Brewmaster hasn't seen a single update in balance patches. What gives?

If a tank’s staying alive and controlling mobs then they’re fine as far as I’m concerned, and that’s every tank spec currently.

If it ain’t broke don’t fix it

They only buff the popular played classes havent you noticed? They buffed ret when it wasnt needed, they made Protection paladin god tier in mythic+ They buffed Arcane mages when they were already strong. The only reason boomies were buffed is because the majority of players dont like feral and they both wernt performing well. They reversed nerfs on blood dks and buffed unholy with frost being extremely strong even after nerfs. All specs of shamans are doing good even with elemental getting nerfed. See the reoccuring theme? Brewmasters arent liked because theyre “harder to play” and you actually have to know how to mitigate with stagger correctly or its punishing. I see players who cant even play basic tanks like gaurdian or Prot warrior. I had a level 80 prot warrior with a 13% uptime overall on ignore pain and seen similar to gaurdian druids with iron fur. So, dont expect them to be in a good spot anytime soon. You can thank the mediocre player base who dont want to learn classes and just pew pew everything

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If there’s one thing I’ve learnt about the most recent round of buffs and nerfs is that fury warr will randomly gets nerfed again. :rofl:

We all know BrM is still a tank spec.
Im just saying that the most difficult tank and the less played tank should never be the weakest. It absolutely can’t work that way.
And same thing apply to other underplayed and underperforming spec… but I think BrM is the most obvious exemple.

The sad truth is that even if they:

  • Made Brewmaster Spear Hand Strike an AoE interrupt, interrupting all casters in melee range
  • Made Brewmaster Leg Sweep suck in all nearby targets, THEN stun them
  • AND increased Brewmaster hardiness

It still wouldn’t put Brewmaster on top. That’s how good the other tanks are, by comparison.

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For me personally to move my posts here instead of the ignored monk forums…

I don’t think we need a buff. We’ve been in the same state for multiple years. We need a staffing change.

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I don’t think anyone at blizzard knows how to fix it.

Brew is super unique in how it works with stagger, but instead of trying to balance it they just leave it on the shelf. The other issue is stat scaling, stagger is directly connected to agi, which in theory means by the end of the expansion we could be over powered, but the class I don’t think will let us be

Windwalker is in the same position. We are literally at the very bottom which doesn’t make sense. Part of the issue is we do not have a defined single target and Aoe is spec. The single target has very slight changes. Again windwalker scales off haste and in theory by season 4 we might be good.

I really would like to see more done with this class, but I don’t think we will see it.

Sha put out a How I Would Fix Brewmaster video:

https://www.youtube.com/watch?v=7jLL6PqbLrs

FWIW I think what Blizzard needs to do across the board is stop listening to players and start looking at the numbers, from Archon, from Raider io, from warcraft logs, from their own internal systems. Players don’t know how to make a videogame, but unfortunately after appealing to players for so long Blizzard forgot how to make one as well.

I’ve completed all +12 keys. From my point of view our damage suffers from how much maintenance we have to do, and we are overall a bit spikey. We also lack any group utility as Mystic Touch provides no value when most of even the melee classes are doing magic damage.

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A huge problem with our (lack of) utility is that the Brewmaster tree has no utility.

Any utility a Brewmaster brings, is in the class tree. You don’t need a Brewmaster for Ring of Peace or Leg Sweep, if that’s what you need for an encounter or dungeon.

If you want the big interrupts from a Paladin, it has to be a Prot Paladin.
If you want grips from a DH, it has to be a Vengeance DH.
If you want Gorefiend’s from a DK, it has to be a Blood DK. (dps have slappy hands but in many situations it’s not a good substitute)
If you want the AoE silence from a Warrior, it has to be a Prot Warrior.

The Brewmaster tree has zero utility. Zip. Nada. None.

Druid tanks have a similar problem in the Guardian tree.

Both Monk & Druid tanks are unfinished.

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When 2/3 of the already low monk playerbase will be gone (season 4) maybe we’ll get better lmao.

It’s kinda funny looking at it this way but I’m pretty sure that’s how blizz think because they’re lazy.

Our other guild tank is a Blood DK, I often have to remind healers that I don’t HAVE a magic button that grabs threat, gives me a shield, and heals me. If I want to do those things, that’s 3 different GCD’s, not 1.

(Insert Keg of the Heavens paragraph, here.)

I rerolled to another class/spec that everyone was coping on in the PTR and turns out it’s dog shed but I already paid for my crafting order weapon a month ago at way too high a price, not knowing the spec would be dog shed, or the season would be dog shed lol
So now I kinda don’t even want to play.
The game is a completely diff/poor experience that is a lot more taxing and costly if the community knows your spec is dog and you only get invited to desperate groups.
Sub runs out early Dec.

Class design is the #1 most important thing in the game. Our characters are the interface through which we experience everything else.

Blizzard has never understood that. They treat class design like a niche issue.

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Well yeah but that isn’t a flaw in my opinion.

And really it’s 4 if you need to reduce your stagger.

The shield is 1 button, the heal is 1 button, taunt is one button., and remove stagger is one button. I have zero issues with this. There are times where you need to remove stagger without a heal, there are times you need a shield with out removing stagger, and times where you need to do any combination of things without them being grouped together.

My biggest gripe about brew specifically is we have no way to group up mobs, similar to warriors. We have ring of peace which I do enjoy but for tanking it needs to be more than just a skill that pushes mobs in randomish directions. Ring of peace should have a magnetic effect to it imo.

But also the damage mitigation that is stagger is super wonky

yea, I would say something like “the lens with which we’re experiencing the game is our class/spec”

It became most clear to me in DF that modern blizz does not gaf about this.

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I don’t know who Sha is and I can’t say I really care.

Brew is fine. Having half the survivability of any other tank is fine. Roll Mistweaver like they expect you to.

FeelsBrewmasterMan.

I hope you folks get something soon.

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I blame raid. Blizzard balances the healers in M+ but they don’t do the same for tanks.

you can leave feedback and suggestions through the game.

Game Menu → Support – Submit Feedback or bug report.

I imagine if enough people submit feedback, eventually it will get noticed.

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