Dumpster Fire:

I remember being excited for WQs back in Legion. The thought of getting out and doing dynamic events over dailies sounded a lot of fun.

And then I played through Legion and I was ready to move on from WQs, not have them sit around like a houseguest that doesn’t bathe and ate all my snacks.

I can never take a post seriously whenever someone slaps in a video from Heel Vs Babyface. He’s the biggest hypocrite to ever play WoW. He’s quit and come back so many times, it makes my head spin. Such a miserable person he is to watch and listen to.

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The WQ system fell out of all the WoD complaints about being stuck in the Garrison with nothing to do.

The underlying issues with WoD though were that the Garrison replaced all the reasons you’d go into the world. Just getting rid of gathering (mats) and mission tables (gold) and the some of the cosmetics would have been enough. It didn’t need a huge World Quest system behind it. Just NPCs, random mobs, sure some dailies. That’s it. If all those Garrison goodies could only be gotten in the world then everyone would have had a reason to go there.

The big problems right now with the world have systemic problems in professions. For example gathering is boring because crafting is boring. When you look at it that way you can understand why the world outside of WQ has been boring.

A more dangerous world with points of interest that reward you. Peaks and lows in difficulty keep players engaged with it. That’s very far from the retail world today. Also, much of what makes the world attractive has been moved to instanced content which is my biggest gripe with retail and WoW in general.

I’ve said it before but I’ll say it again. Like they did with warmode give us a toggle to make the world mythic difficulty which would work much like the old EverQuest world. It could be entirely optional with some achievements and unique cosmetics behind it. Where you absolutely need a party to do anything. It doesn’t have to be perfect. Just a test to see how many players prefer group-orientated content in the open world.

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Once again the blind blizzard defenders attack any post that criticizes how terribly how has become.

In my threads people pretend they dont blindly defend WoW because my threads are “troll” yet, now again we see the same blind defenders worshiping blizzard and attacking people for not worshiping the trash game

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You seriously need to get a hobby Ralph.

Dumpster Fire is correct, but how bad is it?

Cataclysm was a dumpster fire. WoD was a dumpster fire, but here’s the thing:
This is an unprecedented dumpster fire. This is 1600’s Great Fire of London. This is the complete and targeted destruction of the 15 years of WoW.

Why is BfA so unprecedented? Allow me to elaborate:

BfA has taken what I considered a very good expansion in Legion and made it look worse. By removing tier sets, artifacts, and legendaries, still strapping player progression to gear, then taking away what appear to be no more than Band-Aids for what was a horribly designed system in the first place, the developers have seemingly been able to pull off what I can only view as a major feat in and of itself. They have doubled down on the worst parts of the principle of “rented alternative advancement” by viewing leveling an artifact weapon as something that was fun. As if it was a goal. The truth is that it wasn’t. It was almost entirely passive and ancillary. Tier piece obtainment and legendary roulette covered a lot of the warts of the system which was dumb to begin with. The mythic plus loot roulette was minimized in Legion because so many slots were entirely dedicated to permanently equipped pieces. You ran them for rings, necks, and would shift around tier pieces in different slots based on what you got. You also had a much larger sense of control of your secondary stats in Legion. Now it doesn’t matter because the loot box will spit out pieces of, for example, crit and versatility gear to an affliction lock as all your choices despite lacking haste making the spec feel slow and plodding anyway.

This is in regards to PVE.

Then we look at the other pillar of this game, PVP, where it’s tough to even grasp what people play for anymore. There’s no real ladder or carrot at this point. Just another poorly constructed band-aid in War Mode that has no means to compensate for CRZ and virtual PVP server drawbacks. But PVP is more hamstrung by class design than anything else. There’s no real customization. The PVP talents are a failure. Resilience was ruined by PVP Power and statistical consolidation in Wrath, and although it wasn’t perfect (certain classes should have scaled off Resi at different rates i.e. SL/SL Locks and Resto Druid 2’s teams or talents should have straight up been nerfed) the truth was that it was more balanced then and garnered more participation then than it has sense. The easily obtained gear worked both as a catch-up mechanism for PVE, Druid tank defense cap supplementation, and also kept BG’s from being so enormously about huge burst lol’s than it is now. As somebody who plays classic and understands that PVP back then was more about who got the strong open, now is much more in line with that than any level of give and take.

