Firstly, other players influencing your picks is unfun. Same with locking barrier tanks for one tank player if other player chose one. Also, RQ’s benefit aside killing goats is separating sr for different roles which is very cool and I don’t think they will ever turn away from RQ completely.
I also made a 3000 view forum post, with related reddit posts on February 2019, then about a week or two later, Jeff is interviewing about RoleQueue. ✅ [Role Select] Finalizing this concept
I also may have pushed public opinion on RoleQueue in the last half of OWL season 2.
Didn’t put any. Anyway, I don’t like the idea of being denied of certain hero selections by teammates. My opinion is make all tanks more or less into bruisers. That will get more people into the tank queue and solve a problem with excessive damage mitigation.
I think orisa needs to be solid in fortify (blocking explosions and maybe breaking hooks, earthshatter, etc)
And Winston needs more armor, damage reduction while leaping, something. Because Rein has a better barrier, knockback resistance, more armor, more damage. Kinda ridiculous
It has already been done with hero pools. And yeas, the pickrate of almost all aother tanks were much less unbalanced with Orisa, Hog and Zarya falling a bit behind others.
Yes, If we were to nerf/remove Rein then Sigma and Orisa would both become “viable”.
The thing to consider is if you take Rein down to that level then how many more people will stop playing tanks, Whether that is because of their best/favourite hero getting nerfed, or the reduced effectiveness of Tanks as a class.
What would it do to the queue times for Damage and Support if a quarter of the people playing Rein right now (~43%) left the role because they felt they could no longer protect the team/play their favourite hero?
Even if Orisa and Sigma are strong enough people aren’t going to be happy if their ability to affect the game seems to be nerfed.
Queue times will get so much worse if Rein is nerfed even nearly as hard as double barrier was.
Is it possible more players would play tank because orisa, sigma, and the others are more viable?
Are there players who want to play their tanks but don’t because rein is what everyone demands they play? Or they just feel they couldn’t play the tanks they wanted even without the pressure of team mates because of how much of an advantage rein has over pretty much everyone else
At a minimum I strongly doubt 1/4 of rein players would up and leave because he was adjusted to their level- and find that highly, highly speculative. I also doubt doing so would have much if any impact on other queue times.
D.va, Zarya and Roadhog have all come out ahead and Winston roughly breaks even. These are the tanks that “everyone” wants to play, everyone else has come out worse than before. As a class tanks have been nerfed and the queue times show that.
If we just add another nerf onto the pile more people will just stop playing the role. Even though overpowered tanks aren’t the best thing for the game nerfing things down from what they had will always make people leave, fairly or not.
And if only 5 percent of Tank players (half of my hypothetical) left/changed to other roles it would still make times worse, adding 1 minute on average to the 20 minute queue players claim happen. At 10% you get an extra minute on a 10 minute queue. Reducing tank player base will always hurt queues.
If I may add my anecdotal evidence: I am a tank main and play Rein about 50% of my playtime in ranked. During the hero bans where Rein was gone I just played 50% less tank simple as. + My comp partner who often plays tank with me played 0 minutes as tank in that time because we mostly want to play together in a role.
Any tank that is not Rein gets nerfed, and nobody steps in to shout down the people demanding nerfs.
People applauded destroying D.Va after her… eighth major rework because Blizzard can’t stop catering to trolls and falling for astroturf balance demands.