Completely agree with everything the OP and some other people have said here , ever since i was a child playing Warcraft 3, i have dreamed of units looking just like the cinematics, and this is a dream come true , the footmen , Knights riflemen grunts and orc buildings all look amazing , i think the human buildings Could use some work so that they’d look more realistic , other than that , i have played Warcraft 2 and looking at the spirtes and sound effects Warcraft was never intended to have a completely cartoony design so i am against the idea of a hots like Warcraft … please no, i love cartoony artstyles but i Don’t want Warcraft feeling like clash if clans or hots xD. Warcraft 3 really looked realistic and great for its time , after all like it came out in 2002 , and its most demanding and realistic competitors back then were things like gta vice city, they made the game look as realistic as they possibly could, but they were limited by the power of the pcs of the time , so we got out iconic artsyle … I still love the original wc3, but reforged is definitely a clear upgrade , as far is unit differentiation goes , we just aren’t used to it yet , and maybe with a little tweaking to the model’s like clear silhouettes / identifying boundaries and more team colour on some units all the complaints about not being able to differentiate Would go away … P.s really love the new high quality shadows and it would be amazing if we could get high quality , grass ,as well as random wind effects , like capes fluttering e.t.c , I’d also love to see the physics within rain , like random lighting flashing , and water rippling down steel armour , gosh that would look amazing if possible !