What Do Tanks Currently Offer To Overwatch?

I’m surprised that you’re surprised, but yes…It does…And it’s sad. :-1: :grimacing:

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it gets a lot worse than that

DPS will get blamed in VC every single losing match, DPS will message their duo or friend and say “the tanks on this team are pepega” but yet “DPS pLaYeRs aRe TOXic”

As brief and harsh as this response is - I agree with the sentiment.

Bad players will look at tanks in general and not see the value. Good players will get value out of any hero.

refer to above, if you think tanks aren’t the carry of literally every game, you’re just awful at tank.

No no no, we’re talking your tanks, both of your tanks refused to be a shield tank vs the meta tanks and double sniper.
As a custom game player, I’m supposed to be surprised. I’ve known there is a lot of toxicity and high ego, but this is only one of the few examples if not the only example in actual games of “Man, people are like that?” I’ve seen.

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This is very true although I feel it ignores one issue I run into a lot as Roadhog.

It becomes a 1v6 when you are the last one alive. Other Tanks can help your team survive a bit longer though. Except against:

Reaper
Mei
Pharah
Doomfist
Echo[1]
Sombra[2]
Genji[3]

[1] Can we take a moment to appreciate what an amazing Tankbuster Echo is? Easy flanks and an ability dedicated to melting shields (and anyone behind them).

[2] Sombra isn’t very lethal but she disables Tanks with basically no risk

[3] Tanks can dual Genji all day at close range but, if they aim just to farm Blade off of you you’re a liability, not an asset.

Shields only work to a very limited damage range or angles. If you mean facetanking well, I’m not a big fan of being Barrage’d every fight but to each their own.

Playing Tank feels bad because you can’t do much if either your DPS or Healers aren’t coordinating with you.

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Oh, well yeah. People are like that, and they are quite often.

It’s a combination of face tanking and damage prevention

Reinhardt’s shield, Sigma’s shield, Orisa’s shield of course, but also Zarya’s bubbles, D.va’s matrix, Roadhog’s sheer health, etc.

All of the tanks can tank at least 3X the damage any other character type can if not more

Playing a tank feels bad because you’re playing a game that actively hates Tanks.

It’s real convenient for Jeff Kaplan to pop around and soak up all the memes and attention, but when glaring issues start cropping up in the basic gameplay, what does that foppish Hobbit do?

Creates Overwatch 2.

So yea, Tanking is going to be a dead class in the near future. No one is going to want to Tank and no one wants to play against a Tank.

/end rant

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They are working on it.

You know what that means?

They’re going to nerf Tanks again. Why?

‘They cause issues because they have shields and CC’.

I swear, Kaplan is literally floating on good will 24/7.

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I can’t tell if I avoid them by being on console or by being in custom games.

I never ever really see toxicity like that.

Also,
“You’ve reached the maximum number of likes. Please wait 1 infinite hours before trying again.”
At least, that’s what it feels like to me.

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Well I figure I’ve posted 3 good approaches to fixing tanks recently:

  1. MainTank Orisa, OffTank Sigma
  2. MainTank Orisa, MainTank Sigma, weaken at close range selfpeel
  3. A modified 1-3-2 with offtanks being moved to DPS, but maximum 1 offtank per team. Then buff barrier tanks till popular enough

Despite nerfs from the 4 second duration, 1 second gaps, 15m super Matrix days of 2017; I’d say D.Va is the best Tank at preventing damage. You can actively protect your team mates even when enemy DPS are in eyeball-licking range. Zarya Bubble is okay if you see someone about to lose a duel but it’s not super strong. The barriers overall though feel so exploitable.

Orisa’s barrier is a clutch save that deploys too slowly to save anyone. Rein’s becomes inert as long as any flanker is in play or a Reaper gets close. Sigma is okay at his magic range but he’s so paper-thin and his shield disappears when he dies. Out of all the barriers Winston’s might be the best right now. It protects 360 degrees and deploys super fast for quick saves. Shame about the long cooldown though, any fight that lasts longer than 3 seconds and you’re just free ultimate charge for anyone willing to chase you down.

That last part may just be a Silver/Gold issue though. Reaper and Ganji’s here will just stick to a Winston like glue (all the way back to their spawn) just to farm ultimate charge.

The problem with those is that you aren’t nerfing tanks hard enough. Jeff Kaplan is not a man that does half measures on anything; for example ‘How to counter Dive pre-Brigette’.

Expect one of the following:

  1. Shields are smaller.
  2. CC has a longer cooldown or is flat out reduced.
  3. Barrier tanks are removed from the game.

The third option might sound hyperbolic, however, what do you expect from a group that would rather create PvE content and charge you an extra $40 for it?

Well, shields definitely feel paper thin right now if they aren’t worked around correctly

Take Orisa for instance, her shield is super weak right? The reason for that though is because she’s the tank that does the most damage from the longest range.

If you bring characters along that synergize with that and break the enemy shield before they can get close to you, then it hardly matters that Orisa’s shield is weak. Even better is that Orisa’s shield is suited to this playstyle by having its health tied to a cooldown rather than a regeneration. This means that if you are able to continuously put out damage and keep the enemy away, then Orisa’s shield will end up blocking more damage over a match than other tank’s shields can.

With that being said, Orisa could still use a buff, but playing the right characters with your tanks is important to make any of them work properly.

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I agree with this entirely actually. The hardest part is getting your team to appreciate that.

“Myah, why is Orisa playing so far back”
-Teammates currently dryhumping each other in the choke.

On the flipside though, if most people can’t play around a certain play style to begin with, is it even a good play style?

Man, I don’t know what game you are playing, tanks are absolutely critical to a team.

At this point, they’re ult bots. Which is a big reason for Rein being so popular as his ults so strong and synergises with other heroes so well.

Edit: He’s also the only one who can juggle shield usage near instnatly to block things like nade