WIKI: Overwatch Gameplay Glossary

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OVERWATCH GAMEPLAY GLOSSARY

The following guide is a list of all common terminology players frequently use in Overwatch. If you have Wiki access (Trust Level 3), I will trust you to add your own content to suppliment this guide including advice to achieving each achievement. Please don’t link or embed external videos or images at this time. Please keep each definition limited to one or two sentences. Lore terms and definitions should be placed in the Lore Glossary. Also check the bottom of this guide for the WIKI index, to see if your content is better placed in one of those guides. If you are not sure if your content belongs here, post a reply to ask for help. Everyone else who is not Trust Level 3, if you have a suggestion for a new definition or any change to an existing definition, please post it in a reply.
 

Table of Contents (click the link to jump to that post)

OFFICIAL TERMINOLOGY

Abusive Chat

Report Category - Use this report category if an offending player is posting or speaking vulgar, abusive, or inappropriate remarks in team or voice chat channels.

 

All Brawls (Game Mode)

Game Mode - An arcade game mode where a series of different standard-type matches are played with variable rules including hero restrictions, hero selection limits along with ability restrictions or enhancements.

 

Arcade

Game Mode - A variety of game modes in Overwatch intended for leisure play.

 

Arena (Map Type)

Map Type - A small area map typically used for Elimination, Deathmatch, and Team Deathmatch game modes. Maps include Black Forest, Castillo, Château Gillard, Ecopoint: Antarctica, and Necropolis.

 

Assault (Game Type)

Game Type - A standard game type played on Assault-type maps where one team of six will attempt to capture two objective points in sequence while the other team must attempt to stop that team from doing so. The first objective point has an attacking team spawn advantage, while the second point has a defending team spawn advantage.

 

Assault (Map Type)

Map Type - A linear path map typically used for Assault, Deathmatch, and Team Deathmatch game modes. Maps include Hanamura, Horizon Lunar Colony, Temple of Anubis, and Volskaya Industries.

 

Attack

Team Role - Players on the attack team role must pursue the designated objective and attempt to remove the defending team from it.

 

Builder

Hero Term - A specific term for a hero that has the ability to build non-player entities into the game such as a turret.

 

Capture the Flag (Game Mode)

Game Mode - An arcade game mode played on Control-type maps where the two teams of six will attempt to capture an enemy flag and attempt to safely deliver it back to their own flag point. The match continues on the same sub-map with a fixed timer. The team that successfuly captures 3 flags or is leading in score when time expires wins the match. When time expires if there is a tie, a sudden death round begins with both flag points moved closer to each other.

 

Capture Percentage

Map Term - The maximum measurement of how much an attacking team captures an Assault Objective point used in tiebreakers during Competitive Matches. Only capture percentage of 33% or more is counted.

 

Cheating

Report Category - Use this report category if an offending player is using unauthorized programs to gain an unfair advantage in gameplay.

 

Checkpoint

Map Term - A point where a payload reaches which grants a time extension to the attacking team and changes the spawn locations of both teams.

 

Competitive

Game Mode - An standard game mode that plays a multiple rounds of a standard map type. Winning is determined that can accumulate the most round points by completing objectives. Competitive mode is a ranked mode that pairs players primarily based their skill rating as they continue to play the mode.

 

Competitive Points

Currency - A currency used to buy golden weapon skins in the Hero Gallery and can only be earned by winning or drawing competitive matches.

 

Control (Game Type)

Game Type - A standard game type played on Control-type maps where the two teams of six will attempt to capture and hold a single objective point located at an equal distant position between each team’s spawn area. Once a team captures the objective, they must hold it to build a percentage meter while defending off the other team. The team that can complete 100% capture will win the round. Control plays in a best 2 out of 3 series in both Quick Play and Competitive Play game modes.

 

Control (Map Type)

Map Type - A series of 3 mirrored facing maps typically used for Control, Capture the Flag, Deathmatch, and Team Deathmatch game modes. Maps include Ayutthaya, Ilios, Lijang Tower, Nepal, and Oasis.

 

Damage

Statistic - A value measured in hit points to determine how much damage has been applied to opponents regardless of eliminations. Damage to non-player entities or barriers does not apply toward the official damage statistic.

 

Damage Blocked

Statistic - A value measured in hit points to determine how much damage has been negated by using abilities such as deploying a barrier to prevent enemy damage from passing.

 

Defend

Team Role - Players on the defending team role must prevent the attacking team from pursuing the designated objective.

 

Defense

Hero Class - A category of damage dealing heroes recommended for use by newer players during the defense round of a standard game.

 

Death

Statistic - The number of times a player has died or been eliminated by an opponent.

 

Deathmatch (FFA) (Game Mode)

Game Mode - An arcade game of 8 players mode played on a series of different maps where each player must attempt to eliminate as many opponents as possible. Players, when eliminated, may respawn immediately on command. The player to reach 20 kills wins the game.

 

Distance

Map Term - The maximum measurement of how much an attacking team pushes a payload along the route during an Escort or Hybrid game mode. Used for tiebreakers in Competitive Game Modes.

 

Elimination (Statistic)

Statistic - The number of times a player has participated in eliminating an opponent hero.

 

Elimination (Game Mode)

Game Mode - An arcade game of two teams of 3 or 6 players played on a series of arena maps where each player must attempt to eliminate all members of the opposing team in a series of rounds. Players do not respawn when eliminated in that round. When a team wins a round, they are no longer allowed to select the heroes used in that round for the remainder of the game. The team to win three games in a series of five wins the match.

 

Escort (Game Type)

Game Type - A standard game type played on Escort-type maps where one team of six will attempt to escort a payload along a designated path while the other team must attempt to stop that team from doing so. There are two checkpoints along the route which will change the spawn locations of each team when the payload reaches each checkpoint and extend the time allowed to push the payload.

 

Escort (Map Type)

Map Type - A linear path map typically used for Escort, Deathmatch, and Team Deathmatch game modes. Maps include Dorado, Junkertown, Rialto, Route 66, and Watchpoint: Gibraltar.

 

Experience Points (XP)

Statistic - A value issued to advanced that player’s overall experience level in Overwatch

 

Experience Level

Statistic - A measurement of the overall experience for that player in Overwatch. Every time a player reaches a new Experience Level, they receive a free loot box.

 

Final Blows

Statistic - The total number of times the player deal the last damage that caused the opponent to be eliminated.

 

Frozen

Status Effect - An effect where a player is stopped and immobilized for a short period of time. Only Mei’s Endothermic Blaster and Blizzard are capable of producing this effect.

 

Gameplay Sabotage

Report Category - Use this report category if an offending player is using their hero or abilities to deliberately sabotage the match allowing the opponents to win.

 

General (lobby) Text Chat

Communication Term - The text chat channel that communicates text message to any player currently not in a match but logged onto Overwatch. Chat in this channel appears in white.

 

Gold

Currency - A currency used to buy most items in the Hero Gallery. Gold is earned in small amounts from Loot Boxes or when a Loot Box contains an item already earned by the player.

 

Group Text Chat

Communication Term - The text chat channel that communicates text message to all players in the same group either in a match or while in the lobby. Chat in this channel appears in lime green.

 

Group Voice Chat

Communication Term - The voice chat channel that communicates by voice communication to all players in a group either in a match or while in the lobby. Chat in this channel appears in lime green.

 

Healer

Hero Term - A specific term for a hero that has the ability to heal their allies.

 

Hooked

Status Effect - An effect where a player is forcefully moved to a specified location by another player’s hero ability. Roadhog’s hook is the only effect of this type.

 

Hybrid (Game Type)

Game Type - A standard game type played on Hybrid-type maps where one team of six will first attempt to capture a single Assault type objective point then escort a payload along a designated path while the other team must attempt to stop that team from doing so. There is a single checkpoint along the route. Capturing the objective, along with reaching the checkpoint which will change the spawn locations of each team when the payload reaches each checkpoint and extend the time allowed to push the payload.

 

Hybrid (Map Type)

Map Type - A linear path map typically used for Hybrid, Deathmatch, and Team Deathmatch game modes. Maps include Blizzard World, Eichenwalde, Hollywood, King’s Row, and Numbani.

 

Inactivity

Report Category - Use this report category if an offending player is not participating in the match.

 

Limited Duel (Game Mode)

Game Mode - An arcade game where two players face head-to-head played on a series of arena maps. Players are allowed to select one of three predetermined heroes. The player to win five games in a series of nine wins the match.

 

Limited Elimination (Game Mode)

Game Mode - See Elimination. Game name was changed to Elimination as the default elimination game mode for official arcade matches in Overwatch in version 1.22.

 

Low Gravity (Game Mode)

Game Mode - An arcade game mode playing to any of the four standard-type matches on selected maps, however, area gravity is reduced along heroes to jump higher and fall slower.

 

Loot Box

In-Game Content - A reward issued to players for playing Overwatch. Each Loot Box contains 4 cosmetic items to customize their heroes in the game. Items have no effect toward gameplay. Loot boxes can be purchased on each platform’s online marketplace.

 

Points

Competitive Term - A point awarded to the attacking team when they successfully capture an Assault objective point, pushed a payload to a checkpoint, completed a Control Objective Point capture, completed the entire round, or had the greater value in a tiebreaker measurement.

 

Match Text Chat

Communication Term - The text chat channel that communicates text message to all players in the same team of any given match. Chat in this channel appears in orange.

 

Match Voice Chat

Communication Term - The voice chat channel that communicates by voice communication to all players of the same team in any given match. Chat in this channel appears in orange. Only available in Deathmatch FFA mode or any Custom Game.

 

Mystery Duel (Game Mode)

Game Mode - An arcade game where two players face head-to-head played on a series of arena maps. Hero selection is determined at random and is mirrored (certain heroes are disabled). The player to win five games in a series of nine wins the match.

 

Mystery Heroes (Game Mode)

Game Mode - An arcade game mode playing to any of the four standard-type matches, however, hero selection is determined at random and changes to a new randomly selected hero when a player is eliminated by an opponent.

 

No Limits (Game Mode)

Game Mode - An arcade game mode playing to any of the four standard-type matches, however, there are no hero restriction limits.

 

Objective

Gameplay Term - General term to refer to either an objective point or a payload.

 

Objective Elimination

Statistic - The number of times a player has participated in eliminating an opponent hero that was currently engaged in the objective.

 

Objective Point

Gameplay Term - A designated area that must be captured by the attacking team and defended by the opposing team in Assault, Hybrid, and Control maps.

 

Objective Time

Statistic - The total time the player has spent capturing an objective, pushing a payload, or defending an objective or payload from attackers.

 

Offense

Hero Class - A category of damage dealing heroes recommended for use by newer players during the attack round of a standard game.

 

Overtime

Gameplay Term - A period of time after the round clock expires where the attacking team currently is on the objective point or payload but has not completed the objective in its entirety. Overtime continues until the objective is completed, or if the defending team is successful in removing the attacking team from the objective.

 

Payload

Gameplay Term - A map entity that attacking teams must take control and escort along a designated route in Escort and Hybrid maps. Defending teams must keep the attacking team off of the payload to prevent it from moving forward. It also provides 10 HPS to anyone pushing it.

 

Play Vs. AI

Game Mode - An standard game mode that plays a single round of a standard map type but the opponents consist of only AI controlled heroes. Winning is determined if the attacking team can complete the entire series of objectives in that round.

 

Poison

Status Effect - A hero that is poisoned will slowly lose HP until the effect disappears or the hero dies. Only Widowmaker’s Venom Mine produces this effect.

 

Quick Play

Game Mode - An standard game mode that plays a single round of a standard map type. Winning is determined if the attacking team can complete the entire series of objectives in that round.

 

Scooped Accuracy

Statistic - A percentage of how often the player’s primary fire deals any amount of damage (including splash damage) to an opponent versus missing entirely while using the view scope for that hero (Ana or Widowmaker only).

 

Seasonal Event

In-Game Content - A feature when limited time in-game content including cosmetic items and special game modes are available to play.

 

Skill Rating

Statistic - A measurement of skill for that player in Competitive Play. A player earns Skill Rating when they win competitive matches and loses Skill Rating when they lose competitive matches.

 

Sleep

Status Effect - A crowd control effect where the affected hero is immobilized and dropped to the floor for a short duration of time or until damaged. Only Ana’s Sleep Dart Produces this effect.

 

Sniper

Hero Term - A specific term for a hero that has the ability to hit targets from extreme range.

 

Spam

Report Category - Use this report category if an offending player is posting irrelevant or excessively frequent messages in communication channels.

 

Spawn

Gameplay Term - The act of returning to a specific location where a player returns to when their hero is killed. Except for Deathmatch and Team Deathmatch, players have designated spawn rooms they return to based on the current progress of the game. In Deathmatch and Team Deathmatch, players will respawn in select locations based on the position of all other players in that match.

 

Spawn Room

Gameplay Term - A safe zone for where players can spawn into after their hero is killed. With the exception of Elimination Game Modes, a player cannot enter an opponent’s spawn room and players that stand in their own Spawn Room are instantly healed and can change heroes. Some spawn rooms have a buffer zone where they can be subjected to enemy fire but the enemy cannot enter.

 

Stunned

Status Effect - A crowd control effect where the affected hero is immobilized for a brief moment of time. Several hero abilities can produce this effect for variable amounts of time. Some stun effects will also drop a hero to the floor.

 

Stuck

Status Effect - A non-player entity of some type is attached to a hero. Only Tracer’s Pulse Bomb is the only effect of this type.

 

Support

Hero Class - A category of heroes recommended for use by newer players that provide effects to sustain a team during the game such as healing.

 

System Competitive Status Message

Communication Term - The text chat channel that the system communicates messages to the player about changes to their competitive profile. Chat in this channel appears in white with a purple background.

 

System Competitive Leaver Message

Communication Term - The text chat channel that the system communicates messages to the player about when there is a leaver in a competitive match. Chat in this channel appears in white with a red background.

 

System Error Message

Communication Term - The text chat channel that the system communicates critical error messages to the player. Chat in this channel appears in red.

 

System Information Message

Communication Term - The text chat channel that the system communicates text messages to the player. Chat in this channel appears in yellow.

 

System Penalty Message

Communication Term - The text chat channel that the system communicates penalty messages to the player such as game silences or leaver violations. Chat in this channel appears in bright red with a white background.

 

Tank

Hero Class - A category of heroes recommended for use by newer players that help block or absorb enemy damage to prevent that damage from hitting their teammates.

 

Team Deathmatch (Game Mode)

Game Mode - An arcade game of two teams of four players mode played on a series of different maps where each player must attempt to eliminate as many opponents as possible. Players, when eliminated, may respawn immediately on command. The team to reach 30 kills wins the game.

 

Team Text Chat

Communication Term - The text chat channel that communicates text message to all players in the same team of any given match. Chat in this channel appears in blue.

 

Team Voice Chat

Communication Term - The voice chat channel that communicates by voice communication to all players of the same team in any given match. Chat in this channel appears in blue.

 

Tokens

Currency - A currency used to buy the skins for Overwatch League teams. Tokens can be purchased or can be earned by watching Overwatch League matches.

 

Total Mayhem (Game Mode)

Game Mode - An arcade game mode playing to Escort and Hybrid map types. Single hero selection, 200% health, 150% Ultimate gain rate, 75% cooldown timers.

 

Trapped

Status Effect - An effect where a player is unable to move from the position where they became trapped but can still use non-movement attacks and abilities. Junkrat’s Steel Trap and Zayra’s Graviton Surge are the only two abilities of this type.

 

Unlimited Elimination (Game Mode)

Game Mode - An arcade game of two teams of 3 or 6 players] played on a series of arena maps where each player must attempt to eliminate all members of the opposing team in a series of rounds. Players do not respawn when eliminated in that round. When a team wins a round, they are still allowed to select the heroes used in that round for the remainder of the game. The team to win three games in a series of five wins the match. This game mode is no longer in the official lineup for arcade game mode rotation.

 

Weapon Accuracy

Statistic - A percentage of how often the player’s primary fire deals any amount of damage (including splash damage) to an opponent versus missing entirely. Damage dealt to non-player entities or barriers does not affect this statistic either way.

 

Whisper/Friend Text Chat

Communication Term - The text chat channel that communicates text message to any player directly as long as that player is logged onto Battle.net (regardless if they are playing Overwatch or not). Chat in this channel appears in fuschia.

 

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SLANG TERMS AND UNOFFICIAL TERMINOLOGY

Aimbot (Cheating)

Terminology - An unauthorized third-party program designed to automate controls for a player to instantly aim at opponents. Use of such programs will result immediate severe disciplinary actions including full account closure of all related accounts.

 

Aimbot (Tactical Visor)

Slang Term - A slang term for Solider: 76’s Tactical Visor

 

Area on Effect (AOE)

Terminology - Refers to an action such as dealing damage or providing healing to the surrounding area from the point of emission.

 

Away from Keyboard (AFK)

Slang Term - A slang term for being inactive in the game or the menus.

 

2-2-2

Team Composition - A team composition that consists of typically two DPS, 2 Tanks, and 2 Healers intended as a balanced formation for most combat situations but can be easily exploited with unorthodox strategies.

 

Backcap

Slang Term - A slang term of the act of a player inflitrating past enemy defenses and succesfully capture an objective point or push the payload to the checkpoint or destination without being noticed.

 

Baiting

Terminology - Mindgaming the enemy in order to make them do certain things that benefit your team and harm theirs (eg. Making someone waste ult, overextending and kiting back so you punish kill chasers, etc).

 

Beyblade

Slang Term - The combination of Ana’s Nano Boost ultimate and Reaper’s Death Blossom ultimate.

 

Boop

Slang Term - The act of using Crowd Control abilities to displace players of the enemy team. Mostly effective booping includes launching players into pits or off of cliffs.

 

Boosting

Slang Term - The act of deliberately attempting to manipulates another player’s skill rating to increase ranks in Competitive with minimal or no effort from that player either through grouping up or account sharing.

 

Buff

Slang Term - The act of a balance change to a hero in a recent patch that is perceived to make the hero more viable in the game.

 

C9

Slang Term - A slang term of the act of when the attacking team is successful in defeating the defending team but fails to resume control of the objective causing the round to end.

 

Counter

Slang Term - The act of playing a hero or strategy that is designed to make an opposing hero or strategy ineffective in the match.

 

Crowd Control (CC)

Terminology - An ability or effect that manipulates a hero’s movement. For example Pharah’s concussive blast moves either herself or any of her opponents when detonated in a direction outward from the blast.

 

Damage per Second (DPS)

Terminology - An unofficial statistic to measure the rate of damage over time.

 

Dive Comp

Team Composition - A team composition that consist of mobile and fast moving heroes designed to eliminate a specific hero (usually a healer) as fast as possible in order to win the team fight.

 

DPS or Damage Hero

Hero Class - An unofficial classification to designate any hero who deals primary deals damage to other heroes.

 

Deathball

Team Composition - A team composition and strategy intended to move toward an objective or target in a tight formation and deal eliminations as quickly as possible.

 

Feeding

Slang Term - The act of deliberately dying to opponents by engaging them in a no-win scenario.

 

Fill

Slang Term - The act to select any hero the team requests in a team composition even if that hero is not to that player’s ability.

 

Flex

Slang Term - The ability to select a hero a player perfers that balances the team composition.

 

Griefing

Terminology - The act of deliberately harming another player’s experience in any online video game for personal entertainment or intent.

 

Grouping Up

Slang Term - The act of retreating and regrouping with all members of your own team.

 

Headshot

Slang Term - A slang term for dealing damage to the critical hitbox of an opponent which deals double damage.

 

Healing per Second (HPS)

Terminology - An unofficial statistic to measure the rate of healing over time.

 

Hidden Matchmaking Rating (MMR)

Terminology - A term for the actual statistic that control the player’s skill rating in each game mode of Overwatch.

 

Indirect buff

Slang Term - The act of a balance change to a hero in a recent patch that makes another hero more viable without the intent of “buffing” that hero.

 

Indirect nerf

Slang Term - The act of a balance change to a hero in a recent patch that makes another hero less viable without the intent of “nerfing” that hero.

 

Insta-locking

Slang Term - The act of selecting a hero immediately without a second thought.

 

Kill/Death Ratio

Statistic - An unofficial comparison to how many eliminations the player has in comparison to their own deaths.

 

Main

Slang Term - A primary hero that a player perfers to play. Not synonymous with “one-trick.”

 

Nanoblade

Slang Term - The combination of Ana’s Nano Boost ultimate and Genji’s Dragonblade ultimate.

 

Nanovisor

Slang Term - The combination of Ana’s Nano Boost ultimate and Solider: 76’s Tactical Visor ultimate.

 

Nerf

Slang Term - The act of a balance change to a hero in a recent patch that is perceived to make the hero less viable in the game.

 

One Trick

Slang Term - A slang term to describe a player who only plays one hero exclusively in the game regardless of consequence. Not synonymous with “main.”

 

OTP

Slang Term - One Trick Pony. See One Trick.

 

Peel

Slang Term - Peeling is the process of protecting your vulnerable teammates by removing threats.

 

Pick

Slang Term - An instance an elimination has the ability to instigate a team fight where that team now has the advantage.

 

Reset

Slang Term - The end of a team fight where one team must regroup after losing that team fight.

 

Slambulance

Team Composition - A quaduruple tank formation and strategy intended to move onto the objective point as fast as possible and engage the opponents directly on the objective point.

 

Smurf

Slang Term - The act of own an alternate account for the purpose of deliberately playing at a rank below that player’s true skill level in the game.

 

Stacked Ultimates

Slang Term - The act of using two ultimates together.

 

Stream Sniping

Slang Term - The act of monitoring a player’s live stream of a video game in attempt grief their gameplay.

 

Tactical Suicide

Slang Term - The act of deliberately falling off the map or feed into the enemy for the purposes of grouping up faster, not griefing.

 

Tanking

Slang Term - The act of deliberately attempting to manipulates one’s own skill rating to drop down to lower ranks in Competitive.

 

Tick

Slang Term - The 33.3% mark of an Assault Percentage meter. Once capture percentage reaches that mark, it cannot be lost.

 

Team Comms

Slang Term - See Team Voice Chat.

 

Team Fight

Slang Term - The instance where both teams engage each other during the course of a match.

 

Throw

Slang Term - The act of deliberately attempting to lose the match.

 

Trash Kill

Slang Term - An instance an elimination has zero impact toward winning the team fight or getting an elimination when the team fight is already lost.

 

Triggerbot (Cheating)

Terminology - An unauthorized third-party program designed to automate controls for a player to instantly pull the trigger when the targeting reticle aligns with an opponent. Use of such programs will result immediate severe disciplinary actions including full account closure of all related accounts.

 

Triple DPS

Team Composition - A team composition that consists of typically three DPS, 1 Tanks and 2 Healers, often used in mobile compositions.

 

Triple Tank

Team Composition - A team composition that consists of typically three tanks, 1 DPS, and 2 Healers intended for brawling or close quarter combat.

 

Ultimate Advantage

Slang Term - An instance where one team has more ultimates to use versus the opponents.

 

Ultimate Economy

Slang Term - The ability to maintain an ultimate advantage over the opponents over the course of the game.

 

Wallhacks (Cheating)

Terminology - An unauthorized third-party program designed to manipulate the textures of the game and reveal the location of opponents. Use of such programs will result immediate severe disciplinary actions including full account closure of all related accounts.

 

Wallhacks (Infrasight)

Slang Term - A slang term for Widowmaker’s Infrasight

 

Wombo Combo

Slang Term - Pairing of two key Ultimate abilities with the intent of wiping out most of the enemy team, such as a Zayra Graviton Surge and a Tracer Pulse Bomb.

 

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ESPORTS

This section is dedicated to common names, terms, and trademarks that are involved in Overwatch esports including the Overwatch League.

Blizzard Arena Los Angeles

Esports - Premiere E-Sports facility in Burbank, California that currently hosts all matches for the Overwatch League. Learn more here.

 

Overwatch Apex (discontinued)

Esports - High ranked competetion in Overwatch esports in Korea. Competition includes a series of group-stage play. Top ranking teams later compete in single elimation playoffs. Discontinued after the globalization of Overwatch Contenders.

 

Overwatch Contenders

Esports - High ranked competetion in Overwatch esports. Competition includes a series of group-stage play among qualifying teams from Overwatch Contenders Trials and selected Overwatch League “Academy Teams”. Top ranking teams later compete in single elimation playoffs. Currently in its first 2018 season (previously ran two seasons in 2017). Learn more here.

 

Overwatch Contenders Trials

Esports - Qualifier competetion for Overwatch Contenders. Top ranking teams from Overwatch Open compete for slots in the next available Overwatch Contenders season. Recently completed its first 2018 season. Learn more here.

 

Overwatch League

Esports - The top premiere competetion in Overwatch esports. The league currently consists of 12 teams. Competition includes 4 5-week stages of of play where each team plays 10 matches each. Top ranking teams later compete in single elimation playoffs. Currently in its inaugural season. Learn more here.

 

Overwatch Open

Esports - Open-entry online tournament for Overwatch Players of any skill level. Registration is now open for 2018 Season 2. Learn more here.

 

Overwatch World Cup

Esports - Invitation only tourmanent for top performing players with teams organized by country representation. Each tournament consists of rounds of Group Play at various locations across the world followed by single-elimination playoffs at Blizzcon.Learn more here.

 

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RELATED ENTITIES AND TRADEMARKS

This section is dedicated to common names, terms, and trademarks that have minor relation to Overwatch, such as popular Blizzard Entertainment Software titles, Video Game Platforms and Networks, and more.

Battle.net

Online Service - Blizzard’s propriatary game management and online service system for PC currently used for all Blizzard titles for PC and select Activision titles for PC.

 

Blizzard Entertainment

Video Game Company - Video game developement company. Subsiduary of the Activision | Blizzard LLC. Known for popular online video games including World of Warcraft, StarCraft II, Diablo III, Heroes of the Storm, Hearthstone, and Overwatch. Learn more here.

 

Blizzcon

Video Game Convention - Blizzard Entertainmet’s premiere entertainment convention for their products. Most press releases and annoucements for Blizzard are made during this convention. Learn more here.

 

Destiny 2 (the video game)

Game Software - An online team-based, first-person shooter created by Activision. It is currently available for personal computer on the Battle.net platform, Xbox One, and PlayStation 4. Learn more here.

 

Diablo (the video game)

Game Software - A role-playing game created by Blizzard Entertainment. Formerly available for PC and Macintosh.

 

Diablo II (the video game)

Game Software - An online role-playing game created by Blizzard Entertainment. Available for PC and Macintosh on the classic Battle.net platform. Learn more here.

 

Diablo III (the video game)

Game Software - An online role-playing game created by Blizzard Entertainment. Available for PC and Macintosh on the Battle.net platform. Learn more here.

 

Hearthstone (the video game)

Game Software - An online collectible card game created by Blizzard Entertainment. It is currently available for personal computer and Macintosh on the Battle.net platform, select iOS devices, and select Android Devices. Learn more here.

 

Heroes of the Storm (the video game)

Game Software - An multiplayer online battle arena (MOBA) game created by Blizzard Entertainment that features the characters of Blizzard’s various franchises including Overwatch. It is currently available for personal computer and Macintosh on the Battle.net platform. Learn more here.

 

Overwatch (the video game)

Game Software - An online team-based, first-person shooter created by Blizzard Entertainment. Released on May 24th, 2016. It is currently available for personal computer on the Battle.net platform, Xbox One, and PlayStation 4. Learn more here.

 

Playstation 4 (PS4)

Video Game Console - Video game console developed by Sony Computer Entertainment. One of three platforms that Overwatch is available on.

 

PlayStation Network (PSN)

Online Service - The online social and multiplayer service used for PlayStation 4.

 

PlayStation Plus (PS+, PS Plus)

Online Service - Premium subscription service for PlayStation 4. Overwatch for PlayStation 4 requires a valid PlayStation Plus subscription to play the game.

 

PlayStation Store (PS Store)

Online Service - The online digital marketplace service used for PlayStation 4.

 

StarCraft (the video game)

Game Software - An online real-time strategy game created by Blizzard Entertainment. It is currently available for personal computer and Macintosh on the Battle.net platform. Learn more here.

 

StarCraft II (the video game)

Game Software - An online real-time strategy game created by Blizzard Entertainment. It is currently available for personal computer and Macintosh on the Battle.net platform. Learn more here.

 

Warcraft: Orcs and Humans (the video game)

Game Software - A role-playing game created by Blizzard Entertainment. Formerly available for older PC and Macintosh systems.

 

Warcraft II: Tides of Darkness (the video game)

Game Software - A role-playing game created by Blizzard Entertainment. Formerly available for various platforms.

 

Warcraft III: Reign of Choas (the video game)

Game Software - A role-playing game created by Blizzard Entertainment. Available for PC and Macintosh on the classic Battle.net platform. Learn more here.

 

World of Warcraft (the video game)

Game Software - An online massive multiplayer online role-playing game created by Blizzard Entertainment. It is currently available for personal computer and Macintosh on the Battle.net platform. Learn more here.

 

Xbox One (XB1)

Video Game Console - Video game console developed by Microsoft. One of three platforms that Overwatch is available on.

 

Xbox Live (XBL)

Online Service - The online social and multiplayer service used for Xbox One.

 

Xbox Live Gold

Online Service - Premium subscription service for Xbox One. Overwatch for Xbox One requires a valid Xbox Live Gold subscription to play the game.

 

Xbox Store

Online Service - The online digital marketplace service used for Xbox One (formerly known as the Xbox Marketplace).

 

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Overwatch Forum Wiki Guides

General Guides: Gameplay Glossary - Lore Glossary (Coming Soon) - Achievements Guide - Competitive F.A.Q. - Competitive Player’s Handbook (Coming Soon) - Maximizing System Performance (PC)

Hero Guides: Ana (Coming Soon) - Bastion (Coming Soon) - Brigitte (Coming Soon) - Doomfist (Coming Soon) - D.Va (Coming Soon) - Genji (Coming Soon) - Hanzo (Coming Soon) - Junkrat (Coming Soon) - Lúcio (Coming Soon) - McCree (Coming Soon) - Mei (Coming Soon) - Mercy (Coming Soon) - Moira (Coming Soon) - Orisa (Coming Soon) - Pharah (Coming Soon) - Reaper (Coming Soon) - Reinhardt (Coming Soon) - Roadhog (Coming Soon) - Solider: 76 (Coming Soon) - Sombra (Coming Soon) - Symmetra (Coming Soon) - Torbjörn (Coming Soon) - Tracer (Coming Soon) - Widowmaker (Coming Soon) - Winston (Coming Soon) - Zayra (Coming Soon) - Zenyatta (Coming Soon)

Map Guides: Ayutthaya (Coming Soon) - Black Forest (Coming Soon) - Blizzard World (Coming Soon) - Castillo (Coming Soon) - Château Gillard (Coming Soon) - Dorado (Coming Soon) - Ecopoint: Antarctica (Coming Soon) - Eichenwalde (Coming Soon) - Hanamura (Coming Soon) - Hollywood (Coming Soon) - Horizon Lunar Colony (Coming Soon) - Ilios (Coming Soon) - Junkertown (Coming Soon) - King’s Row (Coming Soon) - Lijang Tower (Coming Soon) - Necropolis (Coming Soon) - Nepal (Coming Soon) - Numbani (Coming Soon) - Oasis (Coming Soon) - Route 66 (Coming Soon) - Temple of Anubis (Coming Soon) - Volskaya Industries (Coming Soon) - Watchpoint: Gibraltar (Coming Soon)

*I am currently building the template and starting information for all Hero and Map guides right now. Start thinking about what strategies you would like to contribute but please DO NOT start any Topic/Wiki threads for any of these subjects. They WILL NOT be linked to this list if you do. Cheers! (^^)v

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Tell me…how do you do the drop down menus

Btw you can use my zarya guide if you want to

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Can…you help me do these to my guides?

Man, I should make a Discord where only level 3s hang out.

Anyway, thanks for the thread, Myst. I’ll bookmark it!

Man, we are at home here, to help our fellow forum goers

And Wyoming, I’ll do my best on my guides!

This is awesome! Thanks WyomingMyst! :+1:t2:

I’ll try to put my level 3 abilities to good use in this thread if the opportunity arrives :grin:

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Well here is the dig, when I create the Hero guides, there will be specific stats and sections (listing hero abilities and stuff), then below I will leave it for the community to edit and create strategies for each hero.

1 hour long Tracer guide coming soon to a thread near you…

I mean, check out my zarya guide and see if it’s good enough for y

Then press a button and have to watch it again.

I love this. Thank you.

Here

As you can all see I have my second planned Wiki released for tonight, which is the Achievement Guide, I have all achievements listed including all of the new retribution ones, but I need each of your help to write strategies! Cheers!

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