I miss Garrisons. Anyone else?

People who think Blizzard doesn’t want to do housing are ridiculous. And forego the enormous amount of money to be made with decorations, architecture, furniture and seasonal items? It’s a microtransaction wet dream–not to mention cause for a new profession or two.

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Garrison
Things to do

LOL, you apparently didn’t play the same WOD I did. There was nothing to do in WOD but raid and level alts. Running around for 3 minutes getting free herbs and minerals isn’t “things to do”.

And every old dungeon and raid could have decoration drops. Would be fun to go back and collect different style decor from those areas.

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I did and I get you. We just want something like it. Something we can build up, change around, add to etc. Make it more customizable and less about getting herbs etc. An improved version if you will.

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I can vibe with Blizzard doing micro-transactions for player housing. Micro-transaction such as that has no ill effect on the core of WoW - extra income from that source will only serve the betterment of Azeroth’s development overall.

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I’m still working on my current one.

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Could we stop throwing each other under the cash shop bus?

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It’s not that they won’t. It’s rather a more difficult choice to make. Refer to this thread:

thats why i wonder why there is all this talk about player housing…wasn’t that garrisons?

Garrisons was kind of a first attempt at housing, but it wasn’t a player house, and certainly wasn’t anything you could decorate, modify, or add personal touches to that really made it a ‘house’ like feel. That’s why we keep talking about player housing: we don’t have one.

At the very least, there should be Guild Halls like Guild Wars 2 - Warframe - Star Trek Online, accomplished.

Elder Scrolls Online had a great system as well, and allowed someone to flip a switch to allow guildies to go to it at will, effectively turning it in to a guild hall.

Blizzard is decades behind the game when it comes to player housing, and they are missing out on a huge microtransaction opportunity, not to mention keeping interest alive for those of us who’ve been here since the game first came out. Tired of being homeless.

Can I make a garrison at Brill please? It needs to be rebuilt anyway.

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I had some fun at the time, but it’s all nostalgia. I started a new garrison on a new character recently, and quickly decided it wasn’t worth it now that WOD is old content. When WOD was current, it was possible to get Huge Ogre Cache for 500-1000 gold on my server, so I could get things up and running quickly. I patted myself on the back when I finally got my level 3 professions buildings up with followers to do the profession missions, but that is pretty much pointless now. At the time, I would have a level 3 barn and level 3 tailoring building, and made a bunch of hexweave bags. I would also sell the savage blood from the barn for 50g each using the trading post.

There’s a lot of good discussion in that thread on both sides of the fence. Thanks for linking it.

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Honestly, at this point, both garrisons and class order halls should be revisited as potential places for evergreen content. Also, while I know it’s unlikely that we’ll ever get player housing, can we at least have guild halls?

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Garrisons were amazing, and I definitely want them back. Heck, they could just take the old ones and say that they are now part of some space/time bubble that now exists as their own mini world. And they can pop up in different places, like the way Dalaran can suddenly appear out of nowhere.

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Yes and no.
The way they implemented them was bad. If they did it more so like class halls or segmented out parts of the main hub. Then instanced them in a way it was separate but included (new world style where you can walk through peoples houses).

The biggest downside of the garrison system was is was too secluded and it had too many features. So if you took that concept and combined it with covs/class halls and threw it in a main hub.
All day yes.

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I just wished mine was not the US instance server. Because for some reason transferring from an OCE server to another OCE server = Garrison on US server.

Because #Blizzlogic.

The Garrison as implemented in WoD destroyed every single family/social guild I had chars in. It was amazing how many guilds went from having ~50 to 60 people online during the weekends to ghost towns. It erased all of the social people in the “middle” of the player base. Leaving the hard core solo players and the raider types going forward. I call the people that left in WoD the “Missing Middle”. They were the folks getting groups together to run old instances, farm transmog, or work on achievements.

Blizzard implemented the WoD garrisons with absolutely no clue what it would do the the social connections in the player base.

I touched on this in an earlier post in a different thread.

Having said that. I use WoD to level, and I always seem to have a maxed level 3 garrison when I hit max level on a new char.

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And in this post I categorically explains why asking for player housing in WoW specifically is fundamentally different. You gave this as your TL;DR and there’s several glaring issues with it:

Your first point isn’t even a point. None of that matters, what people want is to play the game. WoW specifically. For the average players the Garrison was a fun list of activities to complete and once done with them one moved onto other thing; transmog, roleplay, pet battles, and much else. Add to that the importance that PvE has to WoW and you got raid and M+ at this point. Not to mention PvP even if that’s one of WoW’s smaller endgame pillars.

Anyone who says “Research X” as an argument fails to understand this: Blizzard has done that already. Many times over most likely. Big companies don’t do things just on a whim but make decisions based on what their customers want and trying to predict the changing market. WoW is still king and numerically every estimate still places it in leagues ahead of every other MMO (except for games like Genshin Impact).

And this is yet another talking point; “rebuild professions to work with housing decorations”. How? The only way to realistically do it is add a profession that doesn’t matter to a majority of players or to rip up and destroy what they added in Dragonflight. If you want proof of the unpopular nature of this, look at craftable Dragonriding cosmetics. Do people make them? Of course, but not regularly enough where they matter as a demographic. Folks request them to fill out lists and achievements, not because they actually want them. Which again has to do with the particular type of playerbase WoW has.

I will be honest, I have no idea what STO did and I’m going to give you a clue as to why: it is a Star Wars game on Steam, so we have accurate numbers of its average player count on Steam, namely roughly 6000 active players in the past 24 hours.

Guild halls is basically the only thing that realistically could work. But it is basically impossible to think of how it would work except as an expansion specific feature. Which in turn may stick around or may be left behind, again see Class Order Halls and Covenants, and me pointing out that’s not the last we’ll see of them. But that’s about it.

What you are saying here is “Give us the Garrison with a Mission Table *again”. That’s the problem - no one wants that.

The day that WoW introduces timers that can be skipped with money is the day that WoW has died. See the entirety of “Worst MMO Ever”-series of examples as to why: when MMOs die, systems are implemented to squeeze out more money from the remaining players. If WoW adds timers and a way to skip out on those timers for money, then WoW has officially died.

Sorry but none of your wishes changes anything: WoW is none of the games you listed for a very specific reason. We don’t have homes in WoW. Never have, never will. Because we aren’t settlers, we aren’t playing a single player game (even folks playing solo ain’t). Folks are playing a game built around the idea of being social and that doesn’t mean that one has to interact with other players. What it means is that you are part of a living breathing world and that’s it. Blizzard has gotten way, way better at making the world feel more and more alive even when there’s very few players online. Is this an exact definition? No of course not, nothing can have an exact definition as to what makes WoW what it is, which is why the only thing one can point towards that makes it WoW and has kept players for 18 years is to point with one’s entire hand towards the game and say “Because it is WoW”.

If folks actually cared about these things to the degree that you imply they do … then they would be playing other games. WoW is what it is today because it is what it was 18 years ago, just more polished. That’s what makes WoW unique and is a unique strength and weakness.

I loved my Horde (cold zone) garrison. It was fun to do things there. Who cares I used it for dailies? It was something to do while waiting for content (or lack thereof). If they bring back some sort of “playa housn”, then I am on board.

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