We need different class designers for Monk

According to mythicstats the top 2000 M+ keys last week for monk specs are:

  • 2.6% for windwalker monks
    The performance for windwalker in raid is also very low.
  • 8.6% for brewmaster monks
  • 8.2% for mistweaver monks
    The performance for mistweaver in raid is also very low.

Despite Brewmaster having the lowest max key for any tank class at +14, the lowest popularity of any tank at 7.6%, and having no significant changes this expansion to improve it, Brewmaster will continue to see no changes in patch 11.0.5.

Windwalker in raid sits at a grim 3.5% popularity and is tied with the bottom DPS in raid. It sadly has less popularity in Mythic+.

Mistweaver in raid has the lowest popularity of any class. It also has the lowest HPS in raid. It also is among the rest of the healers in the shadow of Restoration Shaman sitting at 8.1% popularity in Mythic+.

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And the current devs keep pushing this pokemon onto a class that should be more Goku /Ryu martial arts not master summoner.

We are a martial arts class, we should lean into the martial arts fantasy. When was the last time you saw any martial art arts movie where the protagonist is summoning pets to fight for him as his martial arts style?

Do you know how many raid nights the other monks and me talk about how we should have particle effects on our punches and kicks not pets. We should be channeling a Ki-Blast like Goku not a zen hover around celestial conduit.

Our leg sweep should look like a leg sweep not a jump spinning ballerina twirl with toes out pointed that would break off if you hit something with them.

Our moves have so much protentional and the animations are in game already. Female pandaren racial is a animated Ryu/Ken Dragon Punch already in game. The scarlet monks in scarlet monastery can already throw kicks like Chun Li instead of Fist of Fury again already in game. And fire mages already get glowing fire fist pixels when they are on a hot streak… again animation is already in game. Just give it to monks!

They just need to fire this person forcing their pokemon fantasy onto the only martial arts class and hand it back to Samwise to turn us back into Streetfighter the video game roots we came from.

So more than just DPS is holding this class back. We need our original dev back. The guy who literally added monks to wow. We need Samwise to come back and take us back to our fighting video game roots.

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For Brewmaster this is all on the back of being a sup part tank for M+ all last expac.

I can’t help but think back to season 4 of Dragonflight, being singled out as op and nerfed along side demon hunters. The changes being so disconnected and bizarre they became a community meme. The spec is screwed. Even when it gets changes it never gets anything addressing the structural problems for M+.

I unsubbed. I love the game and all, love m+ but not doing this again. I think we have to wait for who ever is in charge to change roles, be fired or retrenched or whatever. Nothing positive is going to happen with whoever is holding the reins for this spec right now.

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The even more unfortunate thing about all this, is that not only is every monk spec on the low end right now - they all take more buttons than other classes to do so. It just really doesn’t make any sense.

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Yeah. Me too. Sadly a year sub but I don’t really want to play another class and held on to this one as long as I could.

This is probably what I like most about monk TBH. But this curse has no kiss.

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That’s a fat F in the chat right there. What a long strange fall from Legion it’s been.

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I have been wavering between this and my paladin for a few expansions now because I love playing this toon but monks keep ending up with the short end of the stick. I admit to being mediocre at it, but I could be mediocre and do more on another character.

I’m not quitting the game but I may be quitting this toon as anything but an alt. Like you said, this curse has no kiss. It’s getting to be an abusive relationship.

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Yep current state of WW is Sad. But hey we get a 20% blackout kick and Flurry of xuen Buff tuesday All gonna change for the better xD. Lets hope they wake up were almost 10% behind which is alot

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I’m just waiting for Mop classic to have a proper gameplay with this class again.

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I can’t speak for Mythic+ numbers, as I’ve never looked at the data enough to know how they get it and whether they show it in a way that conveys it correctly.

However, 3.5% of the Mythic raiding population is actually a pretty substantial increase for Windwalker that spent most of Dragonflight around 2.5-2.7% of the raiding population. It has gone down slightly from nearly 4% at the start of the tier, but given all the hype that it received going into the expansion and then relative lackluster-ness of its current performance, a drop is understandable.

I am not sure where you got that it is tied for the bottom DPS in raids though, I can’t find any data to corroborate that.

I am not sure what data you’re using to come to that decision, but based on current raid data, Windwalker is 2.8-3% below the average. It is 8.5-10% behind Enhancement shaman, but they’re an outlier right now given the relative balance of the other specs. If you take out the outlier then Windwalker is only 6.5-7.5% behind the 2nd best DPS spec, which is Arcane mage right now.

If you thought stuff was buggy now or in the recent past… whoooo you better buckle up for Mists Windwalker.

I unfortunately cannot provide links in posts. All data is from one of these sources:

  • archon (dot) gg
  • warcraftlogs for Nerub-ar Palace
  • mythicstats
  • raider (dot) io

Warcraft logs DPS Damage Statistics for Nerub-ar Palace Monk is the absolute lowest damage Class. It does out perform specs like balance but does worse than feral, subtlety but worst than both other rogue specs, fury but worse than arms… etc.

Monk’s are being brought to raid for mystic touch and if you have more than one WW it is not a result of strategic raid composition planning.

I’m not sure if you’re just white knighting with your post, but celebrating 3.5% because its better than 2.5% may just reinforce the point that the problem is more systemic than pure balance tuning.

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I like the celestials, but I agree that we could use more martial arts things.

I don’t think monks will ever get a big overhaul or changes that require significant time because there’s fewer people playing it and “we’re already used to it”. Probably not worth the budget for them when they could instead get similar results doing it for another class or PVP

Nonetheless…

make monks great again

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Yes, it is the lowest damage Class if you assume people will play the “better” spec. This is rarely true for Feral vs Balance but most often true for some other specs. You didn’t specify class in your post, so I didn’t assume. It really even only recently lost out to Shadow Priest by a small small margin as the data from the 1st to 14th had Windwalker slightly ahead of Shadow.

I am not trying to argue that Windwalker is in a great place right now or wouldn’t benefit from some buffs. Unfortunately, 3.5% is some of the higher Raid representation that the spec has seen, with most of its history hovering around 2.5-3% with a few lows closer to 2% and a spike or two around 5.5%. There is absolutely a more systemic problem than a lack of numerical strength, but it is not helped by people exaggerating and dooming in a forum for the community to see.

When the spec is well within the average range, statistically, but people are still complaining that the world is over, that’s what pushes people away who don’t come back. Because if Blizzard is picking a semi-arbitrary balance goal of 10% from top to bottom, which has bene the long theorized number, although nothing official, then we have to see everything in that context.

There is no bit of content in the game right now outside of the absolute top end of raiding (who are done already) and the people pushing the highest of high keys, that can’t be completed with a Windwalker.

That is the reality of the situation, even if people don’t like the order of the colored bars.

This is the exact sentiment people had less than a year ago before both WW and MW saw some pretty big changes to make things better. We just saw this a few months ago, I don’t understand how you’ve already swung back to forgetting.

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This is my subjective opinion only, but at least MoP monk was truly fun. For me, all monk specs have been on a fun decline since the end of WoD.

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I switched form Brew to bear because I am tired of being near the bottom of tanks (because of damage or Mit or both). Its just always easier to switch and do higher keys with an easier and better tank flat out. I have been playing this game since 2008 and The level of basic tank changes is awful compare to dps/healers. Brew need a flat rework, Stagger balance is stupid and always end up getting nerf. I love brew really do! But its has needed help form tier or X to be on pair to others than they still better with X

Their mastery is outdated and boring as hell. Its needs to matter. Oh look more dodge YAY! Have it increase CB amount and time?!?

Have crit increase dodge like bears (Lighting Reflexes: You gain Dodge equal to 100% of your Critical Strike form gear)

Have better tanky and dps talents. OS and WoO is just boring TBH

have an talent that let us have chance dodge hard cast spells?? They don’t always have to hit…DND rules.
or use The damm Ox pet as way to push more damage like before or become strong as an ox for an time?

If they want the drunken master fancy than

keep shuffle as it is passive

Have Stagger build as drinking brews. The same way but you want it high to reduce more damage. The gameplay is keep it up while it delaying down, with hits and slowly delays. having break points that gets smaller/bigger with agi.

10%-20% increase dodge/reduce damage taken by %
30%-70% Increase self healing/ celestial brew absorb by 25%
71%+ increase damage and reduce damage by %

I know it bare bones but most of the spells and talents would work basically the same.

you could also have talents to fit the ox fancy with ox stance without being weird and being an actual be understandable and move the break points where you could be more baseline tanky and be a good capstone…

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I’m convinced that Monk, Priests, and Warlocks have 1 Dev working on all of them simultaneously, who works part time 2-days a week. Who gets PTO for every ability they can somehow remove from Priests to give to Evokers.

Where the rest of the classes have a full team.

Then there are Shamans. Which have an entire department working on them, with authorized overtime and get bonuses for every buff or ability they can somehow squeeze into their Kit.

They can’t have Thrall and Anduin’s classes looking bad now can they?

Just for the record, none of what you said is true. And it’s hilarious the difference time and perspective makes. Shaman were considered completely forgotten for years and now you’re saying that they have a full team. Warlocks are historically one of the best classes in the game and always seemed to be getting the help when they needed it to be the strongest spec.

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Typically implies irony. – I don’t believe that what I said is true.

But it is very evident that Blizzard is nearly ignoring some classes over others.

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I wasn’t playing then. I don’t even know what’s changed