Class design is also wretched. Over simplified, over-culled, inflexible, bland, boring, repetitive, and just all-in-all worn out. This should be the focus of any new expansion ahead of anything else. Class systems for actually playing the game are vital and they need well thought out and constantly re-examined as outliers arise. There should be logic and depth applied. Right now, too many things feel the same. Too much is just another button that does the same thing. MoP and Wrath should always be looked upon as “closer to perfect” than anything since.

And lastly, the story is lost. It’s nonsensical. It largely has been since the end of Cataclysm, which in and of itself did no service to what Deathwing truly deserved. Just as Legion butchered Varian in a means that was completely unfitting of the Alliance’s only truly compelling character. If the Shadowlands preview is any indication, this isn’t going to get any better.

TL;DR: There’s way too much doubling down by these developers on bad concepts, bad ideas, bad systems, and bad lore. There’s fingerprints everywhere of financial concerns trumping artistic values, and if Ion ever gets laid off and his NDA expires, it would be fascinating to find out as to why things are the way they are. Just as it would be fascinating to learn what Morhaime would have to say bluntly about Activision.

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In today’s episode of: “How to spot someone who hasn’t played another game other than WoW in years…”

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Pointing out blind blizzdrones who attack anyone who points out how trash wow is and defend something as trash as the current blizzard products is pretty fun, it shows outsiders why blizzard has become worse than EA, because blind fanpeople will always eat whatever blizz gives them

Tbh probably a big amount of people still playing wow are the ones who are far too invested to ever leave

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I’ve played SWTOR, FF14, and ESo.

Try again?

SWTOR was boring, fake choices that don’t actually do anything, overly simplistic combat, and is just a WoW clone with a starwars skin and a pushy monitization store. ESO had some good stories, but the combat system was awful, their player housing is probably the best I’ve seen, but again. I don’t like the combat system. FF14 could disappear tomorrow and I’d only still be bummed about the money I spent on it wishing I could refund it. Playing as a literal mary sue, that randomly loses and gains their mary sue powers because the plot demands it is stupid. Don’t mind me, I’m the chosen one of -everything- and can kill gods, but oh no. some normal people betrayed me and now I can’t do anything, and I’m helpless, and too stupid to come up wit ha way to figure out the situation to this problem. :roll_eyes:

They are.

See: Horde Loyalist/Saurfang sympathizer story

Because you’re not that in WoW, right? :stuck_out_tongue:

So lemme get this straight- you complained about being a Mary Sue, and then when the Blessing of Light is forcefully blocked away by Midgardsormr, you complain about losing out on that power?

This happens only once in the story by the way.

Also, you don’t seem to understand just how important Warriors of Light are in the FFXIV universe. Without them, the world would be a smoking crater. So of course they are looked up to and adored.

Pretending this doesn’t happen or hasn’t happened in WoW is just ridiculous. In fact, it’s worse in WoW.

This is how I know for certain that you didn’t pay attention to the story. The “gods” that are summoned in FFXIV are only as strong as the offerings that are given to them (and they don’t really die when you kill them) That’s why you could beat Ifrit at level 22, and why he comes back much stronger at level 50 and beyond.

…and now I don’t even have a clue as to what you’re talking about because this never happens.

Feel free to keep spreading disinformation though.

Blizzard defending attacking superior games while defending the trash that is BfA and 8.3.

But hey, people unsubbing in droves are just toxic outrage people xD

That is why blizzard games will be trash, because people will keep playing them because they ve been so addicted to trash gameplay and their “exclusives” that they are far too invested to ever leave.

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all you will be doing in shadowlands is the same thing in bfa your lootbox upgrades on tuesday,lfr/n/h raids and grinding a tower instead of an island.

shadowlands is bfa 2.0 so if you didnt like bfa you wont like shadowlands.

