LIST OF BROKEN MOUNTS SINCE THE 11.0 PATCH
Instructions: Link the wowhead page on the affected mount and write a brief sentence of the issue:
Stops flying completely randomly whilst in the air:
Broken surge forward animation. Affects multiple skyreaver mounts and is not limited to the following:
Broken surge forward animation and flame affects from rocket boosters missing when flying (extra slap in the face due to this being a store mount):
Missing main propeller:
Missing tail glow trails effects when flying (appears to affect all mounts with wing tip animations): (Update: Appears to be fixed!)
Missing hoof glow trail effects when flying (affects all paladin order hall mounts) (Update: Appears to be fixed!):
Player model shrinks to microscopic size when moving forward. Also missing dual propellers on arms when flying although they reappear when using Aerial halt (Update: Appears to be fixed! Although it looks like blizz has deliberately made the design choice to keep the propellers removed):
/mountspecial is broken and does not complete properly. Missing its ground travel animation that it had previously. For reference, see the full animation cycle and proper ground travel animation performed by the Solar Spirehawk (Update: Appears to be fixed!):
Puts the player model inside the mount geometry:
The feet have regained the flying animations of the regular mechanized spider mounts (after being purposely altered by blizz during SL because of how stupid it looked due to the fact that it did not have any flame boosters). As a result, the feet now jitter without any flame booster appendages to obfuscate how bad it looks. The ball joints are now clipping through the mount geometry when flying:
Feet thruster effects missing when flying (Update: Appears to be fixed!):
Player model shrinks to microscopic size when moving forward and canopy closes when moving forward on the ground. Canopy should only close when flying. Feet thruster effects on even when walking on the ground:
All disc-type mounts cause the player model to bug out on dismounting and get stuck in the flying animation permanently. This happens about 20% of the time. Affects multiple disc mounts and is not limited to the following (Update: Appears to be fixed!):
Wing tip animation trails missing from all Netherwing mounts as well the Teragosa mount (Update: It appears this is a conscious design decision by blizz to remove these animations when flying. They reappear when on the ground however):
Completely missing its /mountspecial animation sequence (Update: Appears to be fixed!):
Tails are duplicating when skyriding. They’re meant to have 3 tails and show 3 tails when on the ground. But the moment you start flying, the tails duplicate and you end up with 6 instead (Update: Appears to be fixed!):
Lower jaw geometry has moved downward significantly causing their beaks to no longer close properly (Update: It appears blizz has attempted to fix this but instead overcompensated by raising the lower jaw too high. Since it is now far too high, it completely covers the eyes when moving and clips through the top beak):
Completely missing all skyriding wind simulation animations (Update: Appears to be fixed!):
Mounts the player model inside the mount geometry (e.g. on void elves and vulpera) (Update: Appears to be fixed!):
Broken/missing frames of its ground running animation causing it to jitter when moving (Update: Appears to be fixed!):
When flying through speed boosts like in skyriding races, the wind animation for the incorrect mount is used. It uses the ball of wind used typically for swarmer mounts. Additionally, it places this wind ball animation above the mount, rather than were it usually is, underneath it. I suspect it’s because this mount sits quite low in the vertical plane of the players screen and thus is sitting below the positioning of the wind animation.
Surge forward animation has been deleted. Animation now just makes its wings flap a bit more. Strangely enough, the MoP versions of these mounts does not appear to be affected. Affects multiple pterodactyl mounts and is not limited to the following: