Black Lotus and WSG Adjustments

Updated 6:00 p.m. PDT May 28 – The Black Lotus and Warsong Gulch hotfixes are live in all regions.

Via hotfixes, we’re working on several quality-of-life improvements that should go live in the next few days.

Black Lotus scarcity has been consistently among the top issues we’ve seen player feedback about, so we’ve decided to update how we handle Black Lotus spawns. Since the launch of WoW Classic, the game has used the spawn times and locations from original World of Warcraft, but population and social factors have led to Black Lotus being much more scarce than it was in original WoW. While these issues affect all mining and herb nodes to some degree, Black Lotus is especially affected because it has the special property of only having one spawn up at a time in each of the zones it spawns in.

In original WoW, designers planned Black Lotus around a technical limitation – only 10 spawn locations per node type could be active at the same time in the same zone. We no longer have that limitation, but it gives us a design intention that we can work with: Black Lotus was supposed to spawn in the widest variety of locations, while there could only be one up at a time in each zone. As always, our goal is to minimize differences from original World of Warcraft, and we feel this is a case where we can follow that design intention in a way that is warranted by modern conditions as well as beneficial to players.

We’re going to increase the spawn rate of Black Lotus, and we’re going to add many additional possible spawn locations in each of the Black Lotus zones. With a different hotfix, we’re working on making it so that a player cannot see a Black Lotus on-screen or on their minimap if they’re dead, unless they have 300 Herbalism.

For Warsong Gulch, we’ve identified a number of locations in the battleground where clever players have found ways to get to a place they were never intended to go. These exploits are decidedly unfair, so we’re putting a stop to them. In most cases, the way we prevent such things is to place an invisible gate that blocks the unintended path. However, that’s sometimes impossible, so we make the out-of-bounds location fatal.

We’re also working on a hotfix that should put a stop to one small annoyance – now, if a player is actively engaged with the mailbox or bank, they will be considered “busy” if someone else tries to initiate a trade with them.

We’ll have all of these changes noted for you in the next Hotfixes Update that follows them going live.

Thank you!

186 Likes

WSG problems were addressed. Any chance of AV problems also being addressed?

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Oh! That’s cool.

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lotus mafia crying inside lmao

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Nice. AQ and Naxx will be way healthier with this change.

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Good changes. I look forward to playing WSG and hearing someone complain about dying from jumping into one of those clever spots.

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Awesome, this is a big step forward, thank you!

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This is good news for us low pop servers!

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No changes?

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God bless you, blizzard. THANK YOU FOR THE BLACK LOTUS CHANGES. I cannot say this enough.

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This is great! Market will be a little volatile for a bit with people offloading their BL’s supply

The herbalism problem is actually one of the things that was keeping me from playing Classic WoW and I’m really glad to see that you guys have decided to make it more fair. Great job!

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#FinallySomeGoodNews

PBCEHBU #ZHGXSZRMU PSRRHLU HZ LMCTEZSY YEPM UBWWHCL.

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Please, please, please bring back layering. These queue times are insanity!

Guilds are falling apart, people quitting the game.

Something must be done.

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will blizz let us know of the new possible spawn locations before hand or will we as players have to discover the new locations?

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epic changes indeed

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This is a good start, but can you also address the queue/bot situation on Whitemane? Layers?

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Get bent botters

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It is so great to see Blizzard responding to the call of the player base. I am happy about what happened.

Can you also check the transfers for people with existing chars on the destination server? <3

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Good.

#MoreChanges

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