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I have many friends that are afflicted by this. And whenever I try to tell them the truth, they get VERY defensive and volatile. It’s like they know, deep down that they’re hopelessly addicted but are too prideful to do anything about it.

I feel as if some of them require an intervention at this point. :grimacing:

Swtor is the game far more well designed than WoW is today.

The classes are MoP level resulting in long and interesting rotations combined with a ton of utility and strong CDS, also if you do mistakes you get punished severely thanks to the class resource systems

-PvP is again completely superior to WoW because classes are far more deep and have so many more abillities that are also outside of the GCD, that way you can outplay bad players easily thanks to skill, instead of gear, which I need to add, Swtor pvp is about skill, not gear unlike WoW since swtor uses scaling.

-Story is obviously superior, anyone denying that is a completely blind blizzdrones so no point arguing, when there’s a ton of choices that affect the story it also makes it highly replayable, but hey, keep playing wow with the 0 character choice other than being the brainless good guy that does what the king says xD, I am sure you are the person to talk about story.

-And even gearing is dont better in swtor, gear comes from everywhere, rewards scale with your ilvl so you always get rewarded and get 90% of your power early on, no grinds, no timegates, not long questlines, you have a vendor where you get most of the stuff and the currency comes from everything as well as scrapped gear you dont need.

But hey, keep defending WoW, it only makes everyone else see how blind blizzdrones are

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The loyalist option was only added in because players complained about having to betray their precious waifu, it was clearly tacked on to placate people, not to be an actual option. SWTOR tries to play it off as if it’s an actual choice that matters. It doesn’t. :woman_shrugging:

The main character in WoW isn’t a Mary sue. We only have one class we’re good at, we end up losing quite often, often have to group up to defeat big bads.

Canonically your character in FF14 basically kills gods on their own, maybe with the scions help, but is helpless in other situations… also said character can literally master every profession, evey class, and every advanced job skill, and be the “Chosen one” of all the different job souls. :roll_eyes:

Also I’m not spreading misinformation, literally in the very first major storyline before an expansion, you get betrayed by your own people for stupid reasons and not only are incompetent enough to not notice it, but also be the primal slayer of all people and cannot handle a few stupid normal guards. :roll_eyes:

They are also too thick and stupid when the plot demands it to prevent people from dying, or having to sacrifice themselves to get away from stuff.

FF14’s MC suffers so heavily from plot-induced stupidity it’s not even funny, despite literally 2 minutes ago fixing all the issues with absolutely zero problems.

The characters a chosen warrior of light, and can cast down gods… when it’s plot relevant… if the plot wants them to do something else? Oh no, they suddenly cannot handle this one thing, that is trivial compared to the other stuff they’ve done. :roll_eyes:

Again, try again, I’ve played other games, they were all worse. BFA is just a mediocre expansion in a 15 year history of gameplay. :woman_shrugging:

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SWTOR is nowhere near MOP level in result of class complexity. That’s a laugh and a half.

PvP in wow is still better in almost every regard, the only thing SWTOR has is space ship combat, which is pretty dull.

The story from what I’ve gotten playing through two completely different characters is uninteresting at best. Most of it’s blatantly obvious stuff that’s about to go down.

And as you move further into expansions your tailored class experience gets squeezed down into linear story lines that doesn’t even take your class into account.

Gearing in SWOTR is pretty easy yeah, you just accept heroic missions, get suttled around to them, do them, get a buncha on level blues and then go off to do other things. But the combats boring and easy too. So what is the point? :yawning_face:

Literally just a wow clone with a starwars skin and an annoying massive cash shop. :woman_shrugging:

Did they take the loot boxes out yet? :thinking:

You’re nothing but a blind hater that just can’t let go and move on Ralph. :yawning_face:

BFA is a mediocre expansion. To think I’m a blizzard shill just means you clearly have no idea what you’re talking about and just want to attack anyone who doesn’t blindly hate blizzard the way you do.

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What’s fun about repeating quests you already did while leveling?

This dev bunch couldn’t even come up with original dailies.

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Because when they talked about them, they didn’t say repeats.

Of course they didn’t. Just like they’re not saying anything about SL.

Expect more of the same, just minus half your levels.