With Judgment’s cast frequency increasing in patch 10.0.7, Judgments of the Pure has been overperforming as a PvP talent. In a hotfix being applied this upcoming Tuesday, the talent will only apply to the Paladin and no longer have its effect applicable to allies.
PLAYER VERSUS PLAYER
Judgments of the Pure (PvP Talent) now causes Judgment casts on an enemy to cleanse 1 Poison, Disease, and Magic effect they have caused on you (was allies within your aura).
Honestly a good idea, removes what makes it annoying which is the fact its on a rotational damage ability and is passive. While turning it into something that requires thought. W take from someone showing as paladin on the forums.
No, spam removing magic debuffs on the Paladin is still good into certain specs. They just needed to address it making certain specs or builds not function by more or less passively ripping all their resources off while just doing their damage rotation.
Losing the ability to get partners out of cc does feel weird. Maybe something like the sharpen idea would be fine, but then there’s just them having too much cc prevention/removal when sanc also exists.
Cleanse now also removes 1 Magical Effect when casted on yourself.
Makes cleanse more useful, adds a bit to the skill cap, and removes the toxicity of Ret paladins face tanking damage, spamming judgement dispel on themselves, while their healer sits behind a pillar 40 yards away.
Why not? It would be less mindless than using Judgment on CD and passively cleansing stuff off.
Well ret had that functionality up to now with Judgments of the Pure…
Their decision for changing it is that we cast Judgment too often now, that’s why attaching the ability to Cleanse makes it be less often than it was even before 0.7.
It also takes away 1 gcd from damage, to utility only.