With a hotfix that is now live on all realms, we’ve adjusted the damage done by several Corruption Effects:
Damage dealt by Infinite Stars, Twisted Appendages, and Gushing Wound is now based on the item level of the Corrupted item. This previously scaled dynamically with Attack Power and Spell Power.
Lash of the Void damage is now based on the item level of the Corrupted Item, and now procs less often than before.
Previously the damage dealt by these powers was modified by Attack Power and Spell Power, which meant that certain specialization abilities or random bonuses could cause drastic swings in their effectiveness. Infinite Stars in particular was too strong against single targets as a result of this and other factors.
This change also adjusts Infinite Stars base damage accordingly, as the scaling method was one of the primary factors behind some of the extreme outliers we saw in our logs and from player feedback. Our goal with this change and other adjustments to Corruption powers is to improve parity in the effectiveness per point of Corruption of the different bonuses available on Visions of N’Zoth items.
Might as well cleanse all my gear then amirite? What was the point of this system to begin with other than forcing players to grind and stay subscribed longer? Well lucky for me I already unsubbed.
You guys wanna take a look at the poor scaling of effects like Void Ritual, since healers aren’t allowed to have interesting effects? It’s either use the dps ones or deal with poorly scaling stat bonuses. Irritating.
Yea blame the unpaid tester (nvm they actually pay blizzard to test their game) instead of billion dollar company being too cheap to test their own game.
Whats the issue with just having 1-2 sockets on gear with Crit/hast/Mas/Ver/multi strike, you dont need to re-invent the wheel, gear doesnt need super bonuses that come with negative bonuses. Why make this harder on yourself than it needs to be?
Its simple
pieces of gear have STR/INT/AGI with a mixture of 2 secondary stats and sockets… Thats it!