much of anything but solo open world questing. I would like to see Bliz address the inadequacies for warlocks in a more meaningful way. So far I’ve only seen scraps thrown our direction and any buffs given, seemed to have been provided after so many players raised a stink!

small indie company

2 Likes

Hotfixes

March 22, 2021

Classes

  • Concentration Aura again no longer incorrectly reduces the duration of Anti-Magic Shell.
    • Developers’ notes: This is a repeat hotfix, which was first made on February 4, but was unintentionally missing from patch 9.0.5.
  • Hunter [with weekly maintenance in each region]
    • Beast Mastery
      • Beast Cleave now causes your pet to strike other targets for 90% of your pet’s damage (was 75%).
    • Marksmanship
      • Aimed Shot damage increased by 5%, and Trick Shots now causes your Aimed Shot or Rapid Fire to ricochet for 55% of the damage (was 50%).
  • Monk [with weekly maintenance in each region]
    • Windwalker
      • Spinning Crane Kick damage increased by 15% (was 10%) per unique target you’ve struck in the last 20 seconds (was 15 seconds) with Tiger Palm, Blackout Kick, or Rising Sun Kick.
      • Resolved an issue with Spinning Crane Kick that prevented the ability from gaining benefit from Mastery: Combo Strikes.
      • Fists of Fury now deals 70% damage to secondary targets (was 50%).
  • Warlock [with weekly maintenance in each region]
    • Demonology
      • Spell and pet damage increased by 3%.

Covenants

  • Kyrian
    • Fixed a bug preventing Let Go of the Past (Pelagos soulbind) from reducing magic damage taken as intended.

Dungeons and Raids

  • Castle Nathria [with weekly maintenance in each region]
    • Sludgefist
      • Fractured Debris missile travel time increased to 2.5 seconds (was 1.5 seconds) on Mythic difficulty.
      • The impact locations of Fractured Debris should now be more visible on Mythic difficulty.
      • Destructive Stomp radius decreased to 16 yards (was 20 yards) on all difficulties.
      • Chain Link allowable range increased to 14 yards (was 12 yards) on all difficulties.
    • Stone Legion Generals
      • Volatile Stone Shell’s absorb channel increased to 5 seconds (was 4 seconds).
      • Wicked Blast damage decreased by 15% on Mythic difficulty.
      • Wicked Lacerations damage decreased about 10% on Mythic difficulty.
      • Anima Orb duration increased to 20 seconds (was 15 seconds) on Heroic and Mythic difficulties.
      • Volatile Anima Infusion and Volatile Anima Infection duration increased to 20 seconds (was 16 seconds).
      • Volatile Anima Detonation radius decreased to 40 yards (was 45 yards).
      • Soultaint Effigy now stacks to 80% healing reduction (was 100%).
      • Stonegale Effigy movement force decreased by 20%.
  • Mythic Keystone Dungeons
    • Enemies that are mind-controlled and thrown off the edge of the dungeon no longer contribute to the Enemy Forces requirement.
  • Sanguine Depths
    • Fixed an issue with a Famished Tick getting stuck underground in Kryxis the Voracious’s room.
    • Fixed an issue where Z’rali may get stuck in the air when a player carrying the essence dies in mid-air.

Items and Rewards

  • The Wandering Ancient mount no longer leaves its acorns behind after dismounting.
  • Resolved an issue that prevented Dance of Chi-Ji (Azerite Trait) from granting the correct amount of damage to Spinning Crane Kick.

Player versus Player

  • Death Knight
    • Chains of Ice will once again be removed from the target when spells such Blessing of Freedom are used.
  • Paladin
    • Holy
      • Blessing of Sacrifice is now properly displayed on raid frames when talented into Ultimate Sacrifice (PvP Talent).

Still no fix for spike damage in dungeons.

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