Someone found another bugged 10th Anniversary achievement. I replied with what the issue is.
If the part that is struck out is meant to imply it’s fixed, I don’t think it is. I finally got this after several reloads and retries with the last two transports. It still gave the achievement only at the score screen and not when all the structures were presumably killed (let’s face it, it’s just creep tumours that get missed).
And to ensure there wasn’t some end-game-animation bug, this time I skipped it and got the achievement at the score screen. Feels like this one is still bugged.
Also, if you’ve killed off all existing structures, before the final run with nyduses or aerial reinforcements, then you have killed all structs on map and the achievement should be awarded right there, instead of further waiting for the last wave’s creep tumours to get created…and then needing to be killed.
Thanks. It was claimed to be fixed via patch notes, apparently not.
I don’t think I quite get this one though. If you can elaborate more will be great.
Sure. From what I understand of the fix wrt the (previously) struck out lines:
…is that the achievement is awarded in-mission once you’ve cleared all the zerg structures. Which means we should get it once the last existing struct is killed. However, every time there’s one of those enemy drops to attack the convoy, it usually puts down a creep tumour that easily gets missed - and it’s a newly created structure that only got created by the enemy drop - it wasn’t it on the map before. (That makes the achievement a little irritating.)
Now, I killed those each time but I only got the achievement when I was at the score screen and after skipping the end-game animation. So I should have either got the achievement in-game when I killed the last tumour (which I would have in order to get it at the score screen), or I should have got it when I cleared the map before the last convoy - since there’s no “current” structure on the map at that point. New one’s get created from the drop but nothing else.
Worth noting - even if I hadn’t cleared all the creep tumours in my prev runs, thereby not getting the achievement, when I reloaded a mid-game save, completed the game, killing off everything I could see, it should have still given me the achievement in-game in that run rather than at the score screen. So defi still bugged.
In the same vein, Full Coverage is still awarded at the end of the mission despite the patch notes stating it’s awarded during the mission.
Happen to read this, not sure if it is legit. Sorry for the trouble, only if you have the time.
I’ll check it out for sure!
I have a problem with Nova achievements, the game can’t unlock any, I do all in normal difficult and I’m assure that I’m log-in. And I never disconect.
Thanks.
Might need to monitor because there are 2 posts regarding Nova achievements not registering. Not sure if it is the same as the Kerrigan Co-op achievements issue (where some achievements ‘broke’ during patch). Just putting this here since one of the flagged achievements deal with a 10th Anniversary one for ‘Raszagal’s Retribution’.
I am also unsure if testing in map-editor will identify the issue, since it might be a server side issue rather than the game itself.
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Here is a Blue’s post relating to achievements not updating. Perhaps it might solve the issue:
Looking at the triggers, that shouldn’t be possible.
To check, I did a test in the editor. I reproduced DiamondQuant’s steps:
Killing the 3rd base, then killing the main base, while leaving the 2nd base intact.
After killing the main base, I didn’t get the achievement. Only after killing the 2nd base did the achievement pop.
That’s how it is now at least. Perhaps on August 5th when DiamondQuant posted it was bugged, but was later fixed.
Fix: The order of activating the power cells !
Only works if you start with the top right power cell.
If you go around from the bottom to the right and try to finish at the top power cell it will not work. You finish the mission without the achievement.
I tried many times, until i switched power cell activation order…
I just gave it a try doing the order from bottom and around to the top right and I got the achievement. I then tried it two more times doing the cells in a random order and was able to get the achievement each time. So there’s something you must have been missing in the other play throughs.
Something to keep in mind is that cancelling a warping building counts as losing a structure.
I found a bug in the German Starcraft 2 10th anniversary achievements
in the mission Purification (Richterliche Gewalt) regarding the achievement Matrix defensive (Matrixverteidigung):
I didn’t get the achivement although the core matrix didn’t get damaged (I saw it at the end of the game, shield at 2000 Hp)
If you can upload the replay, that would be best. (nvm that, there are no replays of campaign missions.) Shields regenerate so any shield damage through out the whole mission could be easily missed.
I’ll have a look. But at the end of the level, the summary in the video shows: lowest shield energy of core matrix (niedrigster Schild-Punkt der Kernmatrix) is 2000, which ist the start value
Ah! That’s a good point. When I get home tonight I’ll look around in the achievement triggers to see if there’s anything obvious that could be keeping it from awarding.
Can you give me the literal translation of the achievement’s text (so I can compare it to what the triggers are actually watching for)?
I looked in the editor and it’s fairly straight forward. As suspected, any damage results in the achievement trigger not awarding the achievement. I did a test run and it trigger properly so there doesn’t seem to be anything wrong with the trigger itself.
Have you checked to see if you already have it? Sometimes they award without the toast pop up on the screen. If not, there may have been a disconnection from the game service during the mission that prevented it from awarding.
How does one get a replay of campaign missions? Thought that was only available for Versus, Co-op, and Custom. Do you mean recording a video of the playthrough?
Ah yes. You’re right. Brain fart.
I’ll correct that in my post above.
I didnt’ see any damage to the core matrix (which is the main goal of the achievement). I load a savegame and intentionally did damage to the core matrix. Then I was warned by the speaker and also in the summary at the end the lowest shield energy was lower than 2000 as expected.