Does anyone else feel what Geoff said about Sym is contradicting himself what he said last month.
Pretty sure we already cleared that “Sym’s TP (and Reaper’s Shadestep) deploying faster” wouldn’t solve Sym’s and Reaper’s major issues.
Honestly… “the concern is we need to make sure we don’t just give your whole team nearly instant teleportation across a huge area. If we’re not careful it could really make all chokes not even worth trying to defend etc. That said it something we could try and play test with and see how it goes.”
Contradicts “It’s meant to be a way to sneak behind enemy lines to drop on them or otherwise ambush them.”
If the whole team is an issue with my 3rd person placement idea… then limit the teleporter to only teleporting 3.