I dislike the art style because it is inconsistent, the units emphasize realism while the buildings/environment emphasize cartoon. Pick one, and stick with it. Its jarring and does not mesh well. Please fix it in either direction.
Cartoon art style worked well at the time(though I probably would have preferred realism then).
Realism looks worse now since you’re trying to use older tech for realism when better graphics are possible. Realism does not age well.
This is also coming from someone who though the HOTS art style was excellent and well suited to that game. I’m not sure how to implement that in this game and whether it is limited by the engine, but the current version they have shown is not there yet.
agreed 100% blizzard you have done a great job! push the graphics for a realistic look as far as you can. for the 1 % who dont like it they can play the sd version. great job!
I totally agree with his point, this isn’t 2002 anymore and people look different into how reality is. The game has been alive for such a long time and the remaster will tell how the game will contienue to live forward in a new quality state and year! as how it is, the game will become more beatiful in modern.
From what I heard in the Blizzcon Q&A of War3 Reforged, I believe there should be a mode within reforged game for you to enable to revert to using old assets / models if you choose to dislike the current modern elements of the lovely war3 reforged game.
I know heroes have to be larger than other units for gameplay reasons but I hope blizzard doesn’t make them giants (like in WoW); at least not in cut-scenes and other places where game-play isn’t a factor. I also hope blizzard will try to make the buildings as large as they can while still fitting them within their pathing/collision restrictions (although changing some of the pathing and structure sizes might not be a bad idea) There’s nothing more hokey than seeing a hero half the size of a farm or tower. In summation - smaller units, larger buildings.
The point of Warcraft game is to look like other Warcraft games. Look at the WoW Battle for Azeroth. Good animations, HD textures and it still have the same feel like orignial Warcraft 3.
I completely agree with you. I’m just wondering why are they demanding a lower quality art. If they really want a lower quality art, they can just stick with the old game, that’s pretty much it. They are just trying to ruin the game for everybody else, what a drag. We are dying here to see a more detailed, gorgeous, HD units, a dream that’s finally come true.
and screw you ?? the current Reforged looked more like HOTS off of first impressions then what we are asking for.
the MEME posts that you mentioned are just that MEMES…
what i want, and what (and the people you target in this post) is for wc3 to retain its current graphics… but just better…
is that hard to understand ?
simplest example… why not make the footmen how it is in wc3 ? white/metalic color surrounding shield and spike in the middle.
why make all of the armors oh so extremely detailed ? this is not an MMORPG to make characters with this extreme details. simplicity in design does not mean we are demanding low quality models.
if you’re going to say such hostile things to the concerned people then i will turn on your @$$ and say you’re just a graphics wh@re. someone that quite literally made a post that said the art shown at Reforged is PERFECT = flawless… and needs no change.
and i’m sorry but the 175 people that liked your post are the